Add oneshot modifier action.

example_keyboards
tmk 12 years ago
parent 66d5dd2842
commit bfd7fe5862

@ -97,6 +97,40 @@ static void waiting_buffer_process(void)
{ {
} }
/* Oneshot modifier
*
* Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
* Solution: Oneshot modifier have its effect on only one key coming next.
* Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
*
* Hold: works as normal modifier.
* Tap: one shot modifier.
* 2 Tap: cancel one shot modifier.
* 5-Tap: toggles enable/disable oneshot feature.
*/
static struct {
uint8_t mods;
uint8_t time;
bool ready;
bool disabled;
} oneshot_state;
static void oneshot_start(uint8_t mods, uint16_t time)
{
oneshot_state.mods = mods;
oneshot_state.time = time;
oneshot_state.ready = true;
}
static void oneshot_cancel(void)
{
oneshot_state.mods = 0;
oneshot_state.time = 0;
oneshot_state.ready = false;
}
static void oneshot_toggle(void)
{
oneshot_state.disabled = !oneshot_state.disabled;
}
/* /*
* Rule to judge tap: * Rule to judge tap:
@ -271,83 +305,102 @@ static void process(keyrecord_t *record)
switch (action.kind.id) { switch (action.kind.id) {
/* Key and Mods */ /* Key and Mods */
case ACT_LMODS: case ACT_LMODS:
// |pressed |released
// --------------+---------------------------------+------------
// key |down(key) |up(key)
// mods |add(mods) |del(mods)
// key with mods |add(mods), down(key), unset(mods)|up(key)
if (event.pressed) {
uint8_t tmp_mods = host_get_mods();
if (action.key.mods) {
host_add_mods(action.key.mods);
host_send_keyboard_report();
}
register_code(action.key.code);
if (action.key.mods && action.key.code) {
host_set_mods(tmp_mods);
host_send_keyboard_report();
}
} else {
if (action.key.mods && !action.key.code) {
host_del_mods(action.key.mods);
host_send_keyboard_report();
}
unregister_code(action.key.code);
}
break;
case ACT_RMODS: case ACT_RMODS:
// |pressed |released {
// --------------+---------------------------------+------------ uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
// key |down(key) |up(key) action.key.mods<<4;
// mods |add(mods) |del(mods) if (event.pressed) {
// key with mods |add(mods), down(key), unset(mods)|up(key) uint8_t tmp_mods = host_get_mods();
if (event.pressed) { if (mods) {
uint8_t tmp_mods = host_get_mods(); host_add_mods(mods);
if (action.key.mods) { host_send_keyboard_report();
host_add_mods(action.key.mods<<4); }
host_send_keyboard_report(); register_code(action.key.code);
} if (mods && action.key.code) {
register_code(action.key.code); host_set_mods(tmp_mods);
if (action.key.mods && action.key.code) { host_send_keyboard_report();
host_set_mods(tmp_mods); }
host_send_keyboard_report(); } else {
} if (mods && !action.key.code) {
} else { host_del_mods(mods);
if (action.key.mods && !action.key.code) { host_send_keyboard_report();
host_del_mods(action.key.mods<<4); }
host_send_keyboard_report(); unregister_code(action.key.code);
} }
unregister_code(action.key.code);
} }
break; break;
case ACT_LMODS_TAP: case ACT_LMODS_TAP:
case ACT_RMODS_TAP: case ACT_RMODS_TAP:
{ {
uint8_t tmp_mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4; action.key.mods<<4;
if (event.pressed) { switch (action.layer.code) {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) { case 0x00:
if (waiting_buffer_has_anykey_pressed()) { // Oneshot modifier
debug("MODS_TAP: Tap: Cancel: add_mods\n"); if (event.pressed) {
// ad hoc: set 0 to cancel tap if (tap_count == 0) {
record->tap_count = 0; debug("MODS_TAP: Oneshot: add_mods\n");
add_mods(tmp_mods); add_mods(mods);
}
else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: start\n");
oneshot_start(mods, event.time);
}
else if (tap_count == 5) {
debug("MODS_TAP: Oneshot: toggle\n");
oneshot_toggle();
}
else {
debug("MODS_TAP: Oneshot: cancel&add_mods\n");
// double tap cancels oneshot and works as normal modifier.
oneshot_cancel();
add_mods(mods);
}
} else { } else {
debug("MODS_TAP: Tap: register_code\n"); if (tap_count == 0) {
register_code(action.key.code); debug("MODS_TAP: Oneshot: cancel/del_mods\n");
// cancel oneshot by holding.
oneshot_cancel();
del_mods(mods);
}
else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: del_mods\n");
// retain Oneshot
del_mods(mods);
}
else {
debug("MODS_TAP: Oneshot: del_mods\n");
// cancel Mods
del_mods(mods);
}
} }
} else { break;
debug("MODS_TAP: No tap: add_mods\n"); default:
add_mods(tmp_mods); if (event.pressed) {
} if (tap_count > 0) {
} else { if (waiting_buffer_has_anykey_pressed()) {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) { debug("MODS_TAP: Tap: Cancel: add_mods\n");
debug("MODS_TAP: Tap: unregister_code\n"); // ad hoc: set 0 to cancel tap
unregister_code(action.key.code); record->tap_count = 0;
} else { add_mods(mods);
debug("MODS_TAP: No tap: add_mods\n"); } else {
del_mods(tmp_mods); debug("MODS_TAP: Tap: register_code\n");
} register_code(action.key.code);
}
} else {
debug("MODS_TAP: No tap: add_mods\n");
add_mods(mods);
}
} else {
if (tap_count > 0) {
debug("MODS_TAP: Tap: unregister_code\n");
unregister_code(action.key.code);
} else {
debug("MODS_TAP: No tap: add_mods\n");
del_mods(mods);
}
}
break;
} }
} }
break; break;
@ -579,7 +632,17 @@ void register_code(uint8_t code)
} }
else if IS_KEY(code) { else if IS_KEY(code) {
// TODO: should push command_proc out of this block? // TODO: should push command_proc out of this block?
if (!command_proc(code)) { if (command_proc(code)) return;
if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
uint8_t tmp_mods = host_get_mods();
host_add_mods(oneshot_state.mods);
host_add_key(code);
host_send_keyboard_report();
host_set_mods(tmp_mods);
oneshot_state.ready = false;
} else {
host_add_key(code); host_add_key(code);
host_send_keyboard_report(); host_send_keyboard_report();
} }

@ -3,10 +3,79 @@
#include "keyboard.h" #include "keyboard.h"
/* Action struct.
*
* In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
* AVR looks like a little endian in avr-gcc.
*
* TODO: not portable across compiler/endianness?
* Byte order and bit order of 0x1234:
* Big endian: 15 ... 8 7 ... 210
* | 0x12 | 0x34 |
* 0001 0010 0011 0100
* Little endian: 012 ... 7 8 ... 15
* | 0x34 | 0x12 |
* 0010 1100 0100 1000
*/
typedef union {
uint16_t code;
struct action_kind {
uint16_t param :12;
uint16_t id :4;
} kind;
struct action_key {
uint16_t code :8;
uint16_t mods :4;
uint16_t kind :4;
} key;
struct action_layer {
uint16_t code :8;
uint16_t opt :4;
uint16_t kind :4;
} layer;
struct action_usage {
uint16_t code :10;
uint16_t page :2;
uint16_t kind :4;
} usage;
struct action_command {
uint16_t id :8;
uint16_t option :4;
uint16_t kind :4;
} command;
struct action_function {
uint8_t id :8;
uint8_t opt :4;
uint8_t kind :4;
} func;
} action_t;
/* Action record. For internal use. */
typedef struct {
keyevent_t event;
uint8_t tap_count;
} keyrecord_t;
/* Tap count: Tap is comprised of press and release within TAP_TERM.
* 0 means no tap.
* >1 means tap.
*/
extern uint8_t tap_count; extern uint8_t tap_count;
/* current tap key event */
extern keyevent_t tapping_event; extern keyevent_t tapping_event;
/* action function */
typedef void (*action_func_t)(keyevent_t event, uint8_t opt);
// TODO: legacy keymap support
void action_exec(keyevent_t event);
void action_call_function(keyevent_t event, uint8_t id);
/* /*
* Utilities for actions. * Utilities for actions.
*/ */
@ -25,33 +94,36 @@ bool is_tap_key(key_t key);
/* /*
Action codes * Action codes
16bit code: action_kind(4bit) + action_parameter(12bit) * ============
* 16bit code: action_kind(4bit) + action_parameter(12bit)
*
Keyboard Keys Keyboard Keys
------------- -------------
ACT_LMODS(0000): ACT_LMODS(0000):
0000|0000|000000|00 No action 0000|0000|000000|00 No action
0000|mods|000000|00 Left mods Momentary
0000|mods|000000|01 Left mods OneShot
0000|mods|000000|10 (reserved)
0000|mods|000000|11 (reserved)
0000|0000| keycode Key 0000|0000| keycode Key
0010|mods|000000|00 Left mods Momentary
0000|mods| keycode Key+Left mods 0000|mods| keycode Key+Left mods
ACT_RMODS(0001): ACT_RMODS(0001):
0001|0000|000000|00 No action 0001|0000|000000|00 No action
0001|0000| keycode Key(no used)
0001|mods|000000|00 Right mods Momentary 0001|mods|000000|00 Right mods Momentary
0001|mods|000000|01 Right mods OneShot
0001|mods|000000|10 (reserved)
0001|mods|000000|11 (reserved)
0001|0000| keycode Key
0001|mods| keycode Key+Right mods 0001|mods| keycode Key+Right mods
ACT_LMODS_TAP(0010): ACT_LMODS_TAP(0010):
0010|mods|000000|00 Left mods OneShot
0010|mods|000000|01 (reserved)
0010|mods|000000|10 (reserved)
0010|mods|000000|11 (reserved)
0010|mods| keycode Left mods+tap Key 0010|mods| keycode Left mods+tap Key
ACT_RMODS_TAP(0011): ACT_RMODS_TAP(0011):
0011|mods|000000|00 Right mods OneShot
0011|mods|000000|01 (reserved)
0011|mods|000000|10 (reserved)
0011|mods|000000|11 (reserved)
0011|mods| keycode Right mods+tap Key 0011|mods| keycode Right mods+tap Key
@ -108,24 +180,22 @@ Extensions(11XX)
NOTE: NOT FIXED NOTE: NOT FIXED
ACT_MACRO(1100): ACT_MACRO(1100):
1100|opt | id(8) Macro play 1100|opt | id(8) Macro play?
1100|1111| id(8) Macro record 1100|1111| id(8) Macro record?
ACT_COMMAND(1110): ACT_COMMAND(1110):
1110|opt | id(8) Built-in Command exec 1110|opt | id(8) Built-in Command exec
ACT_FUNCTION(1111): ACT_FUNCTION(1111):
1111| address(12) Function 1111| address(12) Function?
1111|opt | id(8) Function 1111|opt | id(8) Function?
Macro record(dynamicly)
Macro play(dynamicly) TODO: modifier + function by tap?
TODO: modifier + [tap key /w mod]
: layerkey + [tap key /w mod]
for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0] for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052 http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
*/ */
enum action_id { enum action_kind_id {
ACT_LMODS = 0b0000, ACT_LMODS = 0b0000,
ACT_RMODS = 0b0001, ACT_RMODS = 0b0001,
ACT_LMODS_TAP = 0b0010, ACT_LMODS_TAP = 0b0010,
@ -144,74 +214,11 @@ enum action_id {
ACT_FUNCTION = 0b1111 ACT_FUNCTION = 0b1111
}; };
// TODO: not portable across compiler/endianness? enum acion_param {
/* ONE_SHOT = 0x00,
In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15).
AVR looks like a little endian in avr-gcc.
Byte order and bit order of 0x1234:
Big endian: 15 ... 8 7 ... 210
| 0x12 | 0x34 |
0001 0010 0011 0100
Little endian: 012 ... 7 8 ... 15
| 0x34 | 0x12 |
0010 1100 0100 1000
*/
typedef union {
uint16_t code;
struct action_kind {
uint16_t param :12;
uint16_t id :4;
} kind;
struct action_key {
uint16_t code :8;
uint16_t mods :4;
uint16_t kind :4;
} key;
struct action_layer {
uint16_t code :8;
uint16_t opt :4;
uint16_t kind :4;
} layer;
struct action_usage {
uint16_t code :10;
uint16_t page :2;
uint16_t kind :4;
} usage;
struct action_command {
uint16_t id :8;
uint16_t option :4;
uint16_t kind :4;
} command;
struct action_function {
uint8_t id :8;
uint8_t opt :4;
uint8_t kind :4;
} func;
} action_t;
enum stroke_cmd {
STROKE_DOWN,
STROKE_UP,
STROKE_ALLUP, /* release all keys in reverse order */
}; };
typedef struct {
keyevent_t event;
uint8_t tap_count;
} keyrecord_t;
/* action function */
typedef void (*action_func_t)(keyevent_t event, uint8_t opt);
// TODO: legacy keymap support
void action_exec(keyevent_t event);
void action_call_function(keyevent_t event, uint8_t id);
// TODO: proper names
/* action_t utility */ /* action_t utility */
#define ACTION_NO 0 #define ACTION_NO 0
#define ACTION(kind, param) ((kind)<<12 | (param)) #define ACTION(kind, param) ((kind)<<12 | (param))
@ -221,16 +228,12 @@ void action_call_function(keyevent_t event, uint8_t id);
#define ACTION_KEY(key) ACTION(ACT_LMODS, key) #define ACTION_KEY(key) ACTION(ACT_LMODS, key)
#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00) #define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key)) #define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x01)
#define ACTION_LMODS_SWITCH(mods, tap) ACTION(ACT_LMODS, (mods)<<8 | 0xF0 | (tap))
#define ACTION_LMODS_TOGGLE(mods, tap) ACTION(ACT_LMODS, (mods)<<8 | 0xF1 | (tap))
#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00) #define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key)) #define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x01)
#define ACTION_RMODS_SWITCH(mods, tap) ACTION(ACT_RMODS, (mods)<<8 | 0xF0 | (tap))
#define ACTION_RMODS_TOGGLE(mods, tap) ACTION(ACT_RMODS, (mods)<<8 | 0xF1 | (tap))
/* Mods + Tap key */ /* Mods + Tap key */
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | (key)) #define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | (key))
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | ONE_SHOT)
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | (key)) #define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | (key))
/* Layer Switch */ /* Layer Switch */
@ -268,15 +271,4 @@ void action_call_function(keyevent_t event, uint8_t id);
/* Function */ /* Function */
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id) #define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
/* helpers for readability */
#define LAYER(layer) (layer)
#define TAP(tap) (tap)
#define DOUBLE_TAP 2
#define TRIPLE_TAP 3
#define QUADRUPLE_TAP 4
#define QUINTUPLE_TAP 5
#define DOWN(key) (key)
#define UP(key) STROKE_UP, (key)
#endif /* ACTION_H */ #endif /* ACTION_H */

@ -61,6 +61,8 @@ static const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5 ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
ACTION_LMODS_TAP(MOD_BIT(KC_LCTL), KC_BSPC), // Fn6 ACTION_LMODS_TAP(MOD_BIT(KC_LCTL), KC_BSPC), // Fn6
ACTION_RMODS_TAP(MOD_BIT(KC_RCTL), KC_ENT), // Fn7 ACTION_RMODS_TAP(MOD_BIT(KC_RCTL), KC_ENT), // Fn7
ACTION_LMODS_TAP(MOD_BIT(KC_LSFT), ONE_SHOT), // Fn8
}; };
@ -81,7 +83,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \ FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \ FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
LGUI,LALT, FN5, RALT,FN4), LGUI,LALT, FN5, RALT,FN4),
/* Layer 1: HHKB mode (HHKB Fn) /* Layer 1: HHKB mode (HHKB Fn)
@ -205,8 +207,12 @@ action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
action.code = ACTION_RMODS(MOD_BIT(key)>>4); action.code = ACTION_RMODS(MOD_BIT(key)>>4);
break; break;
*/ */
case KC_FN0 ... KC_FN7: case KC_FN0 ... FN_MAX:
action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]); if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
} else {
action.code = ACTION_NO;
}
break; break;
case KC_NO ... KC_UNDEFINED: case KC_NO ... KC_UNDEFINED:
default: default:

Loading…
Cancel
Save