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@ -3,6 +3,8 @@ package steam
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import (
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import (
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"bytes"
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"bytes"
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"fmt"
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"fmt"
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"io"
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"strings"
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)
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)
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type DotaMatch struct {
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type DotaMatch struct {
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@ -21,7 +23,7 @@ func (d DotaMatch) Oneline() string {
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for _, player := range d.Players {
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for _, player := range d.Players {
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fmt.Fprintf(&buf, "-\t-\t-\t%d\t%d\t%d\n", player.AccountId, player.PlayerSlot, player.HeroId)
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fmt.Fprintf(&buf, "-\t-\t-\t%d\t%d\t%d\n", player.AccountId, player.PlayerSlot, player.HeroId)
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}
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}
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return buf.String()
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return strings.TrimSpace(buf.String())
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}
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}
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type DotaMatchPlayer struct {
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type DotaMatchPlayer struct {
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@ -30,67 +32,107 @@ type DotaMatchPlayer struct {
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HeroId int `json:"hero_id"`
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HeroId int `json:"hero_id"`
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}
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}
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/*
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type DotaMatchDetails struct {
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{
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RadiantWin bool `json:"radian_win"`
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"match_id": 1680503925,
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Duration int `json:"duration"`
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"match_seq_num": 1497692382,
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StartTime int `json:"start_time"`
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"start_time": 1438511639,
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Id uint64 `json:"match_id"`
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"lobby_type": 0,
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SeqNum uint64 `json:"match_seq_num"`
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"radiant_team_id": 0,
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TowerStatusRadiant int `json:"tower_status_radiant"`
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"dire_team_id": 0,
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TowerStatusDire int `json:"tower_status_dire"`
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"players": [
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Cluster int `json:"cluster"`
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{
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FirstBloodTime int `json:"first_blood_time"`
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"account_id": 4294967295,
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LobbyTime int `json:"lobby_time"`
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"player_slot": 0,
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HumanPlayers int `json:"human_players"`
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"hero_id": 61
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LeagueId int `json:"leagueid"`
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},
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PositiveVotes int `json:"positive_votes"`
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{
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NegativeVotes int `json:"negative_votes"`
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"account_id": 4294967295,
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GameMode int `json:"game_mode"`
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"player_slot": 1,
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Engine int `json:"engine"`
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"hero_id": 56
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Players []DotaMatchPlayerDetails `json:"players"`
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},
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}
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{
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"account_id": 4294967295,
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func (d DotaMatchDetails) Display(w io.Writer) {
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"player_slot": 2,
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if d.RadiantWin {
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"hero_id": 41
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fmt.Fprintln(w, "Radiant Victory")
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},
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} else {
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{
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fmt.Fprintln(w, "Dire Victory")
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"account_id": 264612072,
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}
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"player_slot": 3,
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fmt.Fprintf(w, "Duration: %d\n", d.Duration)
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"hero_id": 48
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fmt.Fprintf(w, "StartTime: %d\n", d.StartTime)
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},
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fmt.Fprintf(w, "Id: %d\n", d.Id)
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{
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fmt.Fprintf(w, "SeqNum: %d\n", d.SeqNum)
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"account_id": 4294967295,
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fmt.Fprintf(w, "TowerStatusRadiant: %d\n", d.TowerStatusRadiant)
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"player_slot": 4,
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fmt.Fprintf(w, "TowerStatusDire: %d\n", d.TowerStatusDire)
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"hero_id": 95
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fmt.Fprintf(w, "Cluster: %d\n", d.Cluster)
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},
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fmt.Fprintf(w, "FirstBloodTime: %d\n", d.FirstBloodTime)
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{
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fmt.Fprintf(w, "LobbyTime: %d\n", d.LobbyTime)
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"account_id": 176784521,
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fmt.Fprintf(w, "HumanPlayers: %d\n", d.HumanPlayers)
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"player_slot": 128,
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fmt.Fprintf(w, "LeagueId: %d\n", d.LeagueId)
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"hero_id": 99
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fmt.Fprintf(w, "PositiveVotes: %d\n", d.PositiveVotes)
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},
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fmt.Fprintf(w, "NegativeVotes: %d\n", d.NegativeVotes)
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{
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fmt.Fprintf(w, "GameMode: %d\n", d.GameMode)
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"account_id": 4294967295,
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fmt.Fprintf(w, "Engine: %d\n", d.Engine)
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"player_slot": 129,
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for _, player := range d.Players {
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"hero_id": 5
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player.Display(w)
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},
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}
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{
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"account_id": 4294967295,
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"player_slot": 130,
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"hero_id": 17
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},
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{
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"account_id": 62572906,
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"player_slot": 131,
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"hero_id": 46
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},
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{
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"account_id": 111126659,
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"player_slot": 132,
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"hero_id": 66
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}
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}
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]
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},
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type DotaMatchPlayerDetails struct {
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AccountId uint64 `json:"account_id"`
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PlayerSlot int `json:"player_slot"`
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HeroId int `json:"hero_id"`
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Item0 int `json:"item_0"`
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Item1 int `json:"item_1"`
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Item2 int `json:"item_2"`
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Item3 int `json:"item_3"`
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Item4 int `json:"item_4"`
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Item5 int `json:"item_5"`
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Kills int `json:"kills"`
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Deaths int `json:"deaths"`
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Assists int `json:"assists"`
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LeaverStatus int `json:"leaver_status"`
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Gold int `json:"gold"`
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LastHits int `json:"last_hits"`
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Denies int `json:"denies"`
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GoldPerMinute int `json:"gold_per_min"`
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XPPerMinute int `json:"xp_per_min"`
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GoldSpent int `json:"gold_spent"`
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HeroDamage int `json:"hero_damage"`
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TowerDamage int `json:"tower_damage"`
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HeroHealing int `json:"hero_healing"`
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Level int `json:"level"`
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AbilityUpgrades []DotaAbilityUpgrades `json:"ability_upgrades"`
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}
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*/
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func (p DotaMatchPlayerDetails) Display(w io.Writer) {
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fmt.Fprintf(w, "AccountId: %d\n", p.AccountId)
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fmt.Fprintf(w, "PlayerSlot: %d\n", p.PlayerSlot)
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fmt.Fprintf(w, "HeroId: %d\n", p.HeroId)
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fmt.Fprintf(w, "Item0: %d\n", p.Item0)
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fmt.Fprintf(w, "Item1: %d\n", p.Item1)
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fmt.Fprintf(w, "Item2: %d\n", p.Item2)
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fmt.Fprintf(w, "Item3: %d\n", p.Item3)
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fmt.Fprintf(w, "Item4: %d\n", p.Item4)
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fmt.Fprintf(w, "Item5: %d\n", p.Item5)
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fmt.Fprintf(w, "Kills: %d\n", p.Kills)
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fmt.Fprintf(w, "Deaths: %d\n", p.Deaths)
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fmt.Fprintf(w, "Assists: %d\n", p.Assists)
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fmt.Fprintf(w, "LeaverStatus: %d\n", p.LeaverStatus)
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fmt.Fprintf(w, "Gold: %d\n", p.Gold)
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fmt.Fprintf(w, "LastHits: %d\n", p.LastHits)
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fmt.Fprintf(w, "Denies: %d\n", p.Denies)
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fmt.Fprintf(w, "GoldPerMinute: %d\n", p.GoldPerMinute)
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fmt.Fprintf(w, "XPPerMinute: %d\n", p.XPPerMinute)
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fmt.Fprintf(w, "GoldSpent: %d\n", p.GoldSpent)
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fmt.Fprintf(w, "HeroDamage: %d\n", p.HeroDamage)
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fmt.Fprintf(w, "TowerDamage: %d\n", p.TowerDamage)
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fmt.Fprintf(w, "HeroHealing: %d\n", p.HeroHealing)
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fmt.Fprintf(w, "Level: %d\n", p.Level)
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}
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type DotaAbilityUpgrades struct {
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Ability int `json:"ability"`
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Time int `json:"time"`
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Level int `json:"level"`
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}
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