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@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Convert physical keyboard layout to matrix array.
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// Convert physical keyboard layout to matrix array.
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// This is a macro to define keymap easily in keyboard layout form.
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// This is a macro to define keymap easily in keyboard layout form.
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#define KEYMAP( \
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#define KEYMAP( R10C5, \
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R3C7, R3C6, R3C5, R3C4, R3C3, R3C2, R3C1, R8C1, R8C0, R3C0, R0C0, R0C1, R0C2, R0C3, R4C4, R4C5, R4C6, R4C7, \
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R3C7, R3C6, R3C5, R3C4, R3C3, R3C2, R3C1, R8C1, R8C0, R3C0, R0C0, R0C1, R0C2, R0C3, R4C4, R4C5, R4C6, R4C7, \
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R9C7, R9C6, R9C5, R9C4, R9C3, R9C2, R9C1, R9C0, R1C0, R1C1, R1C2, R1C3, R1C4, R2C4, R2C5, R2C6, R2C3, \
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R9C7, R9C6, R9C5, R9C4, R9C3, R9C2, R9C1, R9C0, R1C0, R1C1, R1C2, R1C3, R1C4, R2C4, R2C5, R2C6, R2C3, \
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R10C0,R7C7, R7C6, R7C5, R7C4, R7C3, R7C2, R7C1, R7C0, R0C4, R1C6, R1C7, R1C5, R2C0, R2C1, R2C2, R2C7, \
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R10C0,R7C7, R7C6, R7C5, R7C4, R7C3, R7C2, R7C1, R7C0, R0C4, R1C6, R1C7, R1C5, R2C0, R2C1, R2C2, R2C7, \
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@ -47,7 +47,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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{ R7C0, R7C1, R7C2, R7C3, R7C4, R7C5, R7C6, R7C7 }, \
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{ R7C0, R7C1, R7C2, R7C3, R7C4, R7C5, R7C6, R7C7 }, \
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{ R8C0, R8C1, KB_NO, KB_NO, KB_NO,KB_NO, KB_NO, KB_NO }, \
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{ R8C0, R8C1, KB_NO, KB_NO, KB_NO,KB_NO, KB_NO, KB_NO }, \
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{ R9C0, R9C1, R9C2, R9C3, R9C4, R9C5, R9C6, R9C7 }, \
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{ R9C0, R9C1, R9C2, R9C3, R9C4, R9C5, R9C6, R9C7 }, \
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{ R10C0,R10C1, R10C2, R10C3, R10C4,KB_NO, KB_NO, KB_NO} \
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{ R10C0,R10C1, R10C2, R10C3, R10C4,R10C5, KB_NO, KB_NO} \
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}
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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@ -81,6 +81,8 @@ static const uint8_t PROGMEM fn_keycode[] = {
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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/* Layer 0: Default Layer
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* ,-----------------------------------------------------------. ,---------------,
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* ,-----------------------------------------------------------. ,---------------,
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* | POWER | | |
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* |-----------------------------------------------------------| |---------------|
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |FN0| = | / | * |
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |FN0| = | / | * |
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* |-----------------------------------------------------------| |---------------|
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* |-----------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7 | 8 | 9 | + |
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7 | 8 | 9 | + |
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@ -92,7 +94,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
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* |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
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* `-----------------------------------------------------------' |---------------'
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* `-----------------------------------------------------------' |---------------'
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*/
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*/
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KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN1, KB_PEQL, KB_PSLS, KB_PAST, \
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KEYMAP( KB_PWR,
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KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN1, KB_PEQL, KB_PSLS, KB_PAST, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_P7, KB_P8, KB_P9, KB_PPLS, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_P7, KB_P8, KB_P9, KB_PPLS, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_P4, KB_P5, KB_P6, KB_PMNS, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_P4, KB_P5, KB_P6, KB_PMNS, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_P1, KB_P2, KB_P3, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_P1, KB_P2, KB_P3, \
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@ -101,6 +104,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 1: Tenkey use Layer
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/* Layer 1: Tenkey use Layer
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* ,-----------------------------------------------------------. ,---------------,
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* ,-----------------------------------------------------------. ,---------------,
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* | POWER | | |
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* |-----------------------------------------------------------| |---------------|
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |NLK| = | / | * |
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |NLK| = | / | * |
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* |-----------------------------------------------------------| |---------------|
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* |-----------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | |INS| 8 |PGU|V+ |
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | |INS| 8 |PGU|V+ |
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@ -112,7 +117,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
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* |CAPS|Alt |Gui |` |SPC |BSLS |LFT|RGT|DN|UP| | 0 | . | T |
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* `-----------------------------------------------------------' `---------------'
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* `-----------------------------------------------------------' `---------------'
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*/
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*/
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KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN0, KB_PEQL, KB_PSLS, KB_MUTE, \
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KEYMAP( KB_PWR, \
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KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, KB_FN1, KB_PEQL, KB_PSLS, KB_MUTE, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_INS, KB_P8, KB_PGUP, KB_VOLU, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, KB_INS, KB_P8, KB_PGUP, KB_VOLU, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_DEL, KB_UP, KB_PGDN, KB_VOLD, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN, KB_QUOT,KB_ENT, KB_DEL, KB_UP, KB_PGDN, KB_VOLD, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_LEFT, KB_DOWN, KB_RIGHT, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH, KB_LEFT, KB_DOWN, KB_RIGHT, \
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