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@ -27,12 +27,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "layer_switch.h"
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/* default layer indicates base layer */
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uint8_t default_layer = 0;
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/* current layer indicates active layer at this time */
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uint8_t current_layer = 0;
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static void process_action(keyrecord_t *record);
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static bool process_tapping(keyrecord_t *record);
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static void waiting_buffer_scan_tap(void);
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@ -219,17 +213,8 @@ static action_t get_action(key_t key)
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return action;
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}
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/* current layer: 0 means default layer */
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if (current_layer) {
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action = action_for_key(current_layer, key);
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if (action.code != ACTION_TRANSPARENT) {
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debug("current layer: used. "); debug_dec(current_layer); debug("\n");
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return action;
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}
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}
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/* default layer */
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debug("default layer: used. \n");
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//debug("get_aciton: default layer: "); debug_dec(default_layer); debug("\n");
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action = action_for_key(default_layer, key);
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return action;
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}
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@ -242,7 +227,8 @@ static void process_action(keyrecord_t *record)
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if (IS_NOEVENT(event)) { return; }
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action_t action = get_action(event.key);
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debug("ACTION: "); debug_action(action); debug("\n");
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debug("ACTION: "); debug_action(action); debug(" ");
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layer_switch_debug(); debug("["); debug_dec(default_layer); debug("]\n");
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switch (action.kind.id) {
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/* Key and Mods */
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@ -383,57 +369,57 @@ static void process_action(keyrecord_t *record)
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break;
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/* Layer key */
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case ACT_LAYER:
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case ACT_LAYER_SET:
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switch (action.layer.code) {
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case LAYER_MOMENTARY: /* momentary */
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if (event.pressed) {
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layer_switch(action.layer.val);
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layer_switch_move(action.layer.val);
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}
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else {
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// NOTE: This is needed by legacy keymap support
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layer_switch(0);
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layer_switch_move(0);
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}
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break;
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case LAYER_ON_PRESS:
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if (event.pressed) {
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layer_switch(action.layer.val);
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layer_switch_move(action.layer.val);
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}
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break;
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case LAYER_ON_RELEASE:
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if (!event.pressed) {
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layer_switch(action.layer.val);
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layer_switch_move(action.layer.val);
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}
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break;
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case LAYER_ON_BOTH:
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layer_switch(action.layer.val);
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layer_switch_move(action.layer.val);
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break;
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case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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layer_switch(action.layer.val);
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layer_switch_move(action.layer.val);
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}
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} else {
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if (tap_count >= TAPPING_TOGGLE) {
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debug("LAYER_PRESSED: tap toggle.\n");
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layer_switch(action.layer.val);
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layer_switch_move(action.layer.val);
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}
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}
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break;
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case LAYER_SET_DEFAULT_ON_PRESS:
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if (event.pressed) {
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default_layer = action.layer.val;
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layer_switch(0);
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layer_switch_move(0);
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}
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break;
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case LAYER_SET_DEFAULT_ON_RELEASE:
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if (!event.pressed) {
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default_layer = action.layer.val;
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layer_switch(0);
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layer_switch_move(0);
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}
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break;
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case LAYER_SET_DEFAULT_ON_BOTH:
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default_layer = action.layer.val;
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layer_switch(0);
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layer_switch_move(0);
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break;
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default:
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/* tap key */
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@ -443,7 +429,7 @@ static void process_action(keyrecord_t *record)
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register_code(action.layer.code);
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} else {
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debug("LAYER_SET: No tap: layer_set(on press)\n");
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layer_switch(action.layer.val);
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layer_switch_move(action.layer.val);
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}
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} else {
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if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
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@ -452,7 +438,7 @@ static void process_action(keyrecord_t *record)
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} else {
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// NOTE: This is needed by legacy keymap support
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debug("LAYER_SET: No tap: return to default layer(on release)\n");
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layer_switch(0);
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layer_switch_move(0);
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}
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}
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break;
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@ -462,52 +448,52 @@ static void process_action(keyrecord_t *record)
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switch (action.layer.code) {
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case LAYER_MOMENTARY: /* momentary */
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if (event.pressed) {
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layer_switch(current_layer | action.layer.val);
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layer_switch_move(layer_switch_get_layer() | action.layer.val);
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} else {
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layer_switch(current_layer & ~action.layer.val);
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layer_switch_move(layer_switch_get_layer() & ~action.layer.val);
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}
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break;
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case LAYER_ON_PRESS:
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if (event.pressed) {
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layer_switch(current_layer ^ action.layer.val);
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layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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}
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break;
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case LAYER_ON_RELEASE:
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if (!event.pressed) {
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layer_switch(current_layer ^ action.layer.val);
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layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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}
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break;
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case LAYER_ON_BOTH:
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layer_switch(current_layer ^ action.layer.val);
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layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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break;
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case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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debug("LAYER_BIT: tap toggle(press).\n");
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layer_switch(current_layer ^ action.layer.val);
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layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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}
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} else {
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if (tap_count <= TAPPING_TOGGLE) {
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debug("LAYER_BIT: tap toggle(release).\n");
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layer_switch(current_layer ^ action.layer.val);
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layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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}
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}
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break;
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case LAYER_SET_DEFAULT_ON_PRESS:
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if (event.pressed) {
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default_layer = default_layer ^ action.layer.val;
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layer_switch(0);
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layer_switch_move(default_layer);
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}
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break;
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case LAYER_SET_DEFAULT_ON_RELEASE:
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if (!event.pressed) {
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default_layer = default_layer ^ action.layer.val;
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layer_switch(0);
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layer_switch_move(default_layer);
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}
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break;
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case LAYER_SET_DEFAULT_ON_BOTH:
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default_layer = default_layer ^ action.layer.val;
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layer_switch(0);
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layer_switch_move(default_layer);
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break;
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default:
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// tap key
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@ -517,7 +503,7 @@ static void process_action(keyrecord_t *record)
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register_code(action.layer.code);
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} else {
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debug("LAYER_BIT: No tap: layer_bit(on press)\n");
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layer_switch(current_layer ^ action.layer.val);
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layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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}
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} else {
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if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
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@ -525,7 +511,7 @@ static void process_action(keyrecord_t *record)
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unregister_code(action.layer.code);
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} else {
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debug("LAYER_BIT: No tap: layer_bit(on release)\n");
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layer_switch(current_layer ^ action.layer.val);
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layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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}
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}
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break;
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@ -542,27 +528,27 @@ static void process_action(keyrecord_t *record)
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break;
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case LAYER_ON_PRESS:
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if (event.pressed) {
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layer_switch_inv(action.layer.val);
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layer_switch_invert(action.layer.val);
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}
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break;
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case LAYER_ON_RELEASE:
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if (!event.pressed) {
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layer_switch_inv(action.layer.val);
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layer_switch_invert(action.layer.val);
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}
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break;
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case LAYER_ON_BOTH:
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layer_switch_inv(action.layer.val);
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layer_switch_invert(action.layer.val);
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break;
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case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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debug("LAYER_SWITCH: tap toggle(press).\n");
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layer_switch_inv(action.layer.val);
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layer_switch_invert(action.layer.val);
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}
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} else {
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if (tap_count <= TAPPING_TOGGLE) {
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debug("LAYER_SWITCH: tap toggle(release).\n");
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layer_switch_inv(action.layer.val);
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layer_switch_invert(action.layer.val);
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}
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}
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break;
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@ -573,16 +559,16 @@ static void process_action(keyrecord_t *record)
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debug("LAYER_SWITCH: Tap: register_code\n");
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register_code(action.layer.code);
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} else {
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debug("LAYER_SWITCH: No tap: layer_switch(on press)\n");
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layer_switch_inv(action.layer.val);
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debug("LAYER_SWITCH: No tap: layer_switch on press\n");
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layer_switch_invert(action.layer.val);
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}
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} else {
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if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
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debug("LAYER_SWITCH: Tap: unregister_code\n");
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unregister_code(action.layer.code);
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} else {
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debug("LAYER_SWITCH: No tap: layer_switch(on release)\n");
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layer_switch_inv(action.layer.val);
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debug("LAYER_SWITCH: No tap: layer_switch on release\n");
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layer_switch_invert(action.layer.val);
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}
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}
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break;
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@ -889,19 +875,6 @@ bool sending_anykey(void)
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host_last_sysytem_report() || host_last_consumer_report());
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}
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// TODO: rename or reinpl with new layer_switch.c
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void layer_switch(uint8_t new_layer)
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{
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if (current_layer != new_layer) {
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debug("Layer Switch: "); debug_hex(current_layer);
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debug(" -> "); debug_hex(new_layer); debug("\n");
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current_layer = new_layer;
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clear_keyboard_but_mods(); // To avoid stuck keys
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// NOTE: update mods with full scan of matrix? if modifier changes between layers
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}
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}
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bool is_tap_key(key_t key)
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{
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action_t action = get_action(key);
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@ -910,7 +883,7 @@ bool is_tap_key(key_t key)
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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return true;
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case ACT_LAYER:
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case ACT_LAYER_SET:
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case ACT_LAYER_BIT:
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switch (action.layer.code) {
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case LAYER_MOMENTARY:
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@ -956,9 +929,9 @@ static void debug_action(action_t action)
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case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
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case ACT_USAGE: debug("ACT_USAGE"); break;
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case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
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case ACT_LAYER: debug("ACT_LAYER"); break;
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case ACT_LAYER_SET: debug("ACT_LAYER_SET"); break;
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case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
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case ACT_LAYER_SWITCH: debug("ACT_LAYER_SWITCH"); break;
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case ACT_LAYER_SWITCH: debug("ACT_LAYER_SWITCH"); break;
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case ACT_MACRO: debug("ACT_MACRO"); break;
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case ACT_COMMAND: debug("ACT_COMMAND"); break;
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case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
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