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master
rgb_matrix
planck_rev6
error_log_cleanup
info_json_docs
info_json_updates
keycode_versioning
readme-update
cb2x1800
new_project_fix
moxygen
clueboard_hotswap
handwire
twi2c
arm_audio_fixes
xmega_support
audio_out
gb_port
clueboard_1
info_json_populate
pjrc_hid
subvendor_ids
stm32l476
docs
matrix_update
ps2avrgb
travis_phases
dz_support
make_autocomplete
hid_api
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sid
keyboards_json
keyboard_identifiers
pp_definitions
teensy_lc_synth
eeprom_update
process_keycode_update
b6_b7_audio
example_keyboards
preonic-1.0
planck-4.0
preonic-2.0
planck-5.0
planck-4.2
planck-4.1
ergodox_ez-161205
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${ noResults }
1000 B
1000 B
coderkun’s Neo2 layout for the ErgoDox EZ
The idea of this layout is to use it for Neo2 but also provide layers to use QWERTZ with activated Neo driver and to use (basic) Neo when no driver is available (standard QWERTZ driver is active) (e. g. on other computers, in virtual machines) and to make heavily use of thumb keys.
The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course).
It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols.
Layers
- Default layer for Neo2
- Poor man’s QWERTZ
- Poor man’s Neo
- F-keys, mouse keys und Unicode symbols
- Neo’s software layers 4 rebuilt in hardware
Build
-
Enable Unicode in Makefile
UNICODE_ENABLE = yes
-
Build as usual
make clean make KEYMAP=coderkun_neo2