m0110_usb: Change keymap and Makefile

example_keyboards
tmk 9 years ago
parent 507ebb34f5
commit ce8b1e5f13

@ -1,5 +1,5 @@
# Target file name (without extension). # Target file name (without extension).
TARGET = m0110_pjrc TARGET = m0110_lufa
# Directory common source filess exist # Directory common source filess exist
TMK_DIR = ../../tmk_core TMK_DIR = ../../tmk_core
@ -10,13 +10,14 @@ TARGET_DIR = .
# keyboard dependent files # keyboard dependent files
SRC = matrix.c \ SRC = matrix.c \
led.c \ led.c \
keymap_common.c \
m0110.c m0110.c
# To use own keymap file run make like: make keymap=hasu # To use own keymap file run make like: make keymap=hasu
ifdef keymap ifdef KEYMAP
SRC += keymap_$(keymap).c SRC += keymap_$(KEYMAP).c
else else
SRC += keymap.c SRC += keymap_default.c
endif endif
CONFIG_H = config.h CONFIG_H = config.h
@ -24,10 +25,8 @@ CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using # MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt # type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0 #MCU = atmega32u2 # TMK converter rev2
MCU = atmega32u4 # Teensy 2.0 MCU = atmega32u4 # TMK converter rev1
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency. # Processor frequency.
@ -38,6 +37,29 @@ MCU = atmega32u4 # Teensy 2.0
F_CPU = 16000000 F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in bytes # Boot Section Size in bytes
# Teensy halfKay 512 # Teensy halfKay 512
# Atmel DFU loader 4096 # Atmel DFU loader 4096
@ -55,6 +77,7 @@ CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend #SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA #NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
@ -67,7 +90,7 @@ VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR) VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/pjrc.mk include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk include $(TMK_DIR)/rules.mk

@ -0,0 +1,96 @@
# Target file name (without extension).
TARGET = m0110_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu
ifdef KEYMAP
SRC += keymap_$(KEYMAP).c
else
SRC += keymap_default.c
endif
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
MCU = atmega32u2 # TMK converter rev2
#MCU = atmega32u4 # TMK converter rev1
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

@ -59,19 +59,16 @@ To compile firmware you need AVR GCC. You can edit *Makefile* and *config.h* to
$ git clone git://github.com/tmk/tmk_keyboard.git (or download source) $ git clone git://github.com/tmk/tmk_keyboard.git (or download source)
$ cd m0110_usb $ cd m0110_usb
$ make -f Makefile clean $ make -f Makefile.rev2 clean
$ make -f Makefile [KEYMAP={default|plain|intl|spacefn|hasu}] $ make -f Makefile.rev2 [KEYMAP={default|intl|spacefn|hasu}]
Use `Makefile.teensy` instead for Teensy. Use `Maefile.tmk_rev1` for TMK converter Rev.1, `Makefile.teensy` for Teensy instead.
Keymap Keymap
------ ------
To create your own keymap copy existent keymap file to `keymap_name.c` and edit it. You can build it like this. To create your own keymap copy existent keymap file to `keymap_name.c` and edit it.
$ make -f Makefile clean
$ make -f Makefile KEYMAP=name

@ -1,5 +1,5 @@
/* /*
Copyright 2011,2012,2014 Jun Wako <wakojun@gmail.com> Copyright 2011,2012,2014,2015 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@ -24,64 +24,49 @@ extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[]; extern const uint16_t fn_actions[];
/* /* Common layout for M0110 and M0110A
* The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset * This keymap works with both keyboards. As you can see, the M0110A is
* of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist * a superset of M0110 keyboard, only one exception is 'Enter'(34) of M0110
* on the M0110A, but since it generates a unique scan code which is not used for some other key in * does not exist on the M0110A.
* the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
* identical to the combination of the M0110 along with the M0120 keypad. The only difference
* (which is causing some problems as you will read below) is that the M0110+M0120 don't have
* dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
* doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
* substituted the [comma] key with the [=] key, however its scancode is the same.
* *
* Physical layout:
* M0110A
* ,---------------------------------------------------------. ,---------------. * ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bcksp| |Clr| =| /| *| * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------| * |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +| * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------' |-----------|Ent| * |---------------------------------------------------------| |-----------|Ent|
* |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| | * |Opt |Mac | Space |Ent| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------' * `---------------------------------------------------------' `---------------'
* *
* M0110 M0120 * M0110A scan codes
* ,---------------------------------------------------------. ,---------------. * ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| -| +| *| * | 32| 12| 13| 14| 15| 17| 16| 1A| 1C| 19| 1D| 1B| 18| 33| | 47| 68| 6D| 62|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /| * | 30| 0C| 0D| 0E| 0F| 10| 11| 20| 22| 1F| 23| 21| 1E| | | 59| 5B| 5C| 4E|
* |---------------------------------------------------------| |---------------| * |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,| * | 39| 00| 01| 02| 03| 05| 04| 26| 28| 25| 29| 27| 24| | 56| 57| 58| 66|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| | * | 38| 06| 07| 08| 09| 0B| 2D| 2E| 2B| 2F| 2C| 38| 4D| | 53| 54| 55| |
* `---------------------------------------------------------' |-----------|Ent| * `---------------------------------------------------------' |-----------| 4C|
* |Opt|Mac | Space |Ent |Opt| | 0| .| | * | 3A| 37| 31 | 2A| 46| 42| 48| | 52| 41| |
* `-----------------------------------------------' `---------------' * `---------------------------------------------------------' `---------------'
* With Shift keys on M0120 work as curosor.(-:Left *:Right /:Up ,:Down)
* *
* NOTE: \ is located differently. * M0110 + M0120 scan codes
* NOTE: Enter on M0110 is different from Enter on keypad(M0120 and M0110A).
* NOTE: Left Shift and right Shift are logically same key.
* NOTE: Left Option and right Option are logically same key.
*/
/* Keymap definition Macro
* ,---------------------------------------------------------. ,---------------. * ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *| * | 32| 12| 13| 14| 15| 17| 16| 1A| 1C| 19| 1D| 1B| 18| 33| | 47| 68| 6D| 62|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| * | 30| 0C| 0D| 0E| 0F| 10| 11| 20| 22| 1F| 23| 21| 1E| 2A| | 59| 5B| 5C| 4E|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | * | 39| 00| 01| 02| 03| 05| 04| 26| 28| 25| 29| 27| 24| | 56| 57| 58| 66|
* |---------------------------------------------------------| |-----------|Ent| * |---------------------------------------------------------| |---------------|
* |Opt |Mac | Space |Ent| \|Lft|Rgt|Dn | | 0| .| | * | 38| 06| 07| 08| 09| 0B| 2D| 2E| 2B| 2F| 2C| 38| | 53| 54| 55| |
* `---------------------------------------------------------' `---------------' * `---------------------------------------------------------' |-----------| 4C|
* NOTE: Ent between Space and \ means Enter on M0110. * | 3A| 37| 31 | 34| 3A| | 52| 41| |
* `------------------------------------------------' `---------------'
* Two right and left keys of 38 and 3A are identical, you cannot discriminate those two.
*/ */
#define KEYMAP( \ #define KEYMAP( \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \ K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
@ -106,25 +91,30 @@ extern const uint16_t fn_actions[];
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \ { KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
} }
/* International keyboard /* International keyboard layout for M0110 + M0120
* ,---------------------------------------------------------. * https://en.wikipedia.org/wiki/File:Apple_Macintosh_Plus_Keyboard.jpg
* | 32| 12| 13| 14| 15| 17| 16| 1A| 1C| 19| 1D| 1B| 18| 33| * Probably International keyboard layout of M0110A doesn't exist.
* |---------------------------------------------------------| *
* | 30| 0C| 0D| 0E| 0F| 10| 11| 20| 22| 1F| 23| 21| 1E| 2A| * M0110 + M0120 scan codes
* |------------------------------------------------------, | * ,---------------------------------------------------------. ,---------------.
* | 39| 00| 01| 02| 03| 05| 04| 26| 28| 25| 29| 27| 24| | * | 32| 12| 13| 14| 15| 17| 16| 1A| 1C| 19| 1D| 1B| 18| 33| | 47| 68| 6D| 62|
* |---------------------------------------------------------| * |---------------------------------------------------------| |---------------|
* | 38| 06| 07| 08| 09| 0B| 2D| 2E| 2B| 2F| 2C| 0A| 38| * | 30| 0C| 0D| 0E| 0F| 10| 11| 20| 22| 1F| 23| 21| 1E| 2A| | 59| 5B| 5C| 4E|
* `---------------------------------------------------------' * |------------------------------------------------------, | |---------------|
* | 3A| 37| 34 | 31| 3A| * | 39| 00| 01| 02| 03| 05| 04| 26| 28| 25| 29| 27| 24| | | 56| 57| 58| 66|
* `------------------------------------------------' * |---------------------------------------------------------| |---------------|
* | 38| 06| 07| 08| 09| 0B| 2D| 2E| 2B| 2F| 2C| 0A| 38| | 53| 54| 55| |
* `---------------------------------------------------------' |-----------| 4C|
* | 3A| 37| 34 | 31| 3A| | 52| 41| |
* `------------------------------------------------' `---------------'
* Two right and left keys of 38 and 3A are identical, you cannot discriminate those two.
*/ */
#define KEYMAP_INTL( \ #define KEYMAP_INTL( \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \ K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, K59,K5B,K5C,K4E, \ K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27,K24, K56,K57,K58,K66, \ K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27,K24, K56,K57,K58,K66, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C,K0A, K4D, K53,K54,K55,K4C, \ K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C,K0A, K53,K54,K55,K4C, \
K3A,K37, K34, K31, K46,K42,K48, K52, K41 \ K3A,K37, K34, K31, K52, K41 \
) { \ ) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \ { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \ { KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
@ -134,8 +124,8 @@ extern const uint16_t fn_actions[];
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \ { KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_NO, KC_##K37 }, \ { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_NO, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \ { KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_##K47 }, \ { KC_NO, KC_##K41, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K47 }, \
{ KC_##K48, KC_NO, KC_NO, KC_NO, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \ { KC_NO, KC_NO, KC_NO, KC_NO, KC_##K4C, KC_NO, KC_##K4E, KC_NO }, \
{ KC_NO, KC_NO, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \ { KC_NO, KC_NO, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \ { KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##K62, KC_NO, KC_NO, KC_NO, KC_##K66, KC_NO }, \ { KC_NO, KC_NO, KC_##K62, KC_NO, KC_NO, KC_NO, KC_##K66, KC_NO }, \

@ -20,15 +20,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Default: /* Default:
* M0110 M0120 * M0110 M0120
* ,---------------------------------------------------------. ,---------------. * ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| -| +| *| * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| -|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,| * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| | * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent| * `---------------------------------------------------------' |-----------|Ent|
@ -52,27 +56,40 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT, LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
LALT,LGUI, SPC, FN0, BSLS,LEFT,RGHT,DOWN, P0, PDOT LALT,LGUI, SPC, FN0, FN13,LEFT,RGHT,DOWN, P0, PDOT
), ),
/* Cursor Layer /* Cursor Layer:
* M0110 M0120
* ,---------------------------------------------------------. ,---------------. * ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -| +| *| * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up | |INS| | 7| 8| 9| /| * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |INS| | | 7| 8| 9| -|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| ,| * |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Shift |End| |PgD| | | | |End|PgD|Dow|Shift | | 1| 2| 3| | * |Shift |End| |PgD| | | | |End|PgD|Dow|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent| * `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Fn |Opt| | 0| .| | * |Opt|Mac | Space |Fn |Opt| | 0| .| |
* `-----------------------------------------------' `---------------' * `-----------------------------------------------' `---------------'
* M0110A
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |INS| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift |End| |PgD| | | | |End|PgD|Dow|Shft|PgU| | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Opt |Mac | Space | \|Hom|End|PgD| | 0| .| |
* `---------------------------------------------------------' `---------------'
*/ */
[1] = KEYMAP( [1] = KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, P7, P8, P9, PMNS, CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS, LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS,
LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT, LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
LALT,LGUI, SPC, FN0, INS, HOME,END, PGDN, P0, PDOT LALT,LGUI, SPC, FN0, FN13,HOME,END, PGDN, P0, PDOT
), ),
}; };
@ -80,6 +97,41 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/* /*
* Fn action definition * Fn action definition
*/ */
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = { const uint16_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1), [0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),
[3] = ACTION_LAYER_MOMENTARY(4),
[4] = ACTION_LAYER_MOMENTARY(5),
[5] = ACTION_LAYER_MOMENTARY(6),
[6] = ACTION_LAYER_MOMENTARY(7),
[7] = ACTION_LAYER_TOGGLE(1),
[8] = ACTION_LAYER_TOGGLE(2),
[9] = ACTION_LAYER_TOGGLE(3),
[10] = ACTION_LAYER_TAP_TOGGLE(1),
[11] = ACTION_LAYER_TAP_TOGGLE(2),
[12] = ACTION_LAYER_TAP_TOGGLE(3),
[13] = ACTION_LAYER_TAP_KEY(1, KC_BSLASH),
[14] = ACTION_LAYER_TAP_KEY(2, KC_TAB),
[15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
[16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
[17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
[18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
[19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
[20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
[21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
[22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
[23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
[24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
[25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
[26] = ACTION_MODS_ONESHOT(MOD_LCTL),
[27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
[28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
[29] = ACTION_MODS_ONESHOT(MOD_LSFT),
[30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
[31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH),
}; };

@ -1,118 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "keycode.h"
#include "keymap_common.h"
#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Default:
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
[0] = KEYMAP(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN15, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
LCTL,LGUI, FN16, LALT,FN31,LEFT,RGHT,DOWN, P0, PDOT
),
/* Cursor Layer(WASD, IJKL)
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
[3] = KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS,
LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT
),
[4] = KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS,
LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT
),
[7] = {},
};
/*
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),
[3] = ACTION_LAYER_MOMENTARY(4),
[4] = ACTION_LAYER_MOMENTARY(5),
[5] = ACTION_LAYER_MOMENTARY(6),
[6] = ACTION_LAYER_MOMENTARY(7),
[7] = ACTION_LAYER_TOGGLE(1),
[8] = ACTION_LAYER_TOGGLE(2),
[9] = ACTION_LAYER_TOGGLE(3),
[10] = ACTION_LAYER_TAP_TOGGLE(1),
[11] = ACTION_LAYER_TAP_TOGGLE(2),
[12] = ACTION_LAYER_TAP_TOGGLE(3),
[13] = ACTION_LAYER_TAP_KEY(1, KC_F),
[14] = ACTION_LAYER_TAP_KEY(2, KC_J),
[15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
[16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
[17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
[18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
[19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
[20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
[21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
[22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
[23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
[24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
[25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
[26] = ACTION_MODS_ONESHOT(MOD_LCTL),
[27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
[28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
[29] = ACTION_MODS_ONESHOT(MOD_LSFT),
[30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
[31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH),
};

@ -30,29 +30,17 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* |------------------------------------------------------, | |---------------| * |------------------------------------------------------, | |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| \| | | 4| 5| 6| ,| * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| \| | | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Shif| <| Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| | * |Shif| <| Z| X| C| V| B| N| M| ,| ,| /| | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent| * `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Fn |Opt| | 0| .| | * |Opt|Mac | Space |Fn | | | 0| .| |
* `-----------------------------------------------' `---------------' * `-----------------------------------------------' `---------------'
* M0110A(not existent?)
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Ret| | 7| 8| 9| -|
* |------------------------------------------------------, | |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| \| | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shif| <| Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*/ */
[0] = KEYMAP_INTL( [0] = KEYMAP_INTL(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,EQL, PSLS,PAST, GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,ENT, P7, P8, P9, PMNS, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,ENT, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,BSLS, P4, P5, P6, PPLS, LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,BSLS, P4, P5, P6, PPLS,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT, LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, P1, P2, P3, PENT,
LALT,LGUI, SPC, FN0, LEFT,RGHT,DOWN, P0, PDOT LALT,LGUI, SPC, FN0, P0, PDOT
), ),
/* Cursor Layer /* Cursor Layer
* ,---------------------------------------------------------. ,---------------. * ,---------------------------------------------------------. ,---------------.
@ -62,17 +50,17 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* |------------------------------------------------------, | |---------------| * |------------------------------------------------------, | |---------------|
* |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Ins| | | 4| 5| 6| ,| * |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Ins| | | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------| * |---------------------------------------------------------| |---------------|
* |Shif| <|End| |PgD| | | | |End|PgD|Dow|Shift | | 1| 2| 3| | * |Shif| <|End| |PgD| | | | |End|PgD|Dow| | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent| * `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Fn |Opt| | 0| .| | * |Opt|Mac | Space |Fn | | | 0| .| |
* `-----------------------------------------------' `---------------' * `-----------------------------------------------' `---------------'
*/ */
[1] = KEYMAP_INTL( [1] = KEYMAP_INTL(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, ENT, P7, P8, P9, PMNS, CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, ENT, P7, P8, P9, PMNS,
LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT,INS, P4, P5, P6, PPLS, LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT,INS, P4, P5, P6, PPLS,
LSFT,NO, END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT, LSFT,NO, END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, P1, P2, P3, PENT,
LALT,LGUI, SPC, FN0, HOME,END, PGDN, P0, PDOT LALT,LGUI, SPC, FN0, P0, PDOT
), ),
}; };

@ -1,64 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "keycode.h"
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default:
* M0110 M0120
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| -| +| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
* |---------------------------------------------------------| |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Mac |Opt| | 0| .| |
* `-----------------------------------------------' `---------------'
* M0110A
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bcksp| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------' |-----------|Ent|
* |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
[0] = KEYMAP(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,PEQL,PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
LALT,LGUI, SPC, RGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
),
};
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
};
Loading…
Cancel
Save