Minor updates to planck/keymaps/dshields

* tweaks to tap dance keys
* tidy up code
* save a few bytes
example_keyboards
Daniel Shields 8 years ago
parent 49cfdb544d
commit cc158d90ae

@ -37,6 +37,7 @@
#define TD_DOT TD(TDK_DOT) #define TD_DOT TD(TDK_DOT)
#define TD_SLSH TD(TDK_SLSH) #define TD_SLSH TD(TDK_SLSH)
// macros
#define ACTION_TAP_DANCE_FN_KEYCODE(user_fn, kc) { \ #define ACTION_TAP_DANCE_FN_KEYCODE(user_fn, kc) { \
.fn = { NULL, user_fn, NULL }, \ .fn = { NULL, user_fn, NULL }, \
.user_data = (void *)&((qk_tap_dance_pair_t) { kc, 0 }) \ .user_data = (void *)&((qk_tap_dance_pair_t) { kc, 0 }) \
@ -47,6 +48,7 @@
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }) \ .user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }) \
} }
#define TAP(keycode) register_code16(keycode); unregister_code16(keycode)
#endif #endif

@ -81,12 +81,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{BL_TOGG, BL_STEP, _______, _______, _______, DM_STRT, DM_STOP, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3}, {BL_TOGG, BL_STEP, _______, _______, _______, DM_STRT, DM_STOP, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R} {_______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R}
}, },
};
void tap(uint16_t keycode) {
register_code16(keycode);
unregister_code16(keycode);
}; };
void tap_dance_triple(qk_tap_dance_state_t *state, void *user_data) { void tap_dance_triple(qk_tap_dance_state_t *state, void *user_data) {
@ -96,25 +90,22 @@ void tap_dance_triple(qk_tap_dance_state_t *state, void *user_data) {
switch(state->count) { switch(state->count) {
case 2: case 2:
register_code(KC_LSFT); register_code(KC_LSFT);
tap(keycode); TAP(keycode);
unregister_code(KC_LSFT); unregister_code(KC_LSFT);
break; break;
case 3: case 3: // fall through
if (pair->kc2) { if (pair->kc2) {
keycode = pair->kc2; keycode = pair->kc2;
} }
tap(keycode); TAP(keycode);
tap(keycode);
break;
default: default:
tap(keycode); TAP(keycode);
break;
} }
} }
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[TDK_SCLN] = ACTION_TAP_DANCE_FN_KEYCODE2(tap_dance_triple, KC_SCLN, KC_COLN), [TDK_SCLN] = ACTION_TAP_DANCE_FN_KEYCODE2(tap_dance_triple, KC_SCLN, KC_COLN),
[TDK_COMM] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_COMM), [TDK_COMM] = ACTION_TAP_DANCE_FN_KEYCODE2(tap_dance_triple, KC_COMM, KC_LABK),
[TDK_DOT] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_DOT), [TDK_DOT] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_DOT),
[TDK_SLSH] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_SLSH) [TDK_SLSH] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_SLSH)
}; };
@ -126,6 +117,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true; return true;
} }
void matrix_init_user(void) {
}

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