Jordan Orelli
|
bbc430efb8
|
grass model
|
4 years ago |
Jordan Orelli
|
454b29368d
|
fix seeker mesh
|
4 years ago |
Jordan Orelli
|
4dd6fac6c5
|
more level work
|
4 years ago |
Jordan Orelli
|
e0dea8b5f6
|
checkpoint system works
|
4 years ago |
Jordan Orelli
|
fdb5793d07
|
seekers no longer go over edge
|
4 years ago |
Jordan Orelli
|
da2cce5590
|
more level one stuff
|
4 years ago |
Jordan Orelli
|
a13fae3000
|
level one redo
|
4 years ago |
Jordan Orelli
|
66705cbd78
|
level one i guess
|
4 years ago |
Jordan Orelli
|
5226f6b28d
|
seeker
|
4 years ago |
Jordan Orelli
|
b9d8c233d6
|
fade when dashing
|
4 years ago |
Jordan Orelli
|
bfd71459be
|
add smashable brick
|
4 years ago |
Jordan Orelli
|
485dfd2dff
|
use the new input system
|
5 years ago |
Jordan Orelli
|
1c42ecb9f1
|
touch hazard?
|
5 years ago |
Jordan Orelli
|
2c2c53a3e3
|
dash?
|
5 years ago |
Jordan Orelli
|
5a93de7fdc
|
crumble brick
|
5 years ago |
Jordan Orelli
|
63360b4dd3
|
add tracers
|
5 years ago |
Jordan Orelli
|
1acf3cd3e2
|
coyote time
|
5 years ago |
Jordan Orelli
|
f9383c12f7
|
add collisions debug display
|
5 years ago |
Jordan Orelli
|
a3dacc27f8
|
movement acceleration
|
5 years ago |
Jordan Orelli
|
2e99fc003c
|
collide with the ground
|
5 years ago |
Jordan Orelli
|
b9240c35b8
|
starting all this shit over
|
5 years ago |
Jordan Orelli
|
5f4df62417
|
initial checkin
|
5 years ago |