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@ -27,23 +27,27 @@ extern uint8_t is_master;
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum layer_number {
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_QWERTY = 0,
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_COLEMAK,
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_DVORAK,
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_KEYPAD,
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_AUX,
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_KAUX,
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_LOWER,
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_RAISE,
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_PADFUNC,
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_ADJUST,
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};
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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ADJUST,
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BACKLIT,
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KEYPAD,
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EISU,
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KANA,
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ZERO2,
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RGBRST
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};
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@ -71,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
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* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = KEYMAP( \
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@ -79,8 +83,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RCTL, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_BSPC, LT(_RAISE,KC_ENT), \
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LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
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MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
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LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
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),
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/* Colemak
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@ -93,7 +97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
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* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = KEYMAP( \
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@ -101,8 +105,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
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KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_RCTL, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_DEL, LT(_RAISE,KC_ENT), \
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LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
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MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
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LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
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),
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/* Dvorak
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@ -115,7 +119,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
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* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_DVORAK] = KEYMAP( \
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@ -123,8 +127,73 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS, \
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KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_RCTL, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_GRV, KC_SLSH, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
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ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_DEL, LT(_RAISE,KC_ENT), \
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LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
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MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
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LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
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),
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/* Keypad
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Tab | / | * | Del | F1 | F6 | | F1 | F6 | Del | Tab | / | * |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | 7 | 8 | 9 | BS | F2 | F7 | | F2 | F7 | BS | 7 | 8 | 9 |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | 4 | 5 | 6 | - | F3 | F8 | | F3 | F8 | - | 4 | 5 | 6 |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | 1 | 2 | 3 | + | F4 | F9 | F11 | F11 | F4 | F9 | + | 1 | 2 | 3 |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | 0 | , | . | Enter| F5 | F10 | F12 | F12 | F5 | F10 | Enter| 0 | , | . |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_KEYPAD] = KEYMAP( \
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KC_TAB, KC_PSLS, KC_PAST, KC_DEL, KC_F1, KC_F6, KC_F1, KC_F6, KC_DEL, KC_TAB, KC_PSLS, KC_PAST, \
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KC_KP_7, KC_KP_8, KC_KP_9, KC_BSPC, KC_F2, KC_F7, KC_F2, KC_F7, KC_BSPC, KC_KP_7, KC_KP_8, KC_KP_9, \
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KC_KP_4, KC_KP_5, KC_KP_6, KC_PMNS, KC_F3, KC_F8, KC_F3, KC_F8, KC_PMNS, KC_KP_4, KC_KP_5, KC_KP_6, \
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KC_KP_1, KC_KP_2, KC_KP_3, KC_PPLS, KC_F4, KC_F9, KC_F11, KC_F11, KC_F4, KC_F9, KC_PPLS, KC_KP_1, KC_KP_2, KC_KP_3, \
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KC_KP_0, KC_COMM, KC_PDOT, KC_PENT, KC_F5, KC_F10, LT(_PADFUNC,KC_F12),
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LT(_PADFUNC,KC_F12),KC_F5, KC_F10, KC_PENT, KC_KP_0, KC_COMM, KC_PDOT \
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),
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/* AUX modifier key layer
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* ,-----------------------------------------. ,-----------------------------------------.
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | 00 | | | | | | | | | | | 00 | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_KAUX] = KEYMAP( \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, ZERO2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ZERO2, _______ \
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),
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/* Keypad function layer
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* ,-----------------------------------------. ,-----------------------------------------.
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* | | | | Pause| ScrLk| PtrSc| | PtrSc| ScrLk| Pause| | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | Home | Up | PgUp | | PgUp | Up | Home | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | |Delete|Insert| Left | Down | Right| | Left | Down | Right|Insert|Delete| |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | End | | PgDn |Adjust|Adjust| PgDn | | End | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_PADFUNC] = KEYMAP( \
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XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_PGUP, KC_PGUP, KC_UP, KC_HOME, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, KC_DEL, KC_INS, KC_LEFT, KC_DOWN, KC_RGHT, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, KC_END, XXXXXXX, KC_PGDN,MO(_ADJUST),
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MO(_ADJUST), KC_PGDN, XXXXXXX, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
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),
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/* Lower
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@ -135,7 +204,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | PgDn | Left | Down | Right| End | | | End | Left | Down | Right| PgDn | |
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* | | PgDn | Left | Down | Right| End |Adjust|Adjust| End | Left | Down | Right| PgDn | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | PrtSc| | | | | | | | | PrtSc| | |
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* `-------------------------------------------------------------------------------------------------'
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@ -143,9 +212,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LOWER] = KEYMAP( \
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XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
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XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_INS, XXXXXXX, XXXXXXX, KC_INS, KC_SLCK, KC_PAUS, XXXXXXX, KC_F12, \
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_______, KC_PGUP, XXXXXXX, KC_UP, KC_DEL, KC_HOME, KC_HOME, KC_DEL, KC_UP, XXXXXXX, KC_PGUP, _______, \
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_______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, XXXXXXX, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, \
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XXXXXXX, _______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______ \
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_______, KC_HOME, XXXXXXX, KC_UP, KC_DEL, KC_PGUP, KC_PGUP, KC_DEL, KC_UP, XXXXXXX, KC_HOME, _______, \
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_______, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, XXXXXXX,KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, \
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_______, _______, KC_PSCR, _______, _______, _______, MO(_ADJUST),
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MO(_ADJUST), _______, _______, _______, KC_PSCR, _______, _______ \
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),
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/* Raise
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@ -166,28 +236,51 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_MINS), KC_MINS, KC_EQL, LSFT(KC_EQL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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_______, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), KC_LBRC, KC_RBRC, LSFT(KC_RBRC), XXXXXXX, XXXXXXX, XXXXXXX, _______, \
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EISU, EISU, KANA, KANA, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, \
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_______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______ \
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MO(_ADJUST),MO(_ADJUST),XXXXXXX, _______, _______, XXXXXXX, _______,
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_______, XXXXXXX, _______, _______, XXXXXXX,MO(_ADJUST),MO(_ADJUST) \
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------. ,-----------------------------------------.
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* | | | |Dvorak|Colemk|Qwerty| | | | | | | |
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* | | |Keypad|Dvorak|Colemk|Qwerty| |Qwerty|Colemk|Dvorak|Keypad| | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | Reset|RGBRST| | | Win | | | | | | | |
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* | | Reset|RGBRST|RGB ON|Aud on| Win | | Win |Aud on|RGB ON|RGBRST| | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | HUE+ | SAT+ | VAL+ |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
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* | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac | | Mac |Audoff|RGB md| VAL+ | SAT+ | HUE+ |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
|
|
* | HUE- | SAT- | VAL- |RGB md|RGB ON| | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
|
|
|
|
|
* | HUE- | SAT- | VAL- | | | | | | | | | VAL- | SAT- | HUE- |
|
|
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
|
|
* | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
|
|
|
|
|
* | | | | | | | | | | | | | | |
|
|
|
|
|
* `-------------------------------------------------------------------------------------------------'
|
|
|
|
|
*/
|
|
|
|
|
[_ADJUST] = KEYMAP( \
|
|
|
|
|
XXXXXXX, XXXXXXX, XXXXXXX, DVORAK, COLEMAK, QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
|
|
|
|
XXXXXXX, RESET, RGBRST, XXXXXXX, XXXXXXX, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
|
|
|
|
RGB_HUI, RGB_SAI, RGB_VAI, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, XXXXXXX, XXXXXXX, \
|
|
|
|
|
RGB_HUD, RGB_SAD, RGB_VAD,RGB_SMOD, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
|
|
|
|
|
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
|
|
|
|
|
XXXXXXX, XXXXXXX, KEYPAD, DVORAK, COLEMAK, QWERTY, QWERTY, COLEMAK, DVORAK, KEYPAD, XXXXXXX, XXXXXXX, \
|
|
|
|
|
XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, AU_ON, RGB_TOG, RGBRST, XXXXXXX, XXXXXXX, \
|
|
|
|
|
RGB_HUI, RGB_SAI, RGB_VAI,RGB_SMOD, AU_OFF, AG_NORM, AG_NORM, AU_OFF,RGB_SMOD, RGB_VAI, RGB_SAI, RGB_HUI, \
|
|
|
|
|
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_SAD, RGB_HUD, \
|
|
|
|
|
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
|
|
|
|
|
),
|
|
|
|
|
|
|
|
|
|
/* AUX modifier key layer
|
|
|
|
|
* ,-----------------------------------------. ,-----------------------------------------.
|
|
|
|
|
* | | | | | | | | | | | | | |
|
|
|
|
|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
|
|
|
|
* | | | | | | | | | | | | | |
|
|
|
|
|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
|
|
|
|
* | | | | | | | | | | | | | |
|
|
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
|
|
* | | | | | | | | | | | | | | |
|
|
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
|
|
* | | | | | | BS | Enter| | | | | | | |
|
|
|
|
|
* `-------------------------------------------------------------------------------------------------'
|
|
|
|
|
*/
|
|
|
|
|
[_AUX] = KEYMAP( \
|
|
|
|
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
|
|
|
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
|
|
|
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
|
|
|
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
|
|
|
|
_______, _______, _______, _______, _______, KC_BSPC, LT(_RAISE,KC_ENT), \
|
|
|
|
|
_______, _______, _______, _______, _______, _______, _______ \
|
|
|
|
|
)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
@ -206,30 +299,31 @@ float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
|
|
|
|
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// define variables for reactive RGB
|
|
|
|
|
bool TOG_STATUS = false;
|
|
|
|
|
int RGB_current_mode;
|
|
|
|
|
static uint32_t current_default_layer_state;
|
|
|
|
|
static int current_default_layer;
|
|
|
|
|
|
|
|
|
|
uint32_t default_layer_state_set_kb(uint32_t state) {
|
|
|
|
|
current_default_layer_state = state;
|
|
|
|
|
// 1<<_QWERTY - 1 == 1 - 1 == _QWERTY (=0)
|
|
|
|
|
// 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1)
|
|
|
|
|
current_default_layer = state - 1;
|
|
|
|
|
// 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2)
|
|
|
|
|
if ( current_default_layer == 3 ) current_default_layer -= 1;
|
|
|
|
|
// 1<<_KEYPAD - 5 == 8 - 5 == _KEYPAD (=3)
|
|
|
|
|
if ( current_default_layer == 7 ) current_default_layer -= 4;
|
|
|
|
|
return state;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void persistent_default_layer_set(uint16_t default_layer) {
|
|
|
|
|
eeconfig_update_default_layer(default_layer);
|
|
|
|
|
default_layer_set(default_layer);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Setting ADJUST layer RGB back to default
|
|
|
|
|
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
|
|
|
|
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
|
|
|
//rgblight_mode(RGB_current_mode);
|
|
|
|
|
#endif
|
|
|
|
|
layer_on(layer3);
|
|
|
|
|
void update_base_layer(int base)
|
|
|
|
|
{
|
|
|
|
|
if( current_default_layer != base ) {
|
|
|
|
|
eeconfig_update_default_layer(1UL<<base);
|
|
|
|
|
default_layer_set(1UL<<base);
|
|
|
|
|
layer_off(_AUX);
|
|
|
|
|
layer_off(_KAUX);
|
|
|
|
|
} else {
|
|
|
|
|
layer_off(layer3);
|
|
|
|
|
if( base < _KEYPAD )
|
|
|
|
|
layer_invert(_AUX);
|
|
|
|
|
else
|
|
|
|
|
layer_invert(_KAUX);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -240,7 +334,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
|
|
#ifdef AUDIO_ENABLE
|
|
|
|
|
PLAY_SONG(tone_qwerty);
|
|
|
|
|
#endif
|
|
|
|
|
persistent_default_layer_set(1UL<<_QWERTY);
|
|
|
|
|
update_base_layer(_QWERTY);
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
break;
|
|
|
|
@ -249,7 +343,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
|
|
#ifdef AUDIO_ENABLE
|
|
|
|
|
PLAY_SONG(tone_colemak);
|
|
|
|
|
#endif
|
|
|
|
|
persistent_default_layer_set(1UL<<_COLEMAK);
|
|
|
|
|
update_base_layer(_COLEMAK);
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
break;
|
|
|
|
@ -258,73 +352,23 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
|
|
#ifdef AUDIO_ENABLE
|
|
|
|
|
PLAY_SONG(tone_dvorak);
|
|
|
|
|
#endif
|
|
|
|
|
persistent_default_layer_set(1UL<<_DVORAK);
|
|
|
|
|
update_base_layer(_DVORAK);
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
break;
|
|
|
|
|
case LOWER:
|
|
|
|
|
case KEYPAD:
|
|
|
|
|
if (record->event.pressed) {
|
|
|
|
|
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
|
|
|
|
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
|
|
|
|
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
|
|
|
|
} else {
|
|
|
|
|
TOG_STATUS = !TOG_STATUS;
|
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
|
|
|
//rgblight_mode(16);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
layer_on(_LOWER);
|
|
|
|
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
|
|
|
|
} else {
|
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
|
|
|
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
|
|
|
|
#endif
|
|
|
|
|
TOG_STATUS = false;
|
|
|
|
|
layer_off(_LOWER);
|
|
|
|
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
break;
|
|
|
|
|
case RAISE:
|
|
|
|
|
if (record->event.pressed) {
|
|
|
|
|
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
|
|
|
|
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
|
|
|
|
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
|
|
|
|
} else {
|
|
|
|
|
TOG_STATUS = !TOG_STATUS;
|
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
|
|
|
//rgblight_mode(15);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
layer_on(_RAISE);
|
|
|
|
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
|
|
|
|
} else {
|
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
|
|
|
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
|
|
|
|
#ifdef AUDIO_ENABLE
|
|
|
|
|
PLAY_SONG(tone_dvorak);
|
|
|
|
|
#endif
|
|
|
|
|
layer_off(_RAISE);
|
|
|
|
|
TOG_STATUS = false;
|
|
|
|
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
break;
|
|
|
|
|
case ADJUST:
|
|
|
|
|
if (record->event.pressed) {
|
|
|
|
|
layer_on(_ADJUST);
|
|
|
|
|
} else {
|
|
|
|
|
layer_off(_ADJUST);
|
|
|
|
|
update_base_layer(_KEYPAD);
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
break;
|
|
|
|
|
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
|
|
|
|
case RGB_MOD:
|
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
|
|
|
case ZERO2:
|
|
|
|
|
if (record->event.pressed) {
|
|
|
|
|
rgblight_mode(RGB_current_mode);
|
|
|
|
|
rgblight_step();
|
|
|
|
|
RGB_current_mode = rgblight_config.mode;
|
|
|
|
|
SEND_STRING("00");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
return false;
|
|
|
|
|
break;
|
|
|
|
|
case EISU:
|
|
|
|
@ -356,7 +400,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
|
|
if (record->event.pressed) {
|
|
|
|
|
eeconfig_update_rgblight_default();
|
|
|
|
|
rgblight_enable();
|
|
|
|
|
RGB_current_mode = rgblight_config.mode;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
break;
|
|
|
|
@ -368,9 +411,6 @@ void matrix_init_user(void) {
|
|
|
|
|
#ifdef AUDIO_ENABLE
|
|
|
|
|
startup_user();
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
|
|
|
RGB_current_mode = rgblight_config.mode;
|
|
|
|
|
#endif
|
|
|
|
|
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
|
|
|
|
#ifdef SSD1306OLED
|
|
|
|
|
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
|
|
|
|
@ -428,36 +468,45 @@ static void render_logo(struct CharacterMatrix *matrix) {
|
|
|
|
|
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
|
|
|
|
0};
|
|
|
|
|
matrix_write(matrix, logo);
|
|
|
|
|
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
|
|
|
|
|
char buf[30];
|
|
|
|
|
if(rgblight_config.enable) {
|
|
|
|
|
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
|
|
|
|
|
rgblight_config.mode,
|
|
|
|
|
rgblight_config.hue/RGBLIGHT_HUE_STEP,
|
|
|
|
|
rgblight_config.sat/RGBLIGHT_SAT_STEP,
|
|
|
|
|
rgblight_config.val/RGBLIGHT_VAL_STEP);
|
|
|
|
|
matrix_write(matrix, buf);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// #define DEBUG_OLED_LAYER_DISPLAY
|
|
|
|
|
|
|
|
|
|
static const char Qwerty_name[] PROGMEM = " Qwerty";
|
|
|
|
|
static const char Colemak_name[] PROGMEM = " Colemak";
|
|
|
|
|
static const char Dvorak_name[] PROGMEM = " Dvorak";
|
|
|
|
|
static const char Keypad_name[] PROGMEM = " Keypad";
|
|
|
|
|
|
|
|
|
|
static const char Raise_name[] PROGMEM = ":Extra";
|
|
|
|
|
static const char AUX_name[] PROGMEM = ":AUX";
|
|
|
|
|
static const char KAUX_name[] PROGMEM = ":00";
|
|
|
|
|
static const char Padfunc_name[] PROGMEM = ":PadFunc";
|
|
|
|
|
static const char Lower_name[] PROGMEM = ":Func";
|
|
|
|
|
static const char Raise_name[] PROGMEM = ":Extra";
|
|
|
|
|
static const char Adjust_name[] PROGMEM = ":Adjust";
|
|
|
|
|
|
|
|
|
|
static const char *layer_names[] = {
|
|
|
|
|
[_QWERTY] = Qwerty_name,
|
|
|
|
|
[_COLEMAK] = Colemak_name,
|
|
|
|
|
[_DVORAK] = Dvorak_name,
|
|
|
|
|
[_RAISE] = Raise_name,
|
|
|
|
|
[_KEYPAD] = Keypad_name,
|
|
|
|
|
[_AUX] = AUX_name,
|
|
|
|
|
[_KAUX] = KAUX_name,
|
|
|
|
|
[_LOWER] = Lower_name,
|
|
|
|
|
[_RAISE] = Raise_name,
|
|
|
|
|
[_PADFUNC]= Padfunc_name,
|
|
|
|
|
[_ADJUST] = Adjust_name
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static int search_bit_form_lsb(uint32_t data)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
for( i = 0; i < 32 && (data & 1)==0 ; data >>= 1, i++ )
|
|
|
|
|
{}
|
|
|
|
|
return i;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void render_status(struct CharacterMatrix *matrix) {
|
|
|
|
|
|
|
|
|
|
// Render to mode icon
|
|
|
|
@ -473,21 +522,9 @@ void render_status(struct CharacterMatrix *matrix) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
|
|
|
|
#ifdef DEBUG_OLED_LAYER_DISPLAY
|
|
|
|
|
char buf[40];
|
|
|
|
|
#endif
|
|
|
|
|
int name_num;
|
|
|
|
|
uint32_t lstate;
|
|
|
|
|
|
|
|
|
|
name_num = search_bit_form_lsb(current_default_layer_state);
|
|
|
|
|
if( name_num < sizeof(layer_names)/sizeof(char *) ) {
|
|
|
|
|
matrix_write_P(matrix, layer_names[name_num]);
|
|
|
|
|
#ifdef DEBUG_OLED_LAYER_DISPLAY
|
|
|
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} else {
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snprintf(buf, sizeof(buf), "base=%d? ", name_num);
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matrix_write(matrix, buf);
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#endif
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}
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matrix_write_P(matrix, layer_names[current_default_layer]);
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matrix_write_P(matrix, PSTR("\n"));
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for( lstate = layer_state, name_num = 0;
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lstate && name_num < sizeof(layer_names)/sizeof(char *);
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@ -495,11 +532,6 @@ void render_status(struct CharacterMatrix *matrix) {
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if( (lstate & 1) != 0 ) {
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if( layer_names[name_num] ) {
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matrix_write_P(matrix, layer_names[name_num]);
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#ifdef DEBUG_OLED_LAYER_DISPLAY
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} else {
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snprintf(buf, sizeof(buf), ":L=%d?", name_num);
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matrix_write(matrix, buf);
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#endif
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}
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}
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}
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