refine rgb interface

rgb_matrix
Jack Humbert 7 years ago
parent 142661db53
commit ea7b1b389d

@ -129,7 +129,7 @@ const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
{{3|(3<<4)}, {20.36*3, 21.33*3}, 1},
{{3|(4<<4)}, {20.36*4, 21.33*3}, 1},
{{3|(5<<4)}, {20.36*5, 21.33*3}, 0},
{{3|(5<<4)}, {20.36*5.5, 21.33*3}, 0},
{{3|(5<<4)}, {20.36*5.5,21.33*3}, 0},
{{3|(6<<4)}, {20.36*6, 21.33*3}, 0},
{{3|(7<<4)}, {20.36*7, 21.33*3}, 1},
{{3|(8<<4)}, {20.36*8, 21.33*3}, 1},

@ -23,6 +23,9 @@ void rgblight_toggle(void) {};
__attribute__((weak))
void rgblight_step(void) {};
__attribute__((weak))
void rgblight_step_reverse(void) {};
__attribute__((weak))
void rgblight_increase_hue(void) {};

@ -27,19 +27,17 @@
#include "lufa.h"
#include <math.h>
#define BACKLIGHT_EFFECT_MAX 17
rgb_matrix_config g_config = {
.enabled = 1,
.brightness = 255,
.effect = 7,
.color_1 = { .h = 130, .s = 255, .v = 255 },
.color_2 = { .h = 70, .s = 255, .v = 255 },
.caps_lock_indicator = { .color = { .h = 0, .s = 0, .v = 255 }, .index = 255 },
.layer_1_indicator = { .color = { .h = 0, .s = 0, .v = 255 }, .index = 255 },
.layer_2_indicator = { .color = { .h = 0, .s = 0, .v = 255 }, .index = 255 },
.layer_3_indicator = { .color = { .h = 0, .s = 0, .v = 255 }, .index = 255 },
};
#define RGB_MATRIX_EFFECT_MAX 17
rgb_config_t rgb_matrix_config;
#ifndef RGB_DISABLE_AFTER_TIMEOUT
#define RGB_DISABLE_AFTER_TIMEOUT 0
#endif
#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_DISABLE_WHEN_USB_SUSPENDED false
#endif
bool g_suspend_state = false;
uint8_t g_indicator_state = 0;
@ -57,12 +55,35 @@ uint32_t g_any_key_hit = 0;
#define PI 3.14159265
#endif
uint32_t eeconfig_read_rgblight(void) {
return eeprom_read_dword(EECONFIG_RGBLIGHT);
}
void eeconfig_update_rgblight(uint32_t val) {
eeprom_update_dword(EECONFIG_RGBLIGHT, val);
}
void eeconfig_update_rgblight_default(void) {
dprintf("eeconfig_update_rgblight_default\n");
rgb_matrix_config.enable = 1;
rgb_matrix_config.mode = 7;
rgb_matrix_config.hue = 0;
rgb_matrix_config.sat = 255;
rgb_matrix_config.val = 255;
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void eeconfig_debug_rgblight(void) {
dprintf("rgb_matrix_config eprom\n");
dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
dprintf("rghlight_config.mode = %d\n", rgb_matrix_config.mode);
dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
}
// Last led hit
#define LED_HITS_TO_REMEMBER 8
uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
uint8_t g_last_led_count = 0;
void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count)
{
rgb_led led;
@ -249,7 +270,7 @@ void backlight_effect_all_off(void)
// Solid color
void backlight_effect_solid_color(void)
{
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
RGB rgb = hsv_to_rgb( hsv );
backlight_set_color_all( rgb.r, rgb.g, rgb.b );
}
@ -262,7 +283,7 @@ void backlight_effect_solid_reactive(void)
uint16_t offset2 = g_key_hit[i]<<2;
offset2 = (offset2<=130) ? (130-offset2) : 0;
HSV hsv = { .h = g_config.color_1.h+offset2, .s = 255, .v = g_config.brightness };
HSV hsv = { .h = rgb_matrix_config.hue+offset2, .s = 255, .v = rgb_matrix_config.val };
RGB rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
@ -271,8 +292,8 @@ void backlight_effect_solid_reactive(void)
// alphas = color1, mods = color2
void backlight_effect_alphas_mods(void)
{
RGB rgb1 = hsv_to_rgb( (HSV){ .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness } );
RGB rgb2 = hsv_to_rgb( (HSV){ .h = g_config.color_2.h, .s = g_config.color_2.s, .v = g_config.brightness } );
RGB rgb1 = hsv_to_rgb( (HSV){ .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
RGB rgb2 = hsv_to_rgb( (HSV){ .h = (rgb_matrix_config.hue + 180) % 360, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
rgb_led led;
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
@ -292,8 +313,8 @@ void backlight_effect_alphas_mods(void)
void backlight_effect_gradient_up_down(void)
{
int16_t h1 = g_config.color_1.h;
int16_t h2 = g_config.color_2.h;
int16_t h1 = rgb_matrix_config.hue;
int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
int16_t deltaH = h2 - h1;
// Take the shortest path between hues
@ -308,11 +329,11 @@ void backlight_effect_gradient_up_down(void)
// Divide delta by 4, this gives the delta per row
deltaH /= 4;
int16_t s1 = g_config.color_1.s;
int16_t s2 = g_config.color_2.s;
int16_t s1 = rgb_matrix_config.sat;
int16_t s2 = rgb_matrix_config.hue;
int16_t deltaS = ( s2 - s1 ) / 4;
HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
RGB rgb;
Point point;
for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
@ -322,8 +343,8 @@ void backlight_effect_gradient_up_down(void)
// The y range will be 0..64, map this to 0..4
uint8_t y = (point.y>>4);
// Relies on hue being 8-bit and wrapping
hsv.h = g_config.color_1.h + ( deltaH * y );
hsv.s = g_config.color_1.s + ( deltaS * y );
hsv.h = rgb_matrix_config.hue + ( deltaH * y );
hsv.s = rgb_matrix_config.sat + ( deltaS * y );
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
@ -331,8 +352,8 @@ void backlight_effect_gradient_up_down(void)
void backlight_effect_raindrops(bool initialize)
{
int16_t h1 = g_config.color_1.h;
int16_t h2 = g_config.color_2.h;
int16_t h1 = rgb_matrix_config.hue;
int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
int16_t deltaH = h2 - h1;
deltaH /= 4;
@ -346,8 +367,8 @@ void backlight_effect_raindrops(bool initialize)
deltaH += 256;
}
int16_t s1 = g_config.color_1.s;
int16_t s2 = g_config.color_2.s;
int16_t s1 = rgb_matrix_config.sat;
int16_t s2 = rgb_matrix_config.sat;
int16_t deltaS = ( s2 - s1 ) / 4;
HSV hsv;
@ -365,7 +386,7 @@ void backlight_effect_raindrops(bool initialize)
hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) );
hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) );
// Override brightness with global brightness control
hsv.v = g_config.brightness;;
hsv.v = rgb_matrix_config.val;
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
@ -388,7 +409,7 @@ void backlight_effect_cycle_all(void)
uint16_t offset2 = g_key_hit[i]<<2;
offset2 = (offset2<=63) ? (63-offset2) : 0;
HSV hsv = { .h = offset+offset2, .s = 255, .v = g_config.brightness };
HSV hsv = { .h = offset+offset2, .s = 255, .v = rgb_matrix_config.val };
RGB rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
@ -398,7 +419,7 @@ void backlight_effect_cycle_all(void)
void backlight_effect_cycle_left_right(void)
{
uint8_t offset = g_tick & 0xFF;
HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
RGB rgb;
Point point;
rgb_led led;
@ -423,7 +444,7 @@ void backlight_effect_cycle_left_right(void)
void backlight_effect_cycle_up_down(void)
{
uint8_t offset = g_tick & 0xFF;
HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
RGB rgb;
Point point;
rgb_led led;
@ -447,50 +468,50 @@ void backlight_effect_cycle_up_down(void)
void backlight_effect_dual_beacon(void) {
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
RGB rgb;
rgb_led led;
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
led = g_rgb_leds[i];
hsv.h = ((led.point.y - 32.0)* cos(g_tick * PI / 128) / 32 + (led.point.x - 112.0) * sin(g_tick * PI / 128) / (112)) * (g_config.color_2.h - g_config.color_1.h) + g_config.color_1.h;
hsv.h = ((led.point.y - 32.0)* cos(g_tick * PI / 128) / 32 + (led.point.x - 112.0) * sin(g_tick * PI / 128) / (112)) * (180) + rgb_matrix_config.hue;
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
}
void backlight_effect_rainbow_beacon(void) {
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
RGB rgb;
rgb_led led;
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
led = g_rgb_leds[i];
hsv.h = 1.5 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 1.5 * (led.point.x - 112.0) * sin(g_tick * PI / 128) + g_config.color_1.h;
hsv.h = 1.5 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 1.5 * (led.point.x - 112.0) * sin(g_tick * PI / 128) + rgb_matrix_config.hue;
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
}
void backlight_effect_rainbow_pinwheels(void) {
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
RGB rgb;
rgb_led led;
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
led = g_rgb_leds[i];
hsv.h = 2 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 2 * (66 - abs(led.point.x - 112.0)) * sin(g_tick * PI / 128) + g_config.color_1.h;
hsv.h = 2 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 2 * (66 - abs(led.point.x - 112.0)) * sin(g_tick * PI / 128) + rgb_matrix_config.hue;
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
}
void backlight_effect_rainbow_moving_chevron(void) {
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
RGB rgb;
rgb_led led;
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
led = g_rgb_leds[i];
// uint8_t r = g_tick;
uint8_t r = 32;
hsv.h = 1.5 * abs(led.point.y - 32.0)* sin(r * PI / 128) + 1.5 * (led.point.x - (g_tick / 256.0 * 224)) * cos(r * PI / 128) + g_config.color_1.h;
hsv.h = 1.5 * abs(led.point.y - 32.0)* sin(r * PI / 128) + 1.5 * (led.point.x - (g_tick / 256.0 * 224)) * cos(r * PI / 128) + rgb_matrix_config.hue;
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
@ -514,7 +535,7 @@ void backlight_effect_jellybean_raindrops( bool initialize )
hsv.h = rand() & 0xFF;
hsv.s = rand() & 0xFF;
// Override brightness with global brightness control
hsv.v = g_config.brightness;;
hsv.v = rgb_matrix_config.val;
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
@ -524,7 +545,7 @@ void backlight_effect_jellybean_raindrops( bool initialize )
void backlight_effect_multisplash(void) {
// if (g_any_key_hit < 0xFF) {
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
RGB rgb;
rgb_led led;
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
@ -542,7 +563,7 @@ void backlight_effect_multisplash(void) {
// } else {
// d = 255;
// }
hsv.h = (g_config.color_1.h + c) % 256;
hsv.h = (rgb_matrix_config.hue + c) % 256;
hsv.v = MAX(MIN(d, 255), 0);
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
@ -561,7 +582,7 @@ void backlight_effect_splash(void) {
void backlight_effect_solid_multisplash(void) {
// if (g_any_key_hit < 0xFF) {
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
RGB rgb;
rgb_led led;
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
@ -593,95 +614,24 @@ void backlight_effect_solid_splash(void) {
backlight_effect_solid_multisplash();
}
void backlight_effect_custom(void)
{
HSV hsv;
RGB rgb;
for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
{
backlight_get_key_color(i, &hsv);
// Override brightness with global brightness control
hsv.v = g_config.brightness;
rgb = hsv_to_rgb( hsv );
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
}
}
void backlight_effect_indicators_set_colors( uint8_t index, HSV hsv )
{
RGB rgb = hsv_to_rgb( hsv );
if ( index == 254 )
{
backlight_set_color_all( rgb.r, rgb.g, rgb.b );
}
else
{
backlight_set_color( index, rgb.r, rgb.g, rgb.b );
// If the spacebar LED is the indicator,
// do the same for the spacebar stabilizers
if ( index == 36+0 ) // LC0
{
#ifdef CONFIG_ZEAL65
backlight_set_color( 36+7, rgb.r, rgb.g, rgb.b ); // LC7
backlight_set_color( 54+14, rgb.r, rgb.g, rgb.b ); // LD14
#else
backlight_set_color( 36+6, rgb.r, rgb.g, rgb.b ); // LC6
backlight_set_color( 54+13, rgb.r, rgb.g, rgb.b ); // LD13
if ( g_config.use_7u_spacebar )
{
backlight_set_color( 54+14, rgb.r, rgb.g, rgb.b ); // LD14
}
#endif
}
}
}
// This runs after another backlight effect and replaces
// colors already set
void backlight_effect_indicators(void)
{
if ( g_config.caps_lock_indicator.index != 255 &&
( g_indicator_state & (1<<USB_LED_CAPS_LOCK) ) )
{
backlight_effect_indicators_set_colors( g_config.caps_lock_indicator.index, g_config.caps_lock_indicator.color );
}
// Needs eeprom access that we don't have setup currently
// This if/else if structure allows higher layers to
// override lower ones. If we set layer 3's indicator
// to none, then it will NOT show layer 2 or layer 1
// indicators, even if those layers are on via the
// MO13/MO23 Fn combo magic.
//
// Basically we want to handle the case where layer 3 is
// still the backlight configuration layer and we don't
// want "all LEDs" indicators hiding the backlight effect,
// but still allow end users to do whatever they want.
if ( IS_LAYER_ON(3) )
{
if ( g_config.layer_3_indicator.index != 255 )
{
backlight_effect_indicators_set_colors( g_config.layer_3_indicator.index, g_config.layer_3_indicator.color );
}
}
else if ( IS_LAYER_ON(2) )
{
if ( g_config.layer_2_indicator.index != 255 )
{
backlight_effect_indicators_set_colors( g_config.layer_2_indicator.index, g_config.layer_2_indicator.color );
}
}
else if ( IS_LAYER_ON(1) )
{
if ( g_config.layer_1_indicator.index != 255 )
{
backlight_effect_indicators_set_colors( g_config.layer_1_indicator.index, g_config.layer_1_indicator.color );
}
}
void backlight_effect_custom(void) {
// HSV hsv;
// RGB rgb;
// for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
// {
// backlight_get_key_color(i, &hsv);
// // Override brightness with global brightness control
// hsv.v = rgb_matrix_config.val;
// rgb = hsv_to_rgb( hsv );
// backlight_set_color( i, rgb.r, rgb.g, rgb.b );
// }
}
void backlight_rgb_task(void) {
if (!g_config.enabled) {
if (!rgb_matrix_config.enable) {
backlight_effect_all_off();
return;
}
@ -711,7 +661,7 @@ void backlight_rgb_task(void) {
}
// Factory default magic value
if ( g_config.effect == 255 )
if ( rgb_matrix_config.mode == 255 )
{
backlight_effect_rgb_test();
return;
@ -719,9 +669,9 @@ void backlight_rgb_task(void) {
// Ideally we would also stop sending zeros to the LED driver PWM buffers
// while suspended and just do a software shutdown. This is a cheap hack for now.
bool suspend_backlight = ((g_suspend_state && g_config.disable_when_usb_suspended) ||
(g_config.disable_after_timeout > 0 && g_any_key_hit > g_config.disable_after_timeout * 60 * 20));
uint8_t effect = suspend_backlight ? 0 : g_config.effect;
bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) ||
(RGB_DISABLE_AFTER_TIMEOUT > 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
// Keep track of the effect used last time,
// detect change in effect, so each effect can
@ -816,16 +766,6 @@ void backlight_rgb_task(void) {
// }
// }
void backlight_config_load(void)
{
eeprom_read_block( &g_config, EEPROM_BACKLIGHT_CONFIG_ADDR, sizeof(rgb_matrix_config) );
}
void backlight_config_save(void)
{
eeprom_update_block( &g_config, EEPROM_BACKLIGHT_CONFIG_ADDR, sizeof(rgb_matrix_config) );
}
void backlight_init_drivers(void)
{
//sei();
@ -851,6 +791,20 @@ void backlight_init_drivers(void)
{
g_key_hit[led] = 255;
}
if (!eeconfig_is_enabled()) {
dprintf("backlight_init_drivers eeconfig is not enabled.\n");
eeconfig_init();
eeconfig_update_rgblight_default();
}
rgb_matrix_config.raw = eeconfig_read_rgblight();
if (!rgb_matrix_config.mode) {
dprintf("backlight_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n");
eeconfig_update_rgblight_default();
rgb_matrix_config.raw = eeconfig_read_rgblight();
}
eeconfig_debug_rgblight(); // display current eeprom values
}
// Deals with the messy details of incrementing an integer
@ -868,106 +822,34 @@ uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max )
return MIN( MAX( new_value, min ), max );
}
void backlight_effect_increase(void)
{
g_config.effect = increment( g_config.effect, 1, 0, BACKLIGHT_EFFECT_MAX );
backlight_config_save();
}
void backlight_effect_decrease(void)
{
g_config.effect = decrement( g_config.effect, 1, 0, BACKLIGHT_EFFECT_MAX );
backlight_config_save();
}
void backlight_brightness_increase(void)
{
g_config.brightness = increment( g_config.brightness, 8, 0, 255 );
backlight_config_save();
}
void backlight_brightness_decrease(void)
{
g_config.brightness = decrement( g_config.brightness, 8, 0, 255 );
backlight_config_save();
}
void backlight_color_1_hue_increase(void)
{
g_config.color_1.h = increment( g_config.color_1.h, 8, 0, 255 );
backlight_config_save();
}
void backlight_color_1_hue_decrease(void)
{
g_config.color_1.h = decrement( g_config.color_1.h, 8, 0, 255 );
backlight_config_save();
}
void backlight_color_1_sat_increase(void)
{
g_config.color_1.s = increment( g_config.color_1.s, 8, 0, 255 );
backlight_config_save();
}
void backlight_color_1_sat_decrease(void)
{
g_config.color_1.s = decrement( g_config.color_1.s, 8, 0, 255 );
backlight_config_save();
}
void backlight_color_2_hue_increase(void)
{
g_config.color_2.h = increment( g_config.color_2.h, 8, 0, 255 );
backlight_config_save();
}
void backlight_color_2_hue_decrease(void)
{
g_config.color_2.h = decrement( g_config.color_2.h, 8, 0, 255 );
backlight_config_save();
}
void backlight_color_2_sat_increase(void)
{
g_config.color_2.s = increment( g_config.color_2.s, 8, 0, 255 );
backlight_config_save();
}
void backlight_color_2_sat_decrease(void)
{
g_config.color_2.s = decrement( g_config.color_2.s, 8, 0, 255 );
backlight_config_save();
}
void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
{
// 3 bytes per color
return EEPROM_BACKLIGHT_KEY_COLOR_ADDR + ( led * 3 );
}
// void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
// {
// // 3 bytes per color
// return EECONFIG_RGBLIGHT + ( led * 3 );
// }
void backlight_get_key_color( uint8_t led, HSV *hsv )
{
void *address = backlight_get_custom_key_color_eeprom_address( led );
hsv->h = eeprom_read_byte(address);
hsv->s = eeprom_read_byte(address+1);
hsv->v = eeprom_read_byte(address+2);
}
// void backlight_get_key_color( uint8_t led, HSV *hsv )
// {
// void *address = backlight_get_custom_key_color_eeprom_address( led );
// hsv->h = eeprom_read_byte(address);
// hsv->s = eeprom_read_byte(address+1);
// hsv->v = eeprom_read_byte(address+2);
// }
void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
{
uint8_t led[8], led_count;
map_row_column_to_led(row,column,led,&led_count);
for(uint8_t i = 0; i < led_count; i++) {
if ( led[i] < DRIVER_LED_TOTAL )
{
void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
eeprom_update_byte(address, hsv.h);
eeprom_update_byte(address+1, hsv.s);
eeprom_update_byte(address+2, hsv.v);
}
}
}
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
// {
// uint8_t led[8], led_count;
// map_row_column_to_led(row,column,led,&led_count);
// for(uint8_t i = 0; i < led_count; i++) {
// if ( led[i] < DRIVER_LED_TOTAL )
// {
// void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
// eeprom_update_byte(address, hsv.h);
// eeprom_update_byte(address+1, hsv.s);
// eeprom_update_byte(address+2, hsv.v);
// }
// }
// }
void backlight_test_led( uint8_t index, bool red, bool green, bool blue )
{
@ -989,73 +871,58 @@ uint32_t backlight_get_tick(void)
return g_tick;
}
void backlight_debug_led( bool state )
{
// if (state)
// {
// // Output high.
// DDRD |= (1<<6);
// PORTD |= (1<<6);
// }
// else
// {
// // Output low.
// DDRD &= ~(1<<6);
// PORTD &= ~(1<<6);
// }
}
void rgblight_toggle(void) {
g_config.enabled ^= 1;
backlight_config_save();
rgb_matrix_config.enable ^= 1;
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void rgblight_step(void) {
g_config.effect = (g_config.effect + 1) % (BACKLIGHT_EFFECT_MAX + 1);
backlight_config_save();
rgb_matrix_config.mode = (rgb_matrix_config.mode + 1) % (RGB_MATRIX_EFFECT_MAX + 1);
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void rgblight_step_reverse(void) {
g_config.effect = (g_config.effect - 1) % (BACKLIGHT_EFFECT_MAX + 1);
backlight_config_save();
if (rgb_matrix_config.mode > 1) {
rgb_matrix_config.mode = (rgb_matrix_config.mode - 1) % (RGB_MATRIX_EFFECT_MAX + 1);
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
}
void rgblight_increase_hue(void) {
backlight_color_1_hue_increase();
backlight_color_2_hue_increase();
rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void rgblight_decrease_hue(void) {
backlight_color_1_hue_decrease();
backlight_color_2_hue_decrease();
rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void rgblight_increase_sat(void) {
backlight_color_1_sat_increase();
backlight_color_2_sat_increase();
rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void rgblight_decrease_sat(void) {
backlight_color_1_sat_decrease();
backlight_color_2_sat_decrease();
rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void rgblight_increase_val(void) {
g_config.color_1.v = increment( g_config.color_1.s, 8, 0, 255 );
g_config.color_2.v = increment( g_config.color_1.s, 8, 0, 255 );
backlight_config_save();
rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, 255 );
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void rgblight_decrease_val(void) {
g_config.color_1.v = decrement( g_config.color_1.s, 8, 0, 255 );
g_config.color_2.v = decrement( g_config.color_1.s, 8, 0, 255 );
backlight_config_save();
rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, 255 );
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
void rgblight_mode(uint8_t mode) {
g_config.effect = mode;
rgb_matrix_config.mode = mode;
eeconfig_update_rgblight(rgb_matrix_config.raw);
}
uint32_t rgblight_get_mode(void) {
return g_config.effect;
return rgb_matrix_config.mode;
}

@ -50,33 +50,21 @@ typedef struct
uint8_t index;
} rgb_indicator;
typedef struct
{
bool enabled:1; // |
bool use_split_left_shift:1; // |
bool use_split_right_shift:1; // |
bool use_7u_spacebar:1; // |
bool use_iso_enter:1; // |
bool disable_when_usb_suspended:1; // |
bool __pad6:1; // |
bool __pad7:1; // 1 byte
uint8_t disable_after_timeout; // 1 byte
uint8_t brightness; // 1 byte
uint8_t effect; // 1 byte
HSV color_1; // 3 bytes
HSV color_2; // 3 bytes
rgb_indicator caps_lock_indicator; // 4 bytes
rgb_indicator layer_1_indicator; // 4 bytes
rgb_indicator layer_2_indicator; // 4 bytes
rgb_indicator layer_3_indicator; // 4 bytes
uint16_t alphas_mods[5]; // 10 bytes
} rgb_matrix_config; // = 36 bytes
#define EEPROM_BACKLIGHT_CONFIG_ADDR ((void*)35)
// rgb_matrix_config uses 36 bytes
// 35+36=71
#define EEPROM_BACKLIGHT_KEY_COLOR_ADDR ((void*)71)
typedef union {
uint32_t raw;
struct {
bool enable :1;
uint8_t mode :6;
uint16_t hue :9;
uint8_t sat :8;
uint8_t val :8;
};
} rgb_config_t;
// This runs after another backlight effect and replaces
// colors already set
__attribute__((weak))
void backlight_effect_indicators(void) {};
void backlight_effect_single_LED_test(void);
@ -108,18 +96,6 @@ void backlight_unset_key_hit(uint8_t row, uint8_t col);
void backlight_effect_increase(void);
void backlight_effect_decrease(void);
void backlight_brightness_increase(void);
void backlight_brightness_decrease(void);
void backlight_color_1_hue_increase(void);
void backlight_color_1_hue_decrease(void);
void backlight_color_1_sat_increase(void);
void backlight_color_1_sat_decrease(void);
void backlight_color_2_hue_increase(void);
void backlight_color_2_hue_decrease(void);
void backlight_color_2_sat_increase(void);
void backlight_color_2_sat_decrease(void);
void *backlight_get_key_color_eeprom_address(uint8_t led);
void backlight_get_key_color( uint8_t led, HSV *hsv );
void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv );

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