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@ -27,19 +27,17 @@
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#include "lufa.h"
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#include <math.h>
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#define BACKLIGHT_EFFECT_MAX 17
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rgb_matrix_config g_config = {
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.enabled = 1,
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.brightness = 255,
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.effect = 7,
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.color_1 = { .h = 130, .s = 255, .v = 255 },
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.color_2 = { .h = 70, .s = 255, .v = 255 },
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.caps_lock_indicator = { .color = { .h = 0, .s = 0, .v = 255 }, .index = 255 },
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.layer_1_indicator = { .color = { .h = 0, .s = 0, .v = 255 }, .index = 255 },
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.layer_2_indicator = { .color = { .h = 0, .s = 0, .v = 255 }, .index = 255 },
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.layer_3_indicator = { .color = { .h = 0, .s = 0, .v = 255 }, .index = 255 },
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};
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#define RGB_MATRIX_EFFECT_MAX 17
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rgb_config_t rgb_matrix_config;
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#ifndef RGB_DISABLE_AFTER_TIMEOUT
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#define RGB_DISABLE_AFTER_TIMEOUT 0
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#endif
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#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false
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#endif
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bool g_suspend_state = false;
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uint8_t g_indicator_state = 0;
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@ -57,12 +55,35 @@ uint32_t g_any_key_hit = 0;
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#define PI 3.14159265
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#endif
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uint32_t eeconfig_read_rgblight(void) {
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return eeprom_read_dword(EECONFIG_RGBLIGHT);
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}
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void eeconfig_update_rgblight(uint32_t val) {
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eeprom_update_dword(EECONFIG_RGBLIGHT, val);
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}
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void eeconfig_update_rgblight_default(void) {
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dprintf("eeconfig_update_rgblight_default\n");
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rgb_matrix_config.enable = 1;
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rgb_matrix_config.mode = 7;
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rgb_matrix_config.hue = 0;
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rgb_matrix_config.sat = 255;
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rgb_matrix_config.val = 255;
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eeconfig_update_rgblight(rgb_matrix_config.raw);
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}
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void eeconfig_debug_rgblight(void) {
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dprintf("rgb_matrix_config eprom\n");
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dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
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dprintf("rghlight_config.mode = %d\n", rgb_matrix_config.mode);
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dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
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dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
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dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
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}
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// Last led hit
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#define LED_HITS_TO_REMEMBER 8
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uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
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uint8_t g_last_led_count = 0;
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void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count)
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{
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rgb_led led;
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@ -249,7 +270,7 @@ void backlight_effect_all_off(void)
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// Solid color
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void backlight_effect_solid_color(void)
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{
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HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb = hsv_to_rgb( hsv );
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backlight_set_color_all( rgb.r, rgb.g, rgb.b );
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}
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@ -262,7 +283,7 @@ void backlight_effect_solid_reactive(void)
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uint16_t offset2 = g_key_hit[i]<<2;
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offset2 = (offset2<=130) ? (130-offset2) : 0;
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HSV hsv = { .h = g_config.color_1.h+offset2, .s = 255, .v = g_config.brightness };
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HSV hsv = { .h = rgb_matrix_config.hue+offset2, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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@ -271,8 +292,8 @@ void backlight_effect_solid_reactive(void)
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// alphas = color1, mods = color2
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void backlight_effect_alphas_mods(void)
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{
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RGB rgb1 = hsv_to_rgb( (HSV){ .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness } );
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RGB rgb2 = hsv_to_rgb( (HSV){ .h = g_config.color_2.h, .s = g_config.color_2.s, .v = g_config.brightness } );
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RGB rgb1 = hsv_to_rgb( (HSV){ .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
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RGB rgb2 = hsv_to_rgb( (HSV){ .h = (rgb_matrix_config.hue + 180) % 360, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
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rgb_led led;
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for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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@ -292,8 +313,8 @@ void backlight_effect_alphas_mods(void)
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void backlight_effect_gradient_up_down(void)
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{
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int16_t h1 = g_config.color_1.h;
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int16_t h2 = g_config.color_2.h;
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int16_t h1 = rgb_matrix_config.hue;
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int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
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int16_t deltaH = h2 - h1;
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// Take the shortest path between hues
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@ -308,11 +329,11 @@ void backlight_effect_gradient_up_down(void)
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// Divide delta by 4, this gives the delta per row
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deltaH /= 4;
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int16_t s1 = g_config.color_1.s;
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int16_t s2 = g_config.color_2.s;
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int16_t s1 = rgb_matrix_config.sat;
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int16_t s2 = rgb_matrix_config.hue;
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int16_t deltaS = ( s2 - s1 ) / 4;
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HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
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HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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@ -322,8 +343,8 @@ void backlight_effect_gradient_up_down(void)
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// The y range will be 0..64, map this to 0..4
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uint8_t y = (point.y>>4);
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// Relies on hue being 8-bit and wrapping
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hsv.h = g_config.color_1.h + ( deltaH * y );
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hsv.s = g_config.color_1.s + ( deltaS * y );
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hsv.h = rgb_matrix_config.hue + ( deltaH * y );
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hsv.s = rgb_matrix_config.sat + ( deltaS * y );
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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@ -331,8 +352,8 @@ void backlight_effect_gradient_up_down(void)
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void backlight_effect_raindrops(bool initialize)
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{
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int16_t h1 = g_config.color_1.h;
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int16_t h2 = g_config.color_2.h;
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int16_t h1 = rgb_matrix_config.hue;
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int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
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int16_t deltaH = h2 - h1;
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deltaH /= 4;
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@ -346,8 +367,8 @@ void backlight_effect_raindrops(bool initialize)
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deltaH += 256;
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}
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int16_t s1 = g_config.color_1.s;
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int16_t s2 = g_config.color_2.s;
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int16_t s1 = rgb_matrix_config.sat;
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int16_t s2 = rgb_matrix_config.sat;
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int16_t deltaS = ( s2 - s1 ) / 4;
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HSV hsv;
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@ -365,7 +386,7 @@ void backlight_effect_raindrops(bool initialize)
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hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) );
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hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) );
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// Override brightness with global brightness control
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hsv.v = g_config.brightness;;
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hsv.v = rgb_matrix_config.val;
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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@ -388,7 +409,7 @@ void backlight_effect_cycle_all(void)
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uint16_t offset2 = g_key_hit[i]<<2;
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offset2 = (offset2<=63) ? (63-offset2) : 0;
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HSV hsv = { .h = offset+offset2, .s = 255, .v = g_config.brightness };
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HSV hsv = { .h = offset+offset2, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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@ -398,7 +419,7 @@ void backlight_effect_cycle_all(void)
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void backlight_effect_cycle_left_right(void)
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{
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uint8_t offset = g_tick & 0xFF;
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HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
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HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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rgb_led led;
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@ -423,7 +444,7 @@ void backlight_effect_cycle_left_right(void)
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void backlight_effect_cycle_up_down(void)
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{
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uint8_t offset = g_tick & 0xFF;
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HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
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HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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rgb_led led;
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@ -447,50 +468,50 @@ void backlight_effect_cycle_up_down(void)
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void backlight_effect_dual_beacon(void) {
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HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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rgb_led led;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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hsv.h = ((led.point.y - 32.0)* cos(g_tick * PI / 128) / 32 + (led.point.x - 112.0) * sin(g_tick * PI / 128) / (112)) * (g_config.color_2.h - g_config.color_1.h) + g_config.color_1.h;
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hsv.h = ((led.point.y - 32.0)* cos(g_tick * PI / 128) / 32 + (led.point.x - 112.0) * sin(g_tick * PI / 128) / (112)) * (180) + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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void backlight_effect_rainbow_beacon(void) {
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HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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rgb_led led;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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hsv.h = 1.5 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 1.5 * (led.point.x - 112.0) * sin(g_tick * PI / 128) + g_config.color_1.h;
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hsv.h = 1.5 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 1.5 * (led.point.x - 112.0) * sin(g_tick * PI / 128) + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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void backlight_effect_rainbow_pinwheels(void) {
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HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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rgb_led led;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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hsv.h = 2 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 2 * (66 - abs(led.point.x - 112.0)) * sin(g_tick * PI / 128) + g_config.color_1.h;
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hsv.h = 2 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 2 * (66 - abs(led.point.x - 112.0)) * sin(g_tick * PI / 128) + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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void backlight_effect_rainbow_moving_chevron(void) {
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HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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rgb_led led;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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// uint8_t r = g_tick;
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uint8_t r = 32;
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hsv.h = 1.5 * abs(led.point.y - 32.0)* sin(r * PI / 128) + 1.5 * (led.point.x - (g_tick / 256.0 * 224)) * cos(r * PI / 128) + g_config.color_1.h;
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hsv.h = 1.5 * abs(led.point.y - 32.0)* sin(r * PI / 128) + 1.5 * (led.point.x - (g_tick / 256.0 * 224)) * cos(r * PI / 128) + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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@ -514,7 +535,7 @@ void backlight_effect_jellybean_raindrops( bool initialize )
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hsv.h = rand() & 0xFF;
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hsv.s = rand() & 0xFF;
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// Override brightness with global brightness control
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hsv.v = g_config.brightness;;
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hsv.v = rgb_matrix_config.val;
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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@ -524,7 +545,7 @@ void backlight_effect_jellybean_raindrops( bool initialize )
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void backlight_effect_multisplash(void) {
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// if (g_any_key_hit < 0xFF) {
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HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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rgb_led led;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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@ -542,7 +563,7 @@ void backlight_effect_multisplash(void) {
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// } else {
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// d = 255;
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// }
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hsv.h = (g_config.color_1.h + c) % 256;
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hsv.h = (rgb_matrix_config.hue + c) % 256;
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hsv.v = MAX(MIN(d, 255), 0);
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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@ -561,7 +582,7 @@ void backlight_effect_splash(void) {
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void backlight_effect_solid_multisplash(void) {
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// if (g_any_key_hit < 0xFF) {
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HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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rgb_led led;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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@ -593,95 +614,24 @@ void backlight_effect_solid_splash(void) {
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backlight_effect_solid_multisplash();
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}
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void backlight_effect_custom(void)
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{
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HSV hsv;
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RGB rgb;
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for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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{
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backlight_get_key_color(i, &hsv);
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// Override brightness with global brightness control
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hsv.v = g_config.brightness;
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rgb = hsv_to_rgb( hsv );
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backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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void backlight_effect_indicators_set_colors( uint8_t index, HSV hsv )
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{
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RGB rgb = hsv_to_rgb( hsv );
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if ( index == 254 )
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{
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backlight_set_color_all( rgb.r, rgb.g, rgb.b );
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}
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else
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{
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backlight_set_color( index, rgb.r, rgb.g, rgb.b );
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// Needs eeprom access that we don't have setup currently
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// If the spacebar LED is the indicator,
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// do the same for the spacebar stabilizers
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if ( index == 36+0 ) // LC0
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{
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#ifdef CONFIG_ZEAL65
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backlight_set_color( 36+7, rgb.r, rgb.g, rgb.b ); // LC7
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backlight_set_color( 54+14, rgb.r, rgb.g, rgb.b ); // LD14
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#else
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backlight_set_color( 36+6, rgb.r, rgb.g, rgb.b ); // LC6
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backlight_set_color( 54+13, rgb.r, rgb.g, rgb.b ); // LD13
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if ( g_config.use_7u_spacebar )
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{
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backlight_set_color( 54+14, rgb.r, rgb.g, rgb.b ); // LD14
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}
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#endif
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}
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}
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}
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// This runs after another backlight effect and replaces
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// colors already set
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void backlight_effect_indicators(void)
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{
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if ( g_config.caps_lock_indicator.index != 255 &&
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( g_indicator_state & (1<<USB_LED_CAPS_LOCK) ) )
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{
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backlight_effect_indicators_set_colors( g_config.caps_lock_indicator.index, g_config.caps_lock_indicator.color );
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}
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// This if/else if structure allows higher layers to
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// override lower ones. If we set layer 3's indicator
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// to none, then it will NOT show layer 2 or layer 1
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// indicators, even if those layers are on via the
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// MO13/MO23 Fn combo magic.
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//
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// Basically we want to handle the case where layer 3 is
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// still the backlight configuration layer and we don't
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// want "all LEDs" indicators hiding the backlight effect,
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// but still allow end users to do whatever they want.
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if ( IS_LAYER_ON(3) )
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{
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if ( g_config.layer_3_indicator.index != 255 )
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{
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backlight_effect_indicators_set_colors( g_config.layer_3_indicator.index, g_config.layer_3_indicator.color );
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}
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}
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else if ( IS_LAYER_ON(2) )
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{
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if ( g_config.layer_2_indicator.index != 255 )
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{
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backlight_effect_indicators_set_colors( g_config.layer_2_indicator.index, g_config.layer_2_indicator.color );
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}
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}
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else if ( IS_LAYER_ON(1) )
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{
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if ( g_config.layer_1_indicator.index != 255 )
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{
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backlight_effect_indicators_set_colors( g_config.layer_1_indicator.index, g_config.layer_1_indicator.color );
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}
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}
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void backlight_effect_custom(void) {
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// HSV hsv;
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// RGB rgb;
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// for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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// {
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// backlight_get_key_color(i, &hsv);
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// // Override brightness with global brightness control
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// hsv.v = rgb_matrix_config.val;
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// rgb = hsv_to_rgb( hsv );
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// backlight_set_color( i, rgb.r, rgb.g, rgb.b );
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// }
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}
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void backlight_rgb_task(void) {
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if (!g_config.enabled) {
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if (!rgb_matrix_config.enable) {
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backlight_effect_all_off();
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return;
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}
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@ -711,7 +661,7 @@ void backlight_rgb_task(void) {
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}
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// Factory default magic value
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if ( g_config.effect == 255 )
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if ( rgb_matrix_config.mode == 255 )
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{
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backlight_effect_rgb_test();
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return;
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@ -719,9 +669,9 @@ void backlight_rgb_task(void) {
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// Ideally we would also stop sending zeros to the LED driver PWM buffers
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// while suspended and just do a software shutdown. This is a cheap hack for now.
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bool suspend_backlight = ((g_suspend_state && g_config.disable_when_usb_suspended) ||
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(g_config.disable_after_timeout > 0 && g_any_key_hit > g_config.disable_after_timeout * 60 * 20));
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uint8_t effect = suspend_backlight ? 0 : g_config.effect;
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bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) ||
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(RGB_DISABLE_AFTER_TIMEOUT > 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
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uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
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// Keep track of the effect used last time,
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// detect change in effect, so each effect can
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@ -816,16 +766,6 @@ void backlight_rgb_task(void) {
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// }
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// }
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void backlight_config_load(void)
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{
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eeprom_read_block( &g_config, EEPROM_BACKLIGHT_CONFIG_ADDR, sizeof(rgb_matrix_config) );
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}
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void backlight_config_save(void)
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{
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eeprom_update_block( &g_config, EEPROM_BACKLIGHT_CONFIG_ADDR, sizeof(rgb_matrix_config) );
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}
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void backlight_init_drivers(void)
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{
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//sei();
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@ -851,6 +791,20 @@ void backlight_init_drivers(void)
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{
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g_key_hit[led] = 255;
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}
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if (!eeconfig_is_enabled()) {
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dprintf("backlight_init_drivers eeconfig is not enabled.\n");
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eeconfig_init();
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eeconfig_update_rgblight_default();
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}
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rgb_matrix_config.raw = eeconfig_read_rgblight();
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if (!rgb_matrix_config.mode) {
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dprintf("backlight_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n");
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eeconfig_update_rgblight_default();
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rgb_matrix_config.raw = eeconfig_read_rgblight();
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}
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eeconfig_debug_rgblight(); // display current eeprom values
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}
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// Deals with the messy details of incrementing an integer
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@ -868,106 +822,34 @@ uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max )
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return MIN( MAX( new_value, min ), max );
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}
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void backlight_effect_increase(void)
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{
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g_config.effect = increment( g_config.effect, 1, 0, BACKLIGHT_EFFECT_MAX );
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backlight_config_save();
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}
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void backlight_effect_decrease(void)
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{
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g_config.effect = decrement( g_config.effect, 1, 0, BACKLIGHT_EFFECT_MAX );
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backlight_config_save();
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}
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void backlight_brightness_increase(void)
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{
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g_config.brightness = increment( g_config.brightness, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_brightness_decrease(void)
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{
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g_config.brightness = decrement( g_config.brightness, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_color_1_hue_increase(void)
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{
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g_config.color_1.h = increment( g_config.color_1.h, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_color_1_hue_decrease(void)
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{
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g_config.color_1.h = decrement( g_config.color_1.h, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_color_1_sat_increase(void)
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{
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g_config.color_1.s = increment( g_config.color_1.s, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_color_1_sat_decrease(void)
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{
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g_config.color_1.s = decrement( g_config.color_1.s, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_color_2_hue_increase(void)
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{
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g_config.color_2.h = increment( g_config.color_2.h, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_color_2_hue_decrease(void)
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{
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g_config.color_2.h = decrement( g_config.color_2.h, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_color_2_sat_increase(void)
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{
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g_config.color_2.s = increment( g_config.color_2.s, 8, 0, 255 );
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backlight_config_save();
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}
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void backlight_color_2_sat_decrease(void)
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{
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g_config.color_2.s = decrement( g_config.color_2.s, 8, 0, 255 );
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backlight_config_save();
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}
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void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
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{
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// 3 bytes per color
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return EEPROM_BACKLIGHT_KEY_COLOR_ADDR + ( led * 3 );
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}
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// void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
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// {
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// // 3 bytes per color
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// return EECONFIG_RGBLIGHT + ( led * 3 );
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// }
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void backlight_get_key_color( uint8_t led, HSV *hsv )
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{
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void *address = backlight_get_custom_key_color_eeprom_address( led );
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hsv->h = eeprom_read_byte(address);
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hsv->s = eeprom_read_byte(address+1);
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hsv->v = eeprom_read_byte(address+2);
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}
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// void backlight_get_key_color( uint8_t led, HSV *hsv )
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// {
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// void *address = backlight_get_custom_key_color_eeprom_address( led );
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// hsv->h = eeprom_read_byte(address);
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// hsv->s = eeprom_read_byte(address+1);
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// hsv->v = eeprom_read_byte(address+2);
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// }
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void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
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{
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uint8_t led[8], led_count;
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map_row_column_to_led(row,column,led,&led_count);
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for(uint8_t i = 0; i < led_count; i++) {
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if ( led[i] < DRIVER_LED_TOTAL )
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{
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void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
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eeprom_update_byte(address, hsv.h);
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eeprom_update_byte(address+1, hsv.s);
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eeprom_update_byte(address+2, hsv.v);
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}
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}
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}
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// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
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// {
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// uint8_t led[8], led_count;
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// map_row_column_to_led(row,column,led,&led_count);
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// for(uint8_t i = 0; i < led_count; i++) {
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// if ( led[i] < DRIVER_LED_TOTAL )
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// {
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// void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
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// eeprom_update_byte(address, hsv.h);
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// eeprom_update_byte(address+1, hsv.s);
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// eeprom_update_byte(address+2, hsv.v);
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// }
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// }
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// }
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void backlight_test_led( uint8_t index, bool red, bool green, bool blue )
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{
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@ -989,73 +871,58 @@ uint32_t backlight_get_tick(void)
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return g_tick;
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}
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void backlight_debug_led( bool state )
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{
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// if (state)
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// {
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// // Output high.
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// DDRD |= (1<<6);
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// PORTD |= (1<<6);
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// }
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// else
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// {
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// // Output low.
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// DDRD &= ~(1<<6);
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// PORTD &= ~(1<<6);
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// }
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}
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void rgblight_toggle(void) {
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g_config.enabled ^= 1;
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backlight_config_save();
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rgb_matrix_config.enable ^= 1;
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eeconfig_update_rgblight(rgb_matrix_config.raw);
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}
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void rgblight_step(void) {
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g_config.effect = (g_config.effect + 1) % (BACKLIGHT_EFFECT_MAX + 1);
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backlight_config_save();
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rgb_matrix_config.mode = (rgb_matrix_config.mode + 1) % (RGB_MATRIX_EFFECT_MAX + 1);
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eeconfig_update_rgblight(rgb_matrix_config.raw);
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}
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void rgblight_step_reverse(void) {
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g_config.effect = (g_config.effect - 1) % (BACKLIGHT_EFFECT_MAX + 1);
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backlight_config_save();
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if (rgb_matrix_config.mode > 1) {
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rgb_matrix_config.mode = (rgb_matrix_config.mode - 1) % (RGB_MATRIX_EFFECT_MAX + 1);
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eeconfig_update_rgblight(rgb_matrix_config.raw);
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}
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}
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void rgblight_increase_hue(void) {
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backlight_color_1_hue_increase();
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backlight_color_2_hue_increase();
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rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
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|
eeconfig_update_rgblight(rgb_matrix_config.raw);
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}
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void rgblight_decrease_hue(void) {
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|
backlight_color_1_hue_decrease();
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backlight_color_2_hue_decrease();
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|
rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
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|
eeconfig_update_rgblight(rgb_matrix_config.raw);
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}
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void rgblight_increase_sat(void) {
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|
backlight_color_1_sat_increase();
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|
backlight_color_2_sat_increase();
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|
rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
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|
|
eeconfig_update_rgblight(rgb_matrix_config.raw);
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|
}
|
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|
void rgblight_decrease_sat(void) {
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|
|
backlight_color_1_sat_decrease();
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|
|
backlight_color_2_sat_decrease();
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|
|
rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
|
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|
|
|
eeconfig_update_rgblight(rgb_matrix_config.raw);
|
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|
|
}
|
|
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|
|
void rgblight_increase_val(void) {
|
|
|
|
|
g_config.color_1.v = increment( g_config.color_1.s, 8, 0, 255 );
|
|
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|
|
g_config.color_2.v = increment( g_config.color_1.s, 8, 0, 255 );
|
|
|
|
|
backlight_config_save();
|
|
|
|
|
rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, 255 );
|
|
|
|
|
eeconfig_update_rgblight(rgb_matrix_config.raw);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void rgblight_decrease_val(void) {
|
|
|
|
|
g_config.color_1.v = decrement( g_config.color_1.s, 8, 0, 255 );
|
|
|
|
|
g_config.color_2.v = decrement( g_config.color_1.s, 8, 0, 255 );
|
|
|
|
|
backlight_config_save();
|
|
|
|
|
rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, 255 );
|
|
|
|
|
eeconfig_update_rgblight(rgb_matrix_config.raw);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void rgblight_mode(uint8_t mode) {
|
|
|
|
|
g_config.effect = mode;
|
|
|
|
|
rgb_matrix_config.mode = mode;
|
|
|
|
|
eeconfig_update_rgblight(rgb_matrix_config.raw);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
uint32_t rgblight_get_mode(void) {
|
|
|
|
|
return g_config.effect;
|
|
|
|
|
return rgb_matrix_config.mode;
|
|
|
|
|
}
|
|
|
|
|