Merge pull request #31 from Wraul/update_phantom

More updates to Phantom
example_keyboards
tmk 12 years ago
commit b9f558b3d8

@ -30,47 +30,89 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "debug.h"
#include "keymap.h"
// Convert physical keyboard layout to matrix array.
// This is a macro to define keymap easily in keyboard layout form.
// Use this for 7bit layout.
#define KEYMAP( \
K5A, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, \
K5B, K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4N, K4O, K4P, K4Q, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3O, K3P, K3Q, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, K2O, K2P, K2Q, \
K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1O, K1P, K1Q, \
K0A, K0B, K0C, K0H, K0K, K0L, K0M, K0N, K0O, K0P, K0Q \
K5A, K5B, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, K2P, K2Q, K2R, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, K1N, K1P, K1Q, K1R, \
K0A, K0B, K0C, K0D, K0F, K0G, K0H, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
) { \
/* A B C D E F G H I J K L M N O P Q */ \
/* 0 */ { KC_##K0A, KC_##K0B, KC_##K0C, KC_NO , KC_NO , KC_NO , KC_NO , KC_##K0H, KC_NO , KC_NO , KC_##K0K, KC_##K0L, KC_##K0M, KC_##K0N, KC_##K0O, KC_##K0P, KC_##K0Q}, \
/* 1 */ { KC_##K1A, KC_NO , KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F, KC_##K1G, KC_##K1H, KC_##K1I, KC_##K1J, KC_##K1K, KC_##K1L, KC_NO , KC_##K1N, KC_##K1O, KC_##K1P, KC_##K1Q}, \
/* 2 */ { KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F, KC_##K2G, KC_##K2H, KC_##K2I, KC_##K2J, KC_##K2K, KC_##K2L, KC_NO , KC_##K2N, KC_##K2O, KC_##K2P, KC_##K2Q}, \
/* 3 */ { KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F, KC_##K3G, KC_##K3H, KC_##K3I, KC_##K3J, KC_##K3K, KC_##K3L, KC_##K3M, KC_##K3N, KC_##K3O, KC_##K3P, KC_##K3Q}, \
/* 4 */ { KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F, KC_##K4G, KC_##K4H, KC_##K4I, KC_##K4J, KC_##K4K, KC_##K4L, KC_NO , KC_##K4N, KC_##K4O, KC_##K4P, KC_##K4Q}, \
/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q}, \
/* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 */ \
/* 0 */ { KC_##K0A, KC_##K0B, KC_##K0C, KC_##K5B, KC_##K0D, KC_##K0F, KC_##K5G, KC_##K0G, KC_##K0H, KC_NO, KC_##K0K, KC_##K0L, KC_##K0M, KC_##K0N, KC_##K0P, KC_##K0Q, KC_##K0R}, \
/* 1 */ { KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F, KC_##K1G, KC_##K1H, KC_##K1I, KC_##K1J, KC_##K1K, KC_##K1L, KC_##K1M, KC_##K1N, KC_##K1P, KC_##K1Q, KC_##K1R}, \
/* 2 */ { KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F, KC_##K2G, KC_##K2H, KC_##K2I, KC_##K2J, KC_##K2K, KC_##K2L, KC_##K2M, KC_##K2N, KC_##K2P, KC_##K2Q, KC_##K2R}, \
/* 3 */ { KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F, KC_##K3G, KC_##K3H, KC_##K3I, KC_##K3J, KC_##K3K, KC_##K3L, KC_##K3M, KC_##K3N, KC_##K3P, KC_##K3Q, KC_##K3R}, \
/* 4 */ { KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F, KC_##K4G, KC_##K4H, KC_##K4I, KC_##K4J, KC_##K4K, KC_##K4L, KC_##K4M, KC_##K4N, KC_##K4O, KC_##K4P, KC_##K4Q, KC_##K4R}, \
/* 5 */ { KC_##K5A, KC_##K4A, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q, KC_##K5R} \
}
/*
* Phantom keyboard layout with winkeys and 7bit style editing block. I am
* Not in the mood to implement full 7-bit keymap.
*
*
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------.
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
* |-----------------------------------------------------------| |-----------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
* |-----------------------------------------------------------| |---|---|---|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
* |-----------------------------------------------------------| |---|---|---|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |???|Up |???|
* |-----------------------------------------------------------| |-----------|
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
* `-----------------------------------------------------------' `-----------'
*/
#define KEYMAP_ANSI( \
K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, \
K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1Q, \
K0A, K0B, K0C, K0G, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
) KEYMAP( \
K5A, NO, K5C, K5D, K5E, K5F, NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, NO, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, NO, K2N, NO, NO, NO, \
K1A, NO, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, NO, K1N, NO, K1Q, NO, \
K0A, K0B, K0C, NO, NO, K0G, NO, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
)
#define KEYMAP_ANSI_150( \
K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, \
K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1Q, \
K0A, K0B, K0C, K0G, K0L, K0M, K0N, K0P, K0Q, K0R \
) KEYMAP( \
K5A, NO, K5C, K5D, K5E, K5F, NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, NO, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, NO, K2N, NO, NO, NO, \
K1A, NO, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, NO, K1N, NO, K1Q, NO, \
K0A, K0B, K0C, NO, NO, K0G, NO, NO, K0L, K0M, K0N, K0P, K0Q, K0R \
)
#define KEYMAP_ISO( \
K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1Q, \
K0A, K0B, K0C, K0G, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
) KEYMAP( \
K5A, NO, K5C, K5D, K5E, K5F, NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, NO, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, NO, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, NO, NO, NO, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, NO, K1N, NO, K1Q, NO, \
K0A, K0B, K0C, NO, NO, K0G, NO, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
)
#define KEYMAP_ISO_150( \
K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1Q, \
K0A, K0B, K0C, K0G, K0L, K0M, K0N, K0P, K0Q, K0R \
) KEYMAP( \
K5A, NO, K5C, K5D, K5E, K5F, NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, NO, K4O, K4P, K4Q, K4R, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, NO, K3P, K3Q, K3R, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, NO, NO, NO, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, NO, K1N, NO, K1Q, NO, \
K0A, K0B, K0C, NO, NO, K0G, NO, NO, K0L, K0M, K0N, K0P, K0Q, K0R \
)
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
@ -84,22 +126,22 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
* |-----------------------------------------------------------| |-----------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
* |-----------------------------------------------------------| |---|---|---|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
* |-----------------------------------------------------------| |---|---|---|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |???|Up |???|
* |-----------------------------------------------------------| |-----------|
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
* |-----------------------------------------------------------| '-----------'
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------| ,---.
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
* |-----------------------------------------------------------| ,-----------.
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
* `-----------------------------------------------------------' `-----------'
*/
KEYMAP(\
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, \
KEYMAP_ANSI(\
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, \
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, 0, 0, 0, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, 0, UP, 0, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT),
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT),
/* Overlay 1
*
@ -110,22 +152,22 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | |Mut|V- |V+ | | | | | |
* |-----------------------------------------------------------| |-----------|
* | | | | | | | | | |MSt|Ply|Prv|Nxt|Media| | | | |
* |-----------------------------------------------------------| |-----------|
* | | | | | | | | | | | | | | |???|???|???|
* |-----------------------------------------------------------| |-----------|
* | | | |Clc| | | | | | | |Caps | |???| |???|
* |-----------------------------------------------------------| |-----------|
* |-----------------------------------------------------------| '-----------'
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------| ,---.
* | | | |Clc| | | | | | | |Caps | | |
* |-----------------------------------------------------------| ,-----------.
* | | | | | | | | | | | | |
* `-----------------------------------------------------------' `-----------'
*/
KEYMAP(\
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,SLEP, \
KEYMAP_ANSI(\
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,SLEP, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,TRNS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS),
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
/*

@ -27,91 +27,10 @@ static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#define _DDRA (uint8_t *const)&DDRA
#define _DDRB (uint8_t *const)&DDRB
#define _DDRC (uint8_t *const)&DDRC
#define _DDRD (uint8_t *const)&DDRD
#define _DDRE (uint8_t *const)&DDRE
#define _DDRF (uint8_t *const)&DDRF
#define _PINA (uint8_t *const)&PINA
#define _PINB (uint8_t *const)&PINB
#define _PINC (uint8_t *const)&PINC
#define _PIND (uint8_t *const)&PIND
#define _PINE (uint8_t *const)&PINE
#define _PINF (uint8_t *const)&PINF
#define _PORTA (uint8_t *const)&PORTA
#define _PORTB (uint8_t *const)&PORTB
#define _PORTC (uint8_t *const)&PORTC
#define _PORTD (uint8_t *const)&PORTD
#define _PORTE (uint8_t *const)&PORTE
#define _PORTF (uint8_t *const)&PORTF
#define _BIT0 0x01
#define _BIT1 0x02
#define _BIT2 0x04
#define _BIT3 0x08
#define _BIT4 0x10
#define _BIT5 0x20
#define _BIT6 0x40
#define _BIT7 0x80
/* Specifies the ports and pin numbers for the rows */
static
uint8_t *const row_ddr[MATRIX_ROWS] = {_DDRB, _DDRB, _DDRB, _DDRB, _DDRB, _DDRB};
static
uint8_t *const row_port[MATRIX_ROWS] = {_PORTB, _PORTB, _PORTB, _PORTB, _PORTB, _PORTB};
static
uint8_t *const row_pin[MATRIX_ROWS] = {_PINB, _PINB, _PINB, _PINB, _PINB, _PINB};
static
const uint8_t row_bit[MATRIX_ROWS] = { _BIT0, _BIT1, _BIT2, _BIT3, _BIT4, _BIT5};
/* Specifies the ports and pin numbers for the columns */
static
uint8_t *const col_ddr[MATRIX_COLS] = { _DDRD, _DDRC, _DDRC, _DDRD, _DDRD, _DDRE,
_DDRF, _DDRF, _DDRF, _DDRF, _DDRF, _DDRF,
_DDRD, _DDRD, _DDRD, _DDRD, _DDRD};
static
uint8_t *const col_port[MATRIX_COLS] = {_PORTD, _PORTC, _PORTC, _PORTD, _PORTD, _PORTE,
_PORTF, _PORTF, _PORTF, _PORTF, _PORTF, _PORTF,
_PORTD, _PORTD, _PORTD, _PORTD, _PORTD};
static
const uint8_t col_bit[MATRIX_COLS] = { _BIT5, _BIT7, _BIT6, _BIT4, _BIT0, _BIT6,
_BIT0, _BIT1, _BIT4, _BIT5, _BIT6, _BIT7,
_BIT7, _BIT6, _BIT1, _BIT2, _BIT3};
static
inline void pull_column(int col) {
*col_port[col] &= ~col_bit[col];
}
static
inline void release_column(int col) {
*col_port[col] |= col_bit[col];
}
/* PORTB is set as input with pull-up resistors
PORTC,D,E,F are set to high output */
static
void setup_io_pins(void) {
uint8_t row, col;
for(row = 0; row < MATRIX_ROWS; row++) {
*row_ddr[row] &= ~row_bit[row];
*row_port[row] |= row_bit[row];
}
for(col = 0; col < MATRIX_COLS; col++) {
*col_ddr[col] |= col_bit[col];
*col_port[col] |= col_bit[col];
}
}
static uint8_t read_rows(void);
static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
/* LEDs are on output compare pins OC1B OC1C
This activates fast PWM mode on them.
@ -123,22 +42,22 @@ void setup_io_pins(void) {
reaches the value in the output compare register,
and are turned on when it reaches TOP (=256). */
static
void setup_leds(void) {
TCCR1A |= // Timer control register 1A
(1<<WGM10) | // Fast PWM 8-bit
(1<<COM1B1)| // Clear OC1B on match, set at TOP
(1<<COM1C1); // Clear OC1C on match, set at TOP
TCCR1B |= // Timer control register 1B
(1<<WGM12) | // Fast PWM 8-bit
(1<<CS12); // Prescaler 256
OCR1B = 250; // Output compare register 1B
OCR1C = 250; // Output compare register 1C
// LEDs: LED_A -> PORTB6, LED_B -> PORTB7
DDRB &= 0x3F;
PORTB &= 0x3F;
void setup_leds(void)
{
TCCR1A |= // Timer control register 1A
(1<<WGM10) | // Fast PWM 8-bit
(1<<COM1B1)| // Clear OC1B on match, set at TOP
(1<<COM1C1); // Clear OC1C on match, set at TOP
TCCR1B |= // Timer control register 1B
(1<<WGM12) | // Fast PWM 8-bit
(1<<CS12); // Prescaler 256
OCR1B = 250; // Output compare register 1B
OCR1C = 250; // Output compare register 1C
// LEDs: LED_A -> PORTB6, LED_B -> PORTB7
DDRB &= 0x3F;
PORTB &= 0x3F;
}
inline
uint8_t matrix_rows(void)
{
@ -158,11 +77,12 @@ void matrix_init(void)
MCUCR |= (1<<JTD);
// initialize row and col
setup_io_pins();
unselect_cols();
init_rows();
setup_leds();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
@ -171,11 +91,12 @@ void matrix_init(void)
uint8_t matrix_scan(void)
{
for (uint8_t col = 0; col < MATRIX_COLS; col++) { // 0-16
pull_column(col); // output hi on theline
select_col(col);
_delay_us(3); // without this wait it won't read stable value.
uint8_t rows = read_rows();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) { // 0-5
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
bool curr_bit = !(*row_pin[row] & row_bit[row]);
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
if (debouncing) {
@ -184,7 +105,7 @@ uint8_t matrix_scan(void)
debouncing = DEBOUNCE;
}
}
release_column(col);
unselect_cols();
}
if (debouncing) {
@ -202,7 +123,7 @@ uint8_t matrix_scan(void)
bool matrix_is_modified(void)
{
// NOTE: no longer used
if (debouncing) return false;
return true;
}
@ -220,10 +141,10 @@ matrix_row_t matrix_get_row(uint8_t row)
void matrix_print(void)
{
print("\nr/c 01234567\n");
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
print_bin_reverse32(matrix_get_row(row));
print("\n");
}
}
@ -232,10 +153,120 @@ uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
if (matrix_is_on(i, j))
count++;
}
count += bitpop32(matrix[i]);
}
return count;
}
/* Row pin configuration
* row: 0 1 2 3 4 5
* pin: B0 B1 B2 B3 B4 B5
*/
static void init_rows(void)
{
// Input with pull-up(DDR:0, PORT:1)
DDRB &= ~0b00111111;
PORTB |= 0b00111111;
}
static uint8_t read_rows(void)
{
return (PINB&(1<<0) ? 0 : (1<<0)) |
(PINB&(1<<1) ? 0 : (1<<1)) |
(PINB&(1<<2) ? 0 : (1<<2)) |
(PINB&(1<<3) ? 0 : (1<<3)) |
(PINB&(1<<4) ? 0 : (1<<4)) |
(PINB&(1<<5) ? 0 : (1<<5));
}
/* Column pin configuration
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
* pin: D5 C7 C6 D4 D0 E6 F0 F1 F4 F5 F6 F7 D7 D6 D1 D2 D3
*/
static void unselect_cols(void)
{
// Hi-Z(DDR:0, PORT:0) to unselect
DDRC |= 0b11000000; // PC: 7 6
PORTC |= 0b11000000;
DDRD |= 0b11111111; // PD: 7 6 5 4 3 2 1 0
PORTD |= 0b11111111;
DDRE |= 0b01000000; // PE: 6
PORTE |= 0b01000000;
DDRF |= 0b11110011; // PF: 7 6 5 4 1 0
PORTF |= 0b11110011;
}
static void select_col(uint8_t col)
{
// Output low(DDR:1, PORT:0) to select
switch (col) {
case 0:
DDRD |= (1<<5);
PORTD &= ~(1<<5);
break;
case 1:
DDRC |= (1<<7);
PORTC &= ~(1<<7);
break;
case 2:
DDRC |= (1<<6);
PORTC &= ~(1<<6);
break;
case 3:
DDRD |= (1<<4);
PORTD &= ~(1<<4);
break;
case 4:
DDRD |= (1<<0);
PORTD &= ~(1<<0);
break;
case 5:
DDRE |= (1<<6);
PORTE &= ~(1<<6);
break;
case 6:
DDRF |= (1<<0);
PORTF &= ~(1<<0);
break;
case 7:
DDRF |= (1<<1);
PORTF &= ~(1<<1);
break;
case 8:
DDRF |= (1<<4);
PORTF &= ~(1<<4);
break;
case 9:
DDRF |= (1<<5);
PORTF &= ~(1<<5);
break;
case 10:
DDRF |= (1<<6);
PORTF &= ~(1<<6);
break;
case 11:
DDRF |= (1<<7);
PORTF &= ~(1<<7);
break;
case 12:
DDRD |= (1<<7);
PORTD &= ~(1<<7);
break;
case 13:
DDRD |= (1<<6);
PORTD &= ~(1<<6);
break;
case 14:
DDRD |= (1<<1);
PORTD &= ~(1<<1);
break;
case 15:
DDRD |= (1<<2);
PORTD &= ~(1<<2);
break;
case 16:
DDRD |= (1<<3);
PORTD &= ~(1<<3);
break;
}
}

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