Added layer images to deadcyclo layout readme

example_keyboards
Brendan Johan Lee 8 years ago
parent a85aefd27a
commit db1aec159d

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@ -5,6 +5,32 @@ some common keys might be missing, as this layout is intented to be used on *nix
with their system. The layout is geared towards avoiding using the rat (mouse for those of you who are with their system. The layout is geared towards avoiding using the rat (mouse for those of you who are
unfamiliar with tiling window managers) as much as possibly. unfamiliar with tiling window managers) as much as possibly.
# Layouts
All layer images created using [keyboard-layout-editor](http://www.keyboard-layout-editor.com/)
## Base layer
[![Base layer](images/deadcyclo-base-layout.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366)
## Layer 1 - Symbols
[![Layer 1 - Symbols](images/deadcyclo-layer-1-symbols.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73)
## Layer 2 - Media and Mouse
[![Layer 2 - Media and Mouse](images/deadcyclo-layer-2-media-and-mouse.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731)
## Layer 3 - Navigation
[![Layer 3 - Navigation](images/deadcyclo-layer-2-media-and-mouse.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289)
# Changelog # Changelog
- 02.01.2017 Added delete key on second layer - 02.01.2017 Added delete key on second layer
- 10.01.2017 Added layer images to readme
# TODO
- Add unicode support (direct input and indirect? see algernon layout for examples)
- Add descriptions below each layer image of any special functions/keys

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