Add JIS_KEYCODE layout for send_string()

example_keyboards
rai-suta 7 years ago
parent c208a6d4e5
commit 5dae013ff8

@ -455,7 +455,103 @@ bool process_record_quantum(keyrecord_t *record) {
return process_action_kb(record);
}
const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
#ifdef JIS_KEYCODE
static const uint16_t ascii_to_shift_lut[8] PROGMEM = {
0x0000, /*0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,*/
0x0000, /*0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,*/
0x7ff0, /*0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 0, 0, 0, 0,*/
0x000f, /*0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 1, 1, 1,*/
0x7fff, /*0, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,*/
0xffe1, /*1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 1,*/
0x8000, /*1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,*/
0x001e, /*0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0*/
};
static const struct {
uint8_t controls_0[16],
controls_1[16],
numerics[16],
alphabets_0[16],
alphabets_1[16];
} lower_to_keycode PROGMEM = {
.controls_0 = {
0, 0, 0, 0, 0, 0, 0, 0,
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
},
.controls_1 = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, KC_ESC, 0, 0, 0, 0,
},
.numerics = {
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
},
.alphabets_0 = {
KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
},
.alphabets_1 = {
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_RO,
},
};
static const uint8_t* ascii_to_keycode_lut[8] = {
lower_to_keycode.controls_0,
lower_to_keycode.controls_1,
lower_to_keycode.numerics,
lower_to_keycode.numerics,
lower_to_keycode.alphabets_0,
lower_to_keycode.alphabets_1,
lower_to_keycode.alphabets_0,
lower_to_keycode.alphabets_1
};
void send_string(const char *str) {
while (1) {
uint8_t keycode;
bool shift;
uint8_t ascii_code = pgm_read_byte(str);
if ( ascii_code == 0x00u ){ break; }
else if (ascii_code == 0x20u) {
keycode = KC_SPC;
shift = false;
}
else if (ascii_code == 0x7Fu) {
keycode = KC_DEL;
shift = false;
}
else {
int hi = ascii_code>>4 & 0x0f;
lo = ascii_code & 0x0f;
keycode = pgm_read_byte(&ascii_to_keycode_lut[hi][lo]);
shift = !!( pgm_read_word(&ascii_to_shift_lut[hi]) & (0x8000u>>lo) );
}
if (shift) {
register_code(KC_LSFT);
register_code(keycode);
unregister_code(keycode);
unregister_code(KC_LSFT);
}
else {
register_code(keycode);
unregister_code(keycode);
}
++str;
}
}
#else
static const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
@ -474,7 +570,7 @@ const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
0, 0, 0, 1, 1, 1, 1, 0
};
const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
static const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
@ -493,6 +589,28 @@ const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};
void send_string(const char *str) {
while (1) {
uint8_t keycode;
uint8_t ascii_code = pgm_read_byte(str);
if (!ascii_code) break;
keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
register_code(KC_LSFT);
register_code(keycode);
unregister_code(keycode);
unregister_code(KC_LSFT);
}
else {
register_code(keycode);
unregister_code(keycode);
}
++str;
}
}
#endif
/* for users whose OSes are set to Colemak */
#if 0
#include "keymap_colemak.h"
@ -537,26 +655,6 @@ const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
#endif
void send_string(const char *str) {
while (1) {
uint8_t keycode;
uint8_t ascii_code = pgm_read_byte(str);
if (!ascii_code) break;
keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
register_code(KC_LSFT);
register_code(keycode);
unregister_code(keycode);
unregister_code(KC_LSFT);
}
else {
register_code(keycode);
unregister_code(keycode);
}
++str;
}
}
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);

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