Diverge 3 initial commit
woo it works use lets split code Final working. Uses serial Update licenseplanck_rev6
parent
5bdc5c1190
commit
cd0c089b49
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/*
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Copyright 2017 IslandMan93
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x1257
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#define DEVICE_VER 0x0001
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#define MANUFACTURER UniKeyboard
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#define PRODUCT diverge3
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#define DESCRIPTION Split 72 key keyboard
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 8
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// SERIAL is the only supported
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#define USE_SERIAL
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
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#define DIODE_DIRECTION ROW2COL
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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#endif
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "diverge3.h"
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DIVERGE3_H
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#define DIVERGE3_H
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#include "quantum.h"
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#ifdef USE_I2C
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#include <stddef.h>
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#ifdef __AVR__
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#endif
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#endif
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// This a shortcut to help you visually see your layout.
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// The second converts the arguments into a two-dimensional array
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// Used to create a keymap using only KC_ prefixed keys
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#define KC_KEYMAP( \
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L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
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L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
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L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
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L30, L31, L32, L33, L34, L35, L36, R30, R31, R32, R33, R34, R35, R36, \
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L40, L41, L42, L43, L44, LT0, LT1, LT2, RT2, RT1, RT0, R40, R41, R42, R43, R44 \
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) \
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{ \
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{ KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L06, KC_NO }, \
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{ KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L16, KC_NO }, \
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{ KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L26, KC_NO }, \
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{ KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L36, KC_NO }, \
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{ KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##LT0, KC_##LT1, KC_##LT2 }, \
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{ KC_##R06, KC_##R05, KC_##R04, KC_##R03, KC_##R02, KC_##R01, KC_##R00, KC_NO }, \
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{ KC_##R16, KC_##R15, KC_##R14, KC_##R13, KC_##R12, KC_##R11, KC_##R10, KC_NO }, \
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{ KC_##R26, KC_##R25, KC_##R24, KC_##R23, KC_##R22, KC_##R21, KC_##R20, KC_NO }, \
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{ KC_##R36, KC_##R35, KC_##R34, KC_##R33, KC_##R32, KC_##R31, KC_##R30, KC_NO }, \
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{ KC_##R44, KC_##R43, KC_##R42, KC_##R41, KC_##R40, KC_##RT0, KC_##RT1, KC_##RT2 } \
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}
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#endif
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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// place overrides here
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#define MASTER_RIGHT
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#define PERMISSIVE_HOLD
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#define TAPPING_TERM 150
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#endif
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/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "diverge3.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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//**************** Definitions needed for quad function to work *********************//
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enum {
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SE_TAP_DANCE = 0
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};
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//Enums used to clearly convey the state of the tap dance
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
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// Add more enums here if you want for triple, quadruple, etc.
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};
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typedef struct {
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bool is_press_action;
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int state;
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} tap;
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int cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
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if (state->interrupted || state->pressed==0) return SINGLE_TAP;
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else return SINGLE_HOLD;
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}
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//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
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//with single tap. In example below, that means to send `xx` instead of `Escape`.
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else if (state->count == 2) {
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if (state->interrupted) return DOUBLE_SINGLE_TAP;
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else if (state->pressed) return DOUBLE_HOLD;
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else return DOUBLE_TAP;
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}
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else return 6; //magic number. At some point this method will expand to work for more presses
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}
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//**************** Definitions needed for quad function to work *********************//
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// Backspace Shift TD
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//instanalize an instance of 'tap' for the 'x' tap dance.
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static tap se_tap_state = {
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.is_press_action = true,
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.state = 0
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};
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void se_finished (qk_tap_dance_state_t *state, void *user_data) {
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se_tap_state.state = cur_dance(state);
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switch (se_tap_state.state) {
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case SINGLE_TAP: register_code(KC_SPC); break;
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case SINGLE_HOLD: register_code(KC_ENT); break;
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default: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC);
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//Last case is for fast typing. Assuming your key is `f`:
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//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
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//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
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}
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}
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void se_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (se_tap_state.state) {
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case SINGLE_TAP: unregister_code(KC_SPC); break;
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case SINGLE_HOLD: unregister_code(KC_ENT); break;
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default: unregister_code(KC_SPC);
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}
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se_tap_state.state = 0;
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[SE_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, se_finished, se_reset)
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};
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// KEYMAP
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extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _LOWER 1
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enum custom_keycodes {
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PAREN_MACRO = SAFE_RANGE,
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ARROW_MACRO,
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PSELF_MACRO
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};
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// Make layer undefined do nothing
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#define KC_ KC_TRNS
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// Macros
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#define KC_PMAC PAREN_MACRO
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#define KC_AMAC ARROW_MACRO
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// Holds for layer
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#define KC_DEL1 LT(_LOWER, KC_DEL)
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#define KC_TAB1 LT(_LOWER, KC_TAB)
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// Space on tap, enter on hold.
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#define KC_SPNT TD(SE_TAP_DANCE)
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#define KC_BSHT SFT_T(KC_BSPC)
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// Jumps the cursor a word right or left
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#define KC_WRDRT LCTL(KC_RIGHT)
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#define KC_WRDLT LCTL(KC_LEFT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = KC_KEYMAP(
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//,----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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ESC, 1 , 2 , 3 , 4 , 5 ,MUTE, MPLY, 6 , 7 , 8 , 9 , 0 ,PSCR,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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GRV, Q , W , E , R , T ,VOLD, VOLU, Y , U , I , O , P ,CAPS,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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TAB, A , S , D , F , G ,PGDN, PGUP, H , J , K , L ,SCLN,BSLS,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
|
||||
LSFT, Z , X , C , V , B ,WRDLT, WRDRT, N , M ,COMM,DOT ,SLSH,QUOT,
|
||||
//|----+----+----+----+----+----+----+----|||----+----+----+----+----+----+----+----|
|
||||
LCTL,LGUI, APP,LALT,HOME,SPNT,DEL1,BSHT , ENT ,TAB1,BSHT,END ,DOWN, UP ,LEFT,RIGHT
|
||||
),
|
||||
|
||||
[_LOWER] = KC_KEYMAP(
|
||||
//,----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
|
||||
, F1 , F2 , F3 , F4 , F5 ,F11 , F12, F6 , F7 , F8 , F9 , , ,
|
||||
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
|
||||
TILD,EXLM, AT ,HASH,DLR ,PERC, , ,CIRC,AMPR,ASTR, , , ,
|
||||
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
|
||||
, ,LBRC,LPRN,UNDS,LCBR, , ,RCBR, EQL,RPRN,RBRC,COLN, ,
|
||||
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
|
||||
, , ,PMAC,MINS,AMAC, , , ,PLUS, , , , ,
|
||||
//|----+----+----+----+----+----+----+----|||----+----+----+----+----+----+----+----|
|
||||
, , , , , , , , , , , , , , ,
|
||||
)
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
switch(keycode) {
|
||||
case PAREN_MACRO:
|
||||
SEND_STRING("()");
|
||||
return false; break;
|
||||
case ARROW_MACRO:
|
||||
SEND_STRING("->");
|
||||
return false; break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
@ -0,0 +1,6 @@
|
||||
# The default keymap for diverge3
|
||||
|
||||
Just a keymap that I use for programming.
|
||||
|
||||
The focus is to have the thumbs do all the work for spacing/backspacing, shifting, and symbols.
|
||||
Also there is some duplicated functionality on the left hand for when editing with a mouse.
|
@ -0,0 +1 @@
|
||||
TAP_DANCE_ENABLE = yes
|
@ -0,0 +1,16 @@
|
||||
# diverge3
|
||||
|
||||
A split 5x7 keyboard with 3 thumb keys. Made by [Unikeyboard](https://unikeyboard.io).
|
||||
|
||||
Keyboard Maintainer: [IslandMan93](https://github.com/islandman93)
|
||||
Hardware Supported: Pro Micro
|
||||
Hardware Availability: [Diverge 3](https://unikeyboard.io/product/diverge/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make diverge3:default
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
|
||||
# Reflashing Animus
|
||||
Reflashing the stock firmware is pretty easy. Just follow the same steps in the [original guide](https://imgur.com/a/8UapN). You will have to manually reset the Pro Micro (by shorting the GND and RST) during the upload step. Then reapply your keymap through Arbites.
|
@ -0,0 +1,73 @@
|
||||
SRC += ../lets_split/matrix.c \
|
||||
../lets_split/serial.c \
|
||||
../lets_split/split_util.c
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1286
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
CUSTOM_MATRIX = yes
|
Loading…
Reference in New Issue