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@ -33,16 +33,43 @@ func init() {
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}
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}
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},
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},
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},
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},
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"help": command{
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help: `
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retrieves info about a specific command
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`,
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handler: func(c *steam.Client, args ...string) {
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switch len(args) {
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case 0:
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bail(1, "must provide the name of a command to get help about")
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case 1:
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break
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default:
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bail(1, "please provide just one command name to get help about")
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}
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name := args[0]
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cmd, ok := commands[name]
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if !ok {
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bail(1, "no such command: %s", name)
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}
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fmt.Println(cmd.help)
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},
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},
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}
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}
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}
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}
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var cmd_api_list = command{
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var cmd_api_list = command{
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help: `
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retrieves the list of currently supported api endpoints from steam
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`,
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handler: func(c *steam.Client, args ...string) {
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handler: func(c *steam.Client, args ...string) {
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dump(c.Get("ISteamWebAPIUtil", "GetSupportedAPIList", "v0001"))
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dump(c.Get("ISteamWebAPIUtil", "GetSupportedAPIList", "v0001"))
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},
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},
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}
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}
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var cmd_user_friends = command{
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var cmd_user_friends = command{
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help: `
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retrieves the provided user's list of friends
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`,
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handler: func(c *steam.Client, args ...string) {
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handler: func(c *steam.Client, args ...string) {
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if len(args) < 1 {
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if len(args) < 1 {
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bail(1, "please provide a user id")
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bail(1, "please provide a user id")
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@ -64,6 +91,9 @@ var cmd_user_friends = command{
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}
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}
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var cmd_user_id = command{
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var cmd_user_id = command{
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help: `
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given a user's vanity url, retrieves their steam user id
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`,
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handler: func(c *steam.Client, args ...string) {
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handler: func(c *steam.Client, args ...string) {
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userid, err := c.ResolveVanityUrl(args[0])
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userid, err := c.ResolveVanityUrl(args[0])
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if err != nil {
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if err != nil {
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@ -74,6 +104,9 @@ var cmd_user_id = command{
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}
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}
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var cmd_user_details = command{
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var cmd_user_details = command{
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help: `
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given a user's steam id, retrieves their user details
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`,
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handler: func(c *steam.Client, args ...string) {
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handler: func(c *steam.Client, args ...string) {
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if len(args) < 1 {
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if len(args) < 1 {
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bail(1, "please provide a user id")
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bail(1, "please provide a user id")
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@ -99,6 +132,7 @@ var cmd_user_details = command{
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}
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}
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var cmd_dota_match_history = command{
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var cmd_dota_match_history = command{
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help: ``,
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handler: func(c *steam.Client, args ...string) {
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handler: func(c *steam.Client, args ...string) {
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matches, err := c.DotaMatchHistory(0, 0)
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matches, err := c.DotaMatchHistory(0, 0)
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if err != nil {
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if err != nil {
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@ -113,6 +147,7 @@ var cmd_dota_match_history = command{
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}
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}
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var cmd_dota_match_details = command{
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var cmd_dota_match_details = command{
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help: ``,
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handler: func(c *steam.Client, args ...string) {
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handler: func(c *steam.Client, args ...string) {
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if len(args) != 1 {
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if len(args) != 1 {
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bail(1, "please provide exactly one match id")
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bail(1, "please provide exactly one match id")
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@ -130,6 +165,7 @@ var cmd_dota_match_details = command{
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}
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}
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type command struct {
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type command struct {
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help string
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handler func(*steam.Client, ...string)
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handler func(*steam.Client, ...string)
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}
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}
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