working on adding http support

master
Jordan Orelli 12 years ago
parent 55e08628c0
commit 7008e3d140

@ -17,6 +17,10 @@ type accumulator struct {
floating bool floating bool
} }
// runs the accumulator accros the set of values, applying the accumulator's
// intFn and floatFn functions in order. It's basically just a left fold, and
// it starts using floatFn once the first float value is encountered, and then
// thereafter.
func (a accumulator) total(vals []interface{}) (interface{}, error) { func (a accumulator) total(vals []interface{}) (interface{}, error) {
if vals == nil || len(vals) == 0 { if vals == nil || len(vals) == 0 {
return a.acc, nil return a.acc, nil

@ -0,0 +1,114 @@
package am
import (
"io/ioutil"
"os"
"path"
"path/filepath"
"strings"
)
// an asset manager is responsible for managing references to files contained
// in source-controlled directories that associate to Go packages. I suspect
// that there's some overlap here with the standard library go/build package.
type Manager struct {
basePath string // base path on the local filesystem
baseURLPath string // base path for public-facing URLS
}
// given an import path for a Go package, builds an asset manager for that
// package. Doesn't actually check if that package exists; this is kinda
// hazardous right now. ¯\_(ツ)_/¯
func New(importPath, urlBase string) *Manager {
return &Manager{basePath: pkgDir(importPath), baseURLPath: urlBase}
}
func (m *Manager) AbsPath(parts ...string) string {
return filepath.Join(m.basePath, filepath.Join(parts...))
}
func (m *Manager) Open(parts ...string) (*os.File, error) {
return os.Open(m.AbsPath(parts...))
}
func (m *Manager) URLPath(parts ...string) string {
return path.Join(m.baseURLPath, path.Join(parts...))
}
func (m *Manager) ReadFile(parts ...string) ([]byte, error) {
f, err := m.Open(parts...)
if err != nil {
return nil, err
}
defer f.Close()
return ioutil.ReadAll(f)
}
// getPathDirs gets the user's GOPATH environment variable and splits it along
// the OS-specific path separator, returning a slice of strings, one per path
// directory.
func getPathDirs() []string {
path := os.Getenv("GOPATH")
if path == "" {
panic("am: GOPATH not set")
}
return strings.Split(path, string(os.PathListSeparator))
}
// getPkgDirCandidates gets the list of possible locations for a given import
// string. The paths are not guaranteed to exist or to even be valid; results
// are derived from the user's $GOPATH environment variable, which is not
// necessarily clean.
func getPkgDirCandidates(importPath string) []string {
pathDirs := getPathDirs()
importParts := strings.Split(importPath, "/")
candidates := make([]string, 0, len(pathDirs))
for _, pathDir := range pathDirs {
srcDir := filepath.Join(pathDir, "src")
candidates = append(candidates, filepath.Join(srcDir, filepath.Join(importParts...)))
}
return candidates
}
// existingDirectories accepts a slice of strings and returns a slice of
// strings representing which of the given strings corresponds to an existing
// directory. Note that this is prone to timing attacks, but it is presumed to
// not matter for this application; this may be an unsafe strategy to copy into
// other projects.
func existingDirectories(candidates []string) []string {
dirs := make([]string, 0, len(candidates))
for _, path := range candidates {
if isDir(path) {
dirs = append(dirs, path)
}
}
return dirs
}
// isDir takes a file path and returns a boolean representing whether the path
// is or is not a valid directory. Again, this is vulnerable to timing attacks
// and should be considered a Very Bad Idea in most contexts.
func isDir(path string) bool {
fi, err := os.Stat(path)
if err != nil {
return false
}
return fi.IsDir()
}
// getPkgDir takes an import path and returns a string representing the
// directory path of the package on the current machine. This is generally a
// stupid thing to do, because we're generally not worried about the location
// of a package's source code files, since they may be out of sync with the
// actual binary, but in our case, we're using it to look up assets that have
// been made go-gettable. If no package dir can be found, an empty string is
// returned. The package may reasonably be installed into multiple workspaces.
// In this case, it's the first package found, as dictated by the user's
// $GOPATH environment variable.
func pkgDir(importPath string) string {
dirs := existingDirectories(getPkgDirCandidates(importPath))
if len(dirs) == 0 {
return ""
}
return dirs[0]
}

@ -8,9 +8,13 @@ import (
) )
var ( var (
tcpAddr = flag.String("tcp", "", "tcp ip:port to listen on") tcpAddr = flag.String("tcp", "", "tcp ip:port to listen on")
httpAddr = flag.String("http", "", "http ip:port to listen on")
) )
// executes a file on disk using the universe environment. This will block
// until the entire file has been executed. Vals and errors printed to stdout
// and stderr, respectively.
func runfile() { func runfile() {
filename := flag.Args()[0] filename := flag.Args()[0]
f, err := os.Open(filename) f, err := os.Open(filename)

@ -0,0 +1,66 @@
package main
import (
"code.google.com/p/go.net/websocket"
"errors"
"fmt"
"github.com/jordanorelli/skeam/am"
"html/template"
"io"
"net/http"
"path/filepath"
)
var assets = am.New("github.com/jordanorelli/skeam", "/static")
func templatePath(relpath string) string {
return filepath.Join("templates", relpath)
}
func getTemplate(relpath string) (*template.Template, error) {
p := templatePath(relpath)
b, err := assets.ReadFile(p)
if err != nil {
return nil, errors.New("skeam: unable to read template " + relpath)
}
t := template.New(relpath).Funcs(template.FuncMap{
"js": func(relpath string) (template.HTML, error) {
jspath := assets.URLPath("js", relpath)
return template.HTML(fmt.Sprintf(`<script src="%s"></script>`, jspath)), nil
},
"css": func(relpath string) (template.HTML, error) {
csspath := assets.URLPath("css", relpath)
return template.HTML(fmt.Sprintf(`<link type="text/css" rel="stylesheet" href="%s" />`, csspath)), nil
},
})
t, err = t.Parse(string(b))
if err != nil {
return nil, errors.New("skeam: unable to parse template " + relpath + ": " + err.Error())
}
return t, err
}
type templateHandler string
func (t templateHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
tpl, err := getTemplate(string(t))
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
if err := tpl.Execute(w, nil); err != nil {
fmt.Println(err.Error())
}
}
func wsHandler(ws *websocket.Conn) {
io.Copy(ws, ws)
}
func runHTTPServer() {
http.Handle("/", templateHandler("home.html"))
http.Handle("/static/", http.StripPrefix("/static/", http.FileServer(http.Dir(assets.AbsPath("static")))))
http.Handle("/ws", websocket.Handler(wsHandler))
http.ListenAndServe(*httpAddr, nil)
}

@ -205,6 +205,9 @@ func main() {
if *tcpAddr != "" { if *tcpAddr != "" {
runTCPServer() runTCPServer()
} }
if *httpAddr != "" {
runHTTPServer()
}
if len(flag.Args()) > 0 { if len(flag.Args()) > 0 {
runfile() runfile()
return return

@ -0,0 +1,15 @@
html, body {
height: 100%;
}
#bodywrap {
min-height: 100%;
}
#txt-repl {
position: relative;
margin: -120px 0 0 0;
height: 110px;
width: 100%;
clear: both;
}

@ -0,0 +1 @@
console.log("oh hai");

@ -0,0 +1,13 @@
<html>
<head>
{{css "home.css"}}
</head>
<body>
<div id="bodywrap">
</div>
<div id="footer">
<textarea id="txt-repl"></textarea>
</div>
{{js "skeam.js"}}
</body>
</html>
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