* Rooski15: Add Prime_R Keyboard

* Rooski15: Added keymaps to xd60, xd75, planck, and prime_r

* Rooski15: Updated prime_r keymap

* Rooski15: Added Prime_R and Documentation

* Rooski15: Added Prime_R and Documentation

* Rooski15: Prime_R - Added futher documentation.

* Update config.h

Added device information

* Update readme.md

Updated Planck:EmilyH Readme

* Update readme.md

Updated XD75:EmilyH Readme
info_json_populate
rooski15 7 years ago committed by Jack Humbert
parent 9e0b244a34
commit 6bb3fbd4e0

@ -0,0 +1,42 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

@ -0,0 +1,317 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum planck_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_PLOVER,
_ADJUST
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | Up |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Brite| GUI | Alt |Lower | Space |Raise | / | Left | Down |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT },
{KC_LCTL, BACKLIT, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ | Home | Next | Vol+ | Mute |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | End | Prev | Vol- | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), KC_HOME, KC_MNXT, KC_VOLU, KC_MUTE},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_MPRV, KC_VOLD, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |Plover|Pg Up | Next | Vol+ | Mute |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | |Pg Dn | Prev | Vol- | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TO(_PLOVER), KC_PGUP, KC_MNXT, KC_VOLU, KC_MUTE},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MPRV, KC_VOLD, KC_MPLY}
},
/* Numpad Layer
* ,-----------------------------------------------------------------------------------.
* | ESC | | | ( | ) | | | 7 | 8 | 9 | + | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | + | - | * | / | | | 4 | 5 | 6 | - | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | Up | | | | | 1 | 2 | 3 | Up | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |ToQrty| Left | Down |Right | | Space | 0 | . | Left | Down |Right |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_ESC , XXXXXXX, XXXXXXX, KC_LPRN, KC_RPRN,XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_BSPC},
{KC_TAB , KC_PPLS, KC_PMNS, KC_PAST, KC_PSLS,XXXXXXX, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_UP, _______},
{TO(_QWERTY),KC_LEFT,KC_DOWN,KC_RGHT,XXXXXXX, KC_SPC, KC_SPC, KC_P0, KC_PDOT, KC_LEFT, KC_DOWN, KC_RGHT}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_NOTE_ARRAY(tone_plover, false, 0);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

@ -0,0 +1,2 @@
# A modified planck layout with arrow cluster

@ -0,0 +1,75 @@
/*
Copyright 2018 Andrew Heaston
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER PrimeKB
#define PRODUCT Prime_R
#define DESCRIPTION A compact layout with mini-numpad.
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/* key matrix pins */
#define MATRIX_ROW_PINS { D1, D0, B7, B3, B2 }
#define MATRIX_COL_PINS { D2, D3, D5, D4, D6, D7, B4, B5, C7, C6, F7, F6, F5, F4, F1, F0 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 5
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 0
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif

@ -0,0 +1,24 @@
/* Copyright 2018 Andrew Heaston
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
// place overrides here
#endif

@ -0,0 +1,76 @@
/* Copyright 2018 Andrew Heaston @rooski15
*
* Developed by /u/holtenc at www.primekb.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Prime_R Rev 1.0
#include "prime_r.h"
#include "action_layer.h"
#include "backlight.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* (Base Layer) Default Layer
* ,---------------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0|PUP|BSP|PSC|PUP|PDN|
* |---------------------------------------------------------------|
* |Grv| Q| W| E| R| T| Y| U| I| O| P|PDN|DEL| 7| 8| 9|
* |---------------------------------------------------------------|
* |Tab | A| S| D| F| G| H| J| K| L| '|Return| 4| 5| 6|
* |---------------------------------------------------------------|
* |Shift| Z| X| C| V| B| N| M| ,| .| ?|Shift| 1| 2| 3|
* |---------------------------------------------------------------|
* |Ctrl|Gui |App|Alt| Space| Space |Alt|App|GUI|Ctrl | 0| .|Ret|
* `---------------------------------------------------------------'
*/
// 0: Base Layer
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PGUP, KC_BSPC, KC_PSCR, KC_PGUP, KC_PGDN, \
KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PGDN, KC_DEL, KC_7, KC_8, KC_9, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_DQUO, KC_ENT, KC_4, KC_5, KC_6, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_LABK, KC_RABK, KC_QUES, KC_LSFT, KC_1, KC_2, KC_3, \
KC_LCTL, KC_LGUI, KC_APP, KC_LALT, MO(0), KC_SPC, KC_RALT, KC_APP, KC_RGUI, KC_RCTL, KC_0, KC_DOT, KC_ENT), \
// 1: Function Layer
KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

@ -0,0 +1,3 @@
# The default Prime_R layout, with nothing committed to function layer.
# Extracted from json at https://www.primekb.com/pages/programming

@ -0,0 +1,24 @@
/* Copyright 2018 Andrew Heaston
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
// place overrides here
#endif

@ -0,0 +1,179 @@
/* Copyright 2018 Andrew Heaston @rooski15
*
* Developed by /u/holtenc at www.primekb.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/// Prime_R Rev 1.0
#include "prime_r.h"
#include "action_layer.h"
#include "backlight.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Arrow Cluster Toggle
static bool arrow_toggle = false;
//Arrow Keys
enum custom_keycodes{
AR_TOG = SAFE_RANGE, //Toggle Arrow Keys
AR_LT, //Num0 or Left Arrow
AR_RT, //NumEnt or Right Arrow
AR_DN, //NumDot or Down Arrow
AR_UP, //Num2 or Up Arrow
};
// Tap/Hold Space Layer
#define SPC_LT LT(1, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* (Base Layer) Default Layer
* ,---------------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -|BSP|DEL|HOM|END|
* |---------------------------------------------------------------|
* |Grv| Q| W| E| R| T| Y| U| I| O| P| [| ]| 7| 8| 9|
* |---------------------------------------------------------------|
* |Tab | A| S| D| F| G| H| J| K| L| '|Return| 4| 5| 6|
* |---------------------------------------------------------------|
* |Shift| Z| X| C| V| B| N| M| ,| .| ?|Shift| 1|ARU| 3| AR - U/D/L/R & Toggle
* |---------------------------------------------------------------|
* |Ctrl|Gui |Alt|TO1| 1/SP | 1/SP |ART|App|Alt|Ctrl |ARL|ARD|ARR| Arrow keys operate on AR Toggle to be numpad keys
* `---------------------------------------------------------------'
*/
// 0: Base Layer
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, KC_DEL, KC_HOME, KC_END, \
KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_P7, KC_P8, KC_P9, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_P1, AR_UP, KC_P3, \
KC_LCTL, KC_LGUI, KC_LALT, TO(1), SPC_LT, SPC_LT, AR_TOG, KC_APP, KC_RALT, KC_RCTL, AR_LT, AR_DN, AR_RT), \
/* (Base Layer) Default Layer
* ,---------------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9| F0| =|BSP|HOM|END|DEL|
* |---------------------------------------------------------------|
* |Grv| Q| W| E| R| T| Y| U| I| O| P| [| \| 7| 8| 9|
* |---------------------------------------------------------------|
* |Tab | A| S| D| F| G| H| J| K| L| '|Return| 4| 5| 6|
* |---------------------------------------------------------------|
* |Shift| Z| X| C| V| B| N| M| ,| .| ?|Shift| 1|ARU| 3|
* |---------------------------------------------------------------|
* |Ctrl|Gui |Alt|TO0| 1/SP | 1/SP |ART|App|Alt|Ctrl |ARL|ARD|ARR|
* `---------------------------------------------------------------'
*/
// 1: Function Layer
KEYMAP(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_EQL, _______, KC_PAST, KC_PMNS, KC_PPLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, TO(0), _______, _______, _______, _______, _______, _______, _______, _______, _______),
// 2: Extra
KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
void matrix_init_user(void) {
if (get_backlight_level() != 0){
backlight_toggle();
}
};
void matrix_scan_user(void) {
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if(record->event.pressed){
switch(keycode) {
case AR_TOG:
arrow_toggle = !arrow_toggle;
backlight_toggle();
return false; break;
case AR_UP:
if(arrow_toggle == 1){
SEND_STRING(SS_DOWN(X_UP));
} else {
SEND_STRING(SS_DOWN(X_KP_2));
}
return false; break;
case AR_DN:
if(arrow_toggle == 1){
SEND_STRING(SS_DOWN(X_DOWN));
} else {
SEND_STRING(SS_DOWN(X_KP_DOT));
}
return false; break;
case AR_LT:
if(arrow_toggle == 1){
SEND_STRING(SS_DOWN(X_LEFT));
} else {
SEND_STRING(SS_DOWN(X_KP_0));
}
return false; break;
case AR_RT:
if(arrow_toggle == 1){
SEND_STRING(SS_DOWN(X_RIGHT));
} else {
SEND_STRING(SS_DOWN(X_KP_ENTER));
}
return false; break;
}
}
if(!record->event.pressed){
switch(keycode) {
case AR_UP:
if(arrow_toggle == 1){
SEND_STRING(SS_UP(X_UP));
} else {
SEND_STRING(SS_UP(X_KP_2));
}
return false; break;
case AR_DN:
if(arrow_toggle == 1){
SEND_STRING(SS_UP(X_DOWN));
} else {
SEND_STRING(SS_UP(X_KP_DOT));
}
return false; break;
case AR_LT:
if(arrow_toggle == 1){
SEND_STRING(SS_UP(X_LEFT));
} else {
SEND_STRING(SS_UP(X_KP_0));
}
return false; break;
case AR_RT:
if(arrow_toggle == 1){
SEND_STRING(SS_UP(X_RIGHT));
} else {
SEND_STRING(SS_UP(X_KP_ENTER));
}
return false; break;
}
}
return true;
};

@ -0,0 +1,3 @@
# /u/rooski15 layout
# Changes include numpad codes, layer additions, and a toggle-able arrow cluster that is non layer dependant.

@ -0,0 +1,43 @@
/* Copyright 2018 Andrew Heaston
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "prime_r.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

@ -0,0 +1,35 @@
/* Copyright 2018 Andrew Heaston
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PRIMER_H
#define PRIMER_H
#include "quantum.h"
#define KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K212, K213, K214, K215, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, \
K400, K402, K403, K404, K405, K407, K409, K410, K411, K412, K413, K414, K415 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, KC_NO, K212, K213, K214, K215 }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315 }, \
{ K400, KC_NO, K402, K403, K404, K405, KC_NO, K407, KC_NO, K409, K410, K411, K412, K413, K414, K415 } \
}
#endif

@ -0,0 +1,17 @@
# Prime_R
![Prime_R](https://imgur.com/3nwvMu4)
A compact layout with the footprint of your typical 65% board, featuring a right mini-numpad. Produced by /u/holtenc at www.primekb.com
[Additional resources here](https://www.primekb.com/pages/programming)
Keyboard Maintainer: [Andrew Heaston](https://github.com/rooski15)
Hardware Supported: prime_r pcb, ATmega32U4
Hardware Availability: [Prime_KB](https://www.primekb.com/
Make example for this keyboard (after setting up your build environment):
make prime_r:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

@ -0,0 +1,56 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no

@ -0,0 +1,2 @@
cd c:/QMK
make xd60 / / / / / / / /

@ -0,0 +1,82 @@
// XD60 Rev 2.0
#include "xd60.h"
#include "action_layer.h"
//#include "action_tapping.h"
#include "backlight.h"
// Define tapping term
#define TAPPING_TERM 150
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Layer definitions~
#define _BL 0
#define _FL 1
#define _LK 2
// RShift TapHold
#define RSTT MT(MOD_RSFT, KC_SLSH)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* | Caps | A| S| D| F| G| H| J| K| L| ;| '| Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .|Shift| Up |Del |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Ctrl|Fn| LT| DN | RT |
* `-----------------------------------------------------------'
*/
// 0: Base Layer
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, XXXXXXX, RSTT, KC_UP, KC_DEL, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TG(_LK), _______, KC_HOME, _______, KC_END),
// 2: Lighting Keys
[_LK] = KEYMAP(
TO(_BL), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, RESET, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX, \
RESET , KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, XXXXXXX, XXXXXXX, RGB_VAI, BL_STEP, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(_BL), XXXXXXX, RGB_TOG, RGB_VAD, RGB_MOD),
};
// Macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
backlight_step();
}
else { unregister_code(KC_RSFT); }
break;
}
return MACRO_NONE;
};
// Loop
void matrix_scan_user(void) {
// Empty
};

@ -0,0 +1,24 @@
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

@ -0,0 +1,187 @@
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "xd75.h"
#include "backlight.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO
// Layer shorthand
#define _QW 0
#define _CM 1
#define _DV 2
#define _LW 3
#define _RS 4
#define _FN 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY - MIT ENHANCED / GRID COMPATIBLE
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | ESC | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | BRITE | LCTRL | LALT | LGUI | RAISE | XXXXXX . SPACE | LOWER | RGUI | RALT | RCTRL | FN | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_QW] = { /* QWERTY */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, KC_PSLS, KC_PAST, KC_PPLS },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_P7, KC_P8, KC_P9 },
{ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_P4, KC_P5, KC_P6 },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT, KC_P1, KC_P2, KC_P3 },
{ KC_LCTL, M(0), KC_LGUI, KC_LALT, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_SLSH, KC_LEFT, KC_DOWN, KC_RIGHT,KC_P0, KC_PDOT, KC_PENT },
},
/* COLEMAK - MIT ENHANCED / GRID COMPATIBLE
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | F | P | G | J | L | U | Y | ; | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | ESC | A | R | S | T | D | H | N | E | I | O | ' | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | Z | X | C | V | B | K | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | BRITE | LCTRL | LALT | LGUI | RAISE | XXXXXX . SPACE | LOWER | RGUI | RALT | RCTRL | FN | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_CM] = { /* COLEMAK */
{ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_RGUI, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT },
},
/* DVORAK - MIT ENHANCED / GRID COMPATIBLE
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | ' | , | . | P | Y | F | G | C | R | L | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | ESC | A | O | E | U | I | D | H | T | N | S | / | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | BRITE | LCTRL | LALT | LGUI | RAISE | XXXXXX . SPACE | LOWER | RGUI | RALT | RCTRL | FN | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_DV] = { /* DVORAK */
{ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_RGUI, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT },
},
/* LOWERED
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | XXXXXX . | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | XXXXXX . | | |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | XXXXXX . | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_LW] = { /* LOWERED */
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, _______, _______, KC_INS },
{ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, ___T___, ___T___, _______ },
{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
},
/* RAISED
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | XXXXXX . | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | XXXXXX . | | |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | XXXXXX . | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_RS] = { /* RAISED */
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, KC_INS },
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, ___T___, ___T___, _______ },
{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
},
/* FUNCTION
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | NUM LK | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | SCR LK | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | PAUSE | PR SCR |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | XXXXXX . | WHEEL+ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | RGB TG | RGB MD | RGB HI | RGB HD | RGB SI | RGB SD | RGB VI | RGB VD | BL TOG | BL INC | BL DEC | XXXXXX . | MOUS U | WHEEL- |
* |--------+--------+--------+--------+--------+-- 2u -----------+--------+--------+--------+--------+-----------------+--------+--------|
* | RESET | | QWERTY | COLEMK | DVORAK | XXXXXX . MS BT1 | | | | | | MOUS L | MOUS D | MOUS R |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_FN] = { /* FUNCTION */
{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
{ RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, BL_TOGG, BL_INC, BL_DEC, ___T___, ___T___, KC_MS_U, KC_WH_D },
{ RESET , _______, DF(_QW), DF(_CM), DF(_DV), KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
},
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

@ -0,0 +1 @@
# Modified keymap for xd75 with numpad on right

@ -0,0 +1,18 @@
# Copyright 2013 Jun Wako <wakojun@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
Loading…
Cancel
Save