Jordan Orelli
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374cdfc0b5
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edit sample scene
|
5 years ago |
Jordan Orelli
|
5c32695498
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forward momentum is different ascending vs descending
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5 years ago |
Jordan Orelli
|
1acf3cd3e2
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coyote time
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5 years ago |
Jordan Orelli
|
c0513e07e2
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tweaking the camera
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5 years ago |
Jordan Orelli
|
a7302dc95e
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camera controller has a bounding box now
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5 years ago |
Jordan Orelli
|
8536723fe1
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prevent player from going off the left
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5 years ago |
Jordan Orelli
|
af44bd5629
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fix ground sticking thing
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5 years ago |
Jordan Orelli
|
f9383c12f7
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add collisions debug display
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5 years ago |
Jordan Orelli
|
a7c2f9c270
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clean up grounding logic
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5 years ago |
Jordan Orelli
|
a5b663c838
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adding isGrounded property
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5 years ago |
Jordan Orelli
|
a3dacc27f8
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movement acceleration
|
5 years ago |
Jordan Orelli
|
401db24db9
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jump height is tunable now
|
5 years ago |
Jordan Orelli
|
483fbf510e
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zero out velocities on collisions
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5 years ago |
Jordan Orelli
|
3c9bc548c1
|
horizontal collisions
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5 years ago |
Jordan Orelli
|
2e99fc003c
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collide with the ground
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5 years ago |
Jordan Orelli
|
b9240c35b8
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starting all this shit over
|
5 years ago |
Jordan Orelli
|
5f4df62417
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initial checkin
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5 years ago |