Jordan Orelli
|
0ddb5ac5a0
|
networking
|
5 years ago |
Jordan Orelli
|
5c6da34d98
|
storing player bodies in the database
|
5 years ago |
Jordan Orelli
|
52a17a7e36
|
player instead of user
|
5 years ago |
Jordan Orelli
|
c4893fd0cd
|
rename users table to players
|
5 years ago |
Jordan Orelli
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853f39fb0f
|
polling for messages now uses coroutines
|
5 years ago |
Jordan Orelli
|
fcaf7122ea
|
refactoring the networking stuff
|
5 years ago |
Jordan Orelli
|
c641df65af
|
dunno what changed but gotta keep this in sync
|
5 years ago |
Jordan Orelli
|
8059e96f62
|
another level
|
5 years ago |
Jordan Orelli
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404c4acd3a
|
players login now
|
5 years ago |
Jordan Orelli
|
c2f781d3f0
|
we've got shooting spikes now
|
5 years ago |
Jordan Orelli
|
c77633df79
|
can now send login fail errors
|
5 years ago |
Jordan Orelli
|
7e6a56ee1e
|
can now update user passwords
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5 years ago |
Jordan Orelli
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c8a5e5089f
|
can check hashed passwords
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5 years ago |
Jordan Orelli
|
01b6315b99
|
can create users with passwords
|
5 years ago |
Jordan Orelli
|
5674955902
|
iz service now
|
5 years ago |
Jordan Orelli
|
21846990a0
|
more level design
|
5 years ago |
Jordan Orelli
|
86db221c7a
|
have some kind of level design strategy going now
|
5 years ago |
Jordan Orelli
|
94a4d1d0cd
|
making the level in blender now
|
5 years ago |
Jordan Orelli
|
910b9ce773
|
can descend slopes
|
5 years ago |
Jordan Orelli
|
c8d69484e6
|
can now land on slopes without falling through them
|
5 years ago |
Jordan Orelli
|
fbc72df7b4
|
players can now collect each other's souls
|
5 years ago |
Jordan Orelli
|
f0c159e4fc
|
done for the night
|
5 years ago |
Jordan Orelli
|
a59076aefd
|
spawn soul objects
|
5 years ago |
Jordan Orelli
|
ca4015a4d4
|
broadcasting death notifications
|
5 years ago |
Jordan Orelli
|
3202c30cb8
|
doing some networking
|
5 years ago |
Jordan Orelli
|
230702f7a3
|
parse messages from client
|
5 years ago |
Jordan Orelli
|
30495c8302
|
receiving messages
|
5 years ago |
Jordan Orelli
|
e1caedcccb
|
working on a login screen
|
5 years ago |
Jordan Orelli
|
bef1c6210a
|
user ids, per-user logging
|
5 years ago |
Jordan Orelli
|
f9cb5adfd8
|
some basic server interaction
|
5 years ago |
Jordan Orelli
|
40ef62d857
|
dunno what these changes are ....
|
5 years ago |
Jordan Orelli
|
b40a0f9ec4
|
receiving messages from player now
|
5 years ago |
Jordan Orelli
|
00ba6cf16e
|
a wild server appears
|
5 years ago |
Jordan Orelli
|
b86623e1c9
|
can pick up souls
|
5 years ago |
Jordan Orelli
|
cc785bd54d
|
count dead time
|
5 years ago |
Jordan Orelli
|
7a7a39d500
|
spikes are fatal
|
5 years ago |
Jordan Orelli
|
14b75f47c0
|
ortho camera please
|
5 years ago |
Jordan Orelli
|
0d7635fbfb
|
created a spike
|
5 years ago |
Jordan Orelli
|
5a2314ea8c
|
slope climbing tweaks
|
5 years ago |
Jordan Orelli
|
a3fc4638f7
|
starting slope stuff
|
5 years ago |
Jordan Orelli
|
243f054d93
|
fix ray debug display
|
5 years ago |
Jordan Orelli
|
cc002f28a1
|
update that scene
|
5 years ago |
Jordan Orelli
|
688f7fb5ff
|
starting my slope climbing bullshit
|
5 years ago |
Jordan Orelli
|
c1a179ae98
|
refactoring
|
5 years ago |
Jordan Orelli
|
8d667d07cb
|
movement acceleration
|
5 years ago |
Jordan Orelli
|
97b713b9fa
|
grounded play no longer speeds up downwards
|
5 years ago |
Jordan Orelli
|
32477f6213
|
scene updates
the last commit probably doesn't work without this tbh
|
5 years ago |
Jordan Orelli
|
8023103518
|
vertical collision detection
|
5 years ago |
Jordan Orelli
|
5fd14b8d9b
|
trying the sebastian lague technique
|
5 years ago |
Jordan Orelli
|
7115fbe107
|
hello project
|
5 years ago |