level one i guess

master
Jordan Orelli 5 years ago
parent 5226f6b28d
commit 66705cbd78

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@ -63,7 +63,7 @@ public class CameraController : MonoBehaviour {
}
void OnDrawGizmosSelected() {
setupFrame();
// setupFrame();
Gizmos.color = Color.white;
Gizmos.DrawLine(frame.topLeft, frame.topRight);
@ -93,10 +93,10 @@ public class CameraController : MonoBehaviour {
int height = Screen.height;
int width = Screen.width;
frame.topLeft = cam.ScreenToWorldPoint(new Vector3(width / 2 - width / 9, height / 2 + height / 3, 1));
frame.topRight = cam.ScreenToWorldPoint(new Vector3(width / 2 + width / 9, height / 2 + height / 3, 1));
frame.bottomLeft = cam.ScreenToWorldPoint(new Vector3(width / 2 - width / 9, height / 2 - height / 3, 1));
frame.bottomRight = cam.ScreenToWorldPoint(new Vector3(width / 2 + width / 9, height / 2 - height / 3, 1));
frame.topLeft = cam.ScreenToWorldPoint(new Vector3(width / 2 - width / 9, height / 2 + height / 5, 1));
frame.topRight = cam.ScreenToWorldPoint(new Vector3(width / 2 + width / 9, height / 2 + height / 5, 1));
frame.bottomLeft = cam.ScreenToWorldPoint(new Vector3(width / 2 - width / 9, height / 2 - height / 5, 1));
frame.bottomRight = cam.ScreenToWorldPoint(new Vector3(width / 2 + width / 9, height / 2 - height / 5, 1));
}
struct Frame {

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