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@ -18,6 +18,7 @@ type player struct {
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outbox chan wire.Response
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pending *Request
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avatar *entity
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stop chan bool
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}
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func (p *player) start(c chan Request, conn *websocket.Conn, r *room) {
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@ -51,6 +52,7 @@ func (p *player) start(c chan Request, conn *websocket.Conn, r *room) {
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p.Info("sending welcome to outbox")
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p.outbox <- wire.Response{Re: 1, Body: welcome}
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p.Info("sent welcome, starting loops")
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p.stop = make(chan bool, 1)
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go p.readLoop(c, conn)
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go p.runLoop(conn)
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}
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@ -64,6 +66,7 @@ func (p *player) readLoop(c chan Request, conn *websocket.Conn) {
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if err != nil {
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p.Error("read error: %v", err)
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conn.Close()
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p.stop <- false
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return
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}
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p.Log.Child("received-frame").Info(string(b))
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@ -97,20 +100,18 @@ func (p *player) runLoop(conn *websocket.Conn) {
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if err := sendResponse(conn, res); err != nil {
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p.Error(err.Error())
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}
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case sendCloseFrame := <-p.stop:
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if sendCloseFrame {
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p.Info("sending close frame")
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msg := websocket.FormatCloseMessage(websocket.CloseNormalClosure, "")
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if err := conn.WriteMessage(websocket.CloseMessage, msg); err != nil {
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p.Error("failed to write close message: %v", err)
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} else {
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p.Info("sent close frame")
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}
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}
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return
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}
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// case sendCloseFrame := <-sn.done:
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// sn.Info("saw done signal")
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// if sendCloseFrame {
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// sn.Info("sending close frame")
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// msg := websocket.FormatCloseMessage(websocket.CloseNormalClosure, "")
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// if err := sn.conn.WriteMessage(websocket.CloseMessage, msg); err != nil {
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// sn.Error("failed to write close message: %v", err)
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// } else {
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// sn.Info("sent close frame")
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// }
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// }
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// return
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// }
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}
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}
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