Commit Graph

36 Commits (503335be258b3b05a3188f73ab7ee72a34485078)

Author SHA1 Message Date
Kenneth Aloysius d3c6da7aff Updated personal keymaps, fixed Let's Split default keymap, updated JJ40 README ()
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before 

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap
skullY f10a0ae547 Remove bootloader from info.jsons
skullydazed f4a9e98383
Pull information from config.h and rules.mk ()
* Pull information from config.h and rules.mk

* Readd the kbd75 maintainer
Birkir Rafn Guðjónsson 6f3cbdb5f7 Added birkir's keymap ()
mechmerlin adae37f19f Add XD60 support to QMK Configurator
Add info.json

Change KEYMAP to LAYOUT_ALL to better reflect that this is a
LAYOUT that fits ALL the possible positions for switches.

We will need to make better LAYOUTS for the future.
Benjamin Daschel 9f5a4af09c XD60 ANSI (GH60) layout ()
* configure layer 0 layout for xd60 as ANSI 60%

* update keymap with function key immediately right of spacebar;
shuffle mapping in function layer to my liking

* update readme
Isaac Hookom 93eabc4b2c new xd60 layout ()
* new xd60 layout

* fix kc_slsh
Kenneth Aloysius 9303b42e69 Update personal layouts, free up matrix_scan_user for JJ40 ()
* Add NIU Mini keymap from Planck keymap

* Remove old keymap files

* Fix README, removed Planck references

* Add default layout, move Planck layout to separate folder

* Update README

* Add my XD60 keymap

* Change RShift to slash

* Fix keymap: stuck on MO(1)

* Move RESET to Fn+Enter

* Add: RGB saturation cycle

* Add numpad layer to keymap

* Fix last case

* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI

* Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60.

* Super rudimentary backlight test, init RGB LEDs on boot

* Backlighting works - stays on for now

* Toggling working

* Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c

* Timers not working

* Delete global.h

* Cleanup

* Compiles

* Good sign: LEDs stop working again

* Handle timer1 overflow

* Progress: fix: forgot to init

* Backlighting fully working now except breathing.

* Revert keymap to original keycodes

* Update XD60 keymap README

* Update JJ40 keymap with backlight toggles

* Breathing working just fine.

* Update references

* Add backlight_set() call

* Cleanup code to disable backlight

* Fix: does not compile

* Fix: missing call to rgblight_task.

* Testing with BACKLIGHT_BREATHING

* Cleanup

* Cleanup comments

* More commenting cleanup.

* Do not enable BACKLIGHT_BREATHING by default

* Update XD60 keymap

* Update: move matrix_scan_kb out from matrix.c to jj40.c (kb-level)

* Cleanup for PR

* Fix conflict in readme.md for NIU mini

* Restore original power consumption figure

* Fix: matrix_scan_user() now has to be defined in the keymaps

* Add weak `matrix_scan_user` so it does not have to be defined in keymap

* Add weak matrix_init_user()
Kenneth Aloysius 365b863578 Backlighting for JJ40 and underglow initialisation code ()
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI

* Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60.

* Super rudimentary backlight test, init RGB LEDs on boot

* Backlighting works - stays on for now

* Toggling working

* Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c

* Timers not working

* Delete global.h

* Cleanup

* Compiles

* Good sign: LEDs stop working again

* Handle timer1 overflow

* Progress: fix: forgot to init

* Backlighting fully working now except breathing.

* Revert keymap to original keycodes

* Update XD60 keymap README

* Update JJ40 keymap with backlight toggles

* Breathing working just fine.

* Update references

* Add backlight_set() call

* Cleanup code to disable backlight

* Fix: does not compile

* Fix: missing call to rgblight_task.

* Testing with BACKLIGHT_BREATHING

* Cleanup

* Cleanup comments

* More commenting cleanup.

* Do not enable BACKLIGHT_BREATHING by default
rooski15 6bb3fbd4e0 Prime_R ()
* Rooski15: Add Prime_R Keyboard

* Rooski15: Added keymaps to xd60, xd75, planck, and prime_r

* Rooski15: Updated prime_r keymap

* Rooski15: Added Prime_R and Documentation

* Rooski15: Added Prime_R and Documentation

* Rooski15: Prime_R - Added futher documentation.

* Update config.h

Added device information

* Update readme.md

Updated Planck:EmilyH Readme

* Update readme.md

Updated XD75:EmilyH Readme
Jean Olivier Simoneau 1226c69f4f Adding my xd60 layout. ()
* Added xd60:Jos keymap

* Corrected Layout image for xd60:Jos layout

* Update README for xd60:Jos layout

* Created rules.mk for xd60:Jos layout

* Fixed an edge case for xd60:Jos layout

* Now using a specific  for xd60:Jos layout instead of modifying the main one

* Better physical layout image for xd60:Jos layout
Florian Beeres 7e2223f822 Improved README of yuuki and added RGB commands ()
* Add yuuki keymap

Documentation is still a TODO and the keymap may not be final

* GRV on colon

* add KC_GRV to FN ESC

* more RGB modes

* Update README.md

Add image of layout and fix typo

* switch from jpg to png

For some reason the JPG had red outlines around the keys.

* remove whitespace

* add instruction to reset keyboard before flashing

* gh60 stytle layout

* moved the GH60 style layout to new folder

* add HOME and END

* Add heading

* moved ayanami to other branch
J. Eric Mason 16843bc8c9 Pete's 40th XD64 Layout
Mac layout based on yuuki with some other changes, for Pete's 40th birthday keyboard
mondaufgrau 22564d8ee7 Added xd60 ISO keymap ()
* Added xd60 ISO keymap

* renamed ISO to iso

* some cleaning

* added iso keymap

* some cleaning
Jack Humbert 800ec55dfc Make arguments redo, subproject elimination ()
* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* start to update readmes and keyboards

* look in keyboard directories for board.mk

* update visualizer rules

* fix up some other keyboards/keymaps

* fix arm board ld includes

* fix board rules

* fix up remaining keyboards

* reset layout variable

* reset keyboard_layouts

* fix remainging keymaps/boards

* update readmes, docs

* add note to makefile error

* update readmes

* remove planck keymap warnings

* update references and docs

* test out tarvis build stages

* don't use stages for now

* don't use stages for now
Kyle Montag 6d2cb1d9ac Add my layouts ()
* all of my updates

* return to base config for xd60.c

* remove janky keymap header definition

* update readme for xd60

* update Planck readme
Jack Humbert 791b9cc652 remove all makefiles from keyboard directories
Florian Beeres f1c7b813aa New layout for XD60/64 ()
* Add yuuki keymap

Documentation is still a TODO and the keymap may not be final

* GRV on colon

* add KC_GRV to FN ESC

* hhkb ish

* hhkbish 2

* HHKBish and documentation

* Fix Markdown warnings

* typo
skullY 4e73b0b8d7 Make the bulk of our keyboards match the readme.md standard
Ryan Sullivan aa660d61ea Add Org60 keyboard
This makes some small changes to the XD60 configuration.  Also moves Eagleheardt's base keymap.
Eagleheardt b6280f979c Picture and details update
I fixed the picture of the layout and added a bit of an explanation. It now matches the readme file from the uppercase BASE folder
Eagleheardt 7371209ffb Adds Eagleheardt's XD60 keymap ()
* Add files via upload

* Update readme.md

* Update readme.md

* Add files via upload
Erez Zukerman fe9556104b Merge pull request from ariasuni/master
Fix undefined reference errors with avr-gcc 7.1
Jack Humbert 23c448b21d remove .hex, .PNG, .jpg
Jack Humbert a7ce482d14 remove the rest of the .pngs
ariasuni e87691fa5d Fix undefined reference errors with avr-gcc 7.1
Tobias O b2083e21a2 lowercase .jpg I think
i guess that fixes the image link - currently its broken
kamisamamizu 446b34edec Fixed position of BSLS and BSPC
They were in the incorrect positions before.
Nicolas Guelpa a32436d5a1 Create README.md
Nicolas Guelpa a89ee25db8 Add files via upload
Nicolas Guelpa c0a6c5f806 fixing layout
Nicolas Guelpa 739249ff0d Adding different layer
Stanley Lai 76b1f392ab XD60: Added BL_TOGG back to keymap, with 6 backlight steps
Stanley Lai d168822477 Updated XD60 readme and photos to reflect v2 PCB
Stanley Lai 3272821d32 Added support for XD60v2 with RGB underglow and LED backlight support
Stanley Lai 91913146db Added XD60 support