m0110_usb: Change keymap and Makefile
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commit
ce8b1e5f13
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# Target file name (without extension).
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TARGET = m0110_lufa
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# Directory common source filess exist
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TMK_DIR = ../../tmk_core
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# keyboard dependent files
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SRC = matrix.c \
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led.c \
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keymap_common.c \
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m0110.c
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# To use own keymap file run make like: make keymap=hasu
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ifdef KEYMAP
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SRC += keymap_$(KEYMAP).c
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else
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SRC += keymap_default.c
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endif
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CONFIG_H = config.h
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# MCU name, you MUST set this to match the board you are using
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# type "make clean" after changing this, so all files will be rebuilt
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MCU = atmega32u2 # TMK converter rev2
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#MCU = atmega32u4 # TMK converter rev1
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# Processor frequency.
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# Normally the first thing your program should do is set the clock prescaler,
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# so your program will run at the correct speed. You should also set this
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# variable to same clock speed. The _delay_ms() macro uses this, and many
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# examples use this variable to calculate timings. Do not add a "UL" here.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in bytes
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# Teensy halfKay 512
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# *Comment out* to disable the options.
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#
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#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
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#---------------- Programming Options --------------------------
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PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TMK_DIR)
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include $(TMK_DIR)/protocol/lufa.mk
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include $(TMK_DIR)/protocol.mk
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include $(TMK_DIR)/common.mk
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include $(TMK_DIR)/rules.mk
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@ -1,118 +0,0 @@
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/*
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Copyright 2014 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include "keycode.h"
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#include "keymap_common.h"
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#ifdef KEYMAP_SECTION_ENABLE
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const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
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#else
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const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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#endif
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/* Default:
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* ,---------------------------------------------------------. ,---------------.
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* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
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* |---------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
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* |-----------------------------------------------------' | |---------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
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* |---------------------------------------------------------| |---------------|
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* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
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* |---------------------------------------------------------| |-----------|Ent|
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* |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| |
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* `---------------------------------------------------------' `---------------'
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*/
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[0] = KEYMAP(
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST,
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
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LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN15, P4, P5, P6, PPLS,
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
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LCTL,LGUI, FN16, LALT,FN31,LEFT,RGHT,DOWN, P0, PDOT
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),
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/* Cursor Layer(WASD, IJKL)
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* ,---------------------------------------------------------. ,---------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
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* |---------------------------------------------------------| |---------------|
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* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
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* |-----------------------------------------------------' | |---------------|
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* |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +|
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* |---------------------------------------------------------| |---------------|
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* |Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| |
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* |---------------------------------------------------------| |-----------|Ent|
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* |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| |
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* `---------------------------------------------------------' `---------------'
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*/
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[3] = KEYMAP(
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
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CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
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LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS,
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LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
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LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT
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),
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[4] = KEYMAP(
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
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CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
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LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS,
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LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
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LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT
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),
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[7] = {},
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};
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/*
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* Fn action definition
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*/
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#ifdef KEYMAP_SECTION_ENABLE
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const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
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#else
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const uint16_t fn_actions[] PROGMEM = {
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#endif
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[0] = ACTION_LAYER_MOMENTARY(1),
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[1] = ACTION_LAYER_MOMENTARY(2),
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[2] = ACTION_LAYER_MOMENTARY(3),
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[3] = ACTION_LAYER_MOMENTARY(4),
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[4] = ACTION_LAYER_MOMENTARY(5),
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[5] = ACTION_LAYER_MOMENTARY(6),
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[6] = ACTION_LAYER_MOMENTARY(7),
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[7] = ACTION_LAYER_TOGGLE(1),
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[8] = ACTION_LAYER_TOGGLE(2),
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[9] = ACTION_LAYER_TOGGLE(3),
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[10] = ACTION_LAYER_TAP_TOGGLE(1),
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[11] = ACTION_LAYER_TAP_TOGGLE(2),
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[12] = ACTION_LAYER_TAP_TOGGLE(3),
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[13] = ACTION_LAYER_TAP_KEY(1, KC_F),
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[14] = ACTION_LAYER_TAP_KEY(2, KC_J),
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[15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
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[16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
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[17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
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[18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
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[19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
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[20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
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[21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
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[22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
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[23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
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[24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
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[25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
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[26] = ACTION_MODS_ONESHOT(MOD_LCTL),
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[27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
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[28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
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[29] = ACTION_MODS_ONESHOT(MOD_LSFT),
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[30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
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[31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH),
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};
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@ -1,64 +0,0 @@
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/*
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Copyright 2014 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include "keycode.h"
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#include "keymap_common.h"
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Default:
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* M0110 M0120
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* ,---------------------------------------------------------. ,---------------.
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* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| -| +| *|
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* |---------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
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* |---------------------------------------------------------| |---------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,|
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* |---------------------------------------------------------| |---------------|
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* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
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* `---------------------------------------------------------' |-----------|Ent|
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* |Opt|Mac | Space |Mac |Opt| | 0| .| |
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* `-----------------------------------------------' `---------------'
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* M0110A
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* ,---------------------------------------------------------. ,---------------.
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* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bcksp| |Nlk| =| /| *|
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* |---------------------------------------------------------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
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* |-----------------------------------------------------' | |---------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
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* |---------------------------------------------------------| |---------------|
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* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
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* |---------------------------------------------------------' |-----------|Ent|
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* |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
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* `---------------------------------------------------------' `---------------'
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*/
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[0] = KEYMAP(
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,PEQL,PSLS,PAST,
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
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LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
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LALT,LGUI, SPC, RGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
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),
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};
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/*
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* Fn action definition
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*/
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const uint16_t fn_actions[] PROGMEM = {
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};
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