Add nic keymap
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#include "bananasplit.h"
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#define DEFAULT_LAYER 0
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#define THUMB_LAYER 1
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#define NORMAN_LAYER 2
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#define MOD_LAYER 3
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[DEFAULT_LAYER] = KEYMAP_HHKB_ARROW( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
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CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_DEL, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH), KC_UP, TG(NORMAN_LAYER), \
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KC_HYPR, KC_LALT, KC_LGUI, KC_SPC, MO(THUMB_LAYER), KC_SPC, KC_LGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_RIGHT \
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),
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[THUMB_LAYER] = KEYMAP_HHKB_ARROW( \
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MO(MOD_LAYER), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[NORMAN_LAYER] = KEYMAP_HHKB_ARROW( \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, KC_D, KC_F, KC_K, KC_J, KC_U, KC_R, KC_L, KC_SCLN, _______, _______, _______, \
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_______, _______, _______, KC_E, KC_T, _______, KC_Y, KC_N, KC_I, KC_O, KC_H, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, KC_P, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[MOD_LAYER] = KEYMAP_HHKB_ARROW( \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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