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@ -27,7 +27,7 @@ static void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
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}
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}
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void process_tap_dance_action (uint16_t keycode)
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void process_tap_dance_action_on_each_tap (uint16_t keycode)
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{
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uint16_t idx = keycode - QK_TAP_DANCE;
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qk_tap_dance_action_t action;
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@ -35,12 +35,8 @@ void process_tap_dance_action (uint16_t keycode)
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action = tap_dance_actions[idx];
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switch (action.type) {
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case QK_TAP_DANCE_TYPE_PAIR:
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_process_tap_dance_action_pair (&qk_tap_dance_state,
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action.pair.kc1, action.pair.kc2);
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break;
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case QK_TAP_DANCE_TYPE_FN:
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_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.regular);
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_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.on_each_tap);
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break;
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default:
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@ -48,7 +44,7 @@ void process_tap_dance_action (uint16_t keycode)
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}
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}
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void process_tap_dance_action_anyway (uint16_t keycode)
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void process_tap_dance_action_on_dance_finished (uint16_t keycode)
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{
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uint16_t idx = keycode - QK_TAP_DANCE;
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qk_tap_dance_action_t action;
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@ -56,8 +52,12 @@ void process_tap_dance_action_anyway (uint16_t keycode)
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action = tap_dance_actions[idx];
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switch (action.type) {
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case QK_TAP_DANCE_TYPE_PAIR:
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_process_tap_dance_action_pair (&qk_tap_dance_state,
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action.pair.kc1, action.pair.kc2);
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break;
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case QK_TAP_DANCE_TYPE_FN:
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_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.anyway);
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_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.on_dance_finished);
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break;
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default:
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@ -70,9 +70,9 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
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process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
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process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
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if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
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process_tap_dance_action (qk_tap_dance_state.keycode);
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process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
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} else {
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r = false;
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}
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@ -85,10 +85,9 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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break;
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default:
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process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
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if (qk_tap_dance_state.keycode) {
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//process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
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process_tap_dance_action (qk_tap_dance_state.keycode);
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process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
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reset_tap_dance (&qk_tap_dance_state);
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}
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break;
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@ -99,8 +98,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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void matrix_scan_tap_dance () {
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if (qk_tap_dance_state.keycode && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) {
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process_tap_dance_action (qk_tap_dance_state.keycode);
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process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
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reset_tap_dance (&qk_tap_dance_state);
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}
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}
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@ -112,8 +110,8 @@ void reset_tap_dance (qk_tap_dance_state_t *state) {
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action = tap_dance_actions[idx];
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switch (action.type) {
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case QK_TAP_DANCE_TYPE_FN:
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if (action.fn.reset) {
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action.fn.reset();
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if (action.fn.on_reset) {
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action.fn.on_reset(state);
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}
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break;
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