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@ -101,14 +101,27 @@ float voice_envelope(float frequency) {
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break;
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break;
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case duty_fifth_down:
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case duty_fifth_down:
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note_timbre = 0.5;
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note_timbre = 0.5;
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if ((envelope_index % 5) == 0)
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if ((envelope_index % 3) == 0)
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note_timbre = 0.75;
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note_timbre = 0.75;
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break;
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break;
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case duty_fourth_down:
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case duty_fourth_down:
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note_timbre = 0.0;
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if ((envelope_index % 12) == 0)
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if ((envelope_index % 12) == 0)
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note_timbre = 0.75;
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if (((envelope_index % 12) % 4) != 1)
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note_timbre = 0.75;
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break;
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case duty_third_down:
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note_timbre = 0.5;
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if ((envelope_index % 5) == 0)
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note_timbre = 0.75;
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break;
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case duty_fifth_third_down:
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note_timbre = 0.5;
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if ((envelope_index % 5) == 0)
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note_timbre = 0.75;
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if ((envelope_index % 3) == 0)
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note_timbre = 0.25;
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note_timbre = 0.25;
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else
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note_timbre = 0.5;
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break;
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break;
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default:
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default:
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