Added support for timing out combos if a key as been pressed for longer than COMBO_TERM

example_keyboards
Ofer Plesser 8 years ago
parent eac8fa7999
commit b6bf4e0dce

@ -1,11 +1,6 @@
#include "process_combo.h" #include "process_combo.h"
#include "print.h" #include "print.h"
// __attribute__ ((weak))
// combo_t key_combos[] = {
// };
#define SEND_KEY(key) \ #define SEND_KEY(key) \
do { \ do { \
register_code16(key); \ register_code16(key); \
@ -13,54 +8,110 @@ do { \
unregister_code16(key); \ unregister_code16(key); \
} while(0) } while(0)
#define COMBO_TIMER_ELAPSED -1
#if COMBO_TERM
#define IS_COMBO_KEY_HELD(combo) (COMBO_TIMER_ELAPSED == combo->timer ? false : true)
#define RESET_COMBO_TIMER_AND_KEY(combo) combo->timer = 0; combo->key = 0
#else
#define IS_COMBO_KEY_HELD(combo) (true)
#define RESET_COMBO_TIMER_AND_KEY(combo) do {} while (0)
#endif
__attribute__ ((weak))
combo_t key_combos[COMBO_COUNT] = {
};
static inline void reset_combo(combo_t *combo)
{
combo->state = 0;
RESET_COMBO_TIMER_AND_KEY(combo);
}
#define ALL_COMBO_KEYS_ARE_DOWN (((1<<count)-1) == combo->state) #define ALL_COMBO_KEYS_ARE_DOWN (((1<<count)-1) == combo->state)
#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state)
#define KEY_STATE_DOWN(key) do{ combo->state |= (1<<key); } while(0)
#define KEY_STATE_UP(key) do{ combo->state &= ~(1<<key); } while(0)
static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record) static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record)
{ {
uint8_t count = 0; uint8_t count = 0;
bool is_combo_key = false; uint8_t index = -1;
// bool combo_key_released = false; /* Find index of keycode and number of combo keys */
for (const uint16_t *keys = combo->keys; ;++count) {
uint16_t key = pgm_read_word(&keys[count]);
if (keycode == key) index = count;
if (COMBO_END == key) break;
}
// Count the number of combo keys /* Return if not a combo key */
for (const uint16_t *key = combo->keys; COMBO_END != pgm_read_word(key); ++key, ++count); if (-1 == index) return false;
for (uint8_t i = 0; i < count; ++i) { bool is_combo_active = IS_COMBO_KEY_HELD(combo);
uint16_t key = pgm_read_word(&combo->keys[i]);
if (key == keycode) { if (record->event.pressed) {
is_combo_key = true; KEY_STATE_DOWN(index);
#if COMBO_TERM
if (is_combo_active) {
combo->timer = timer_read();
combo->key = keycode;
}
#endif
if (record->event.pressed) { } else {
combo->state |= (1<<i); if (is_combo_active && combo->state) { /* Combo key was tapped */
} else { // Combo key released RESET_COMBO_TIMER_AND_KEY(combo);
if (!combo->state) { SEND_KEY(keycode);
// The combo was sent, no need to send released key }
return true;
}
combo->state &= ~(1<<i); #if COMBO_TERM
SEND_KEY(key); if (!is_combo_active && keycode == combo->key) { /* Held combo key was released */
} unregister_code16(combo->key);
} }
#endif
KEY_STATE_UP(index);
} }
if (ALL_COMBO_KEYS_ARE_DOWN) { if (ALL_COMBO_KEYS_ARE_DOWN && is_combo_active) {
SEND_KEY(combo->action); SEND_KEY(combo->action);
combo->state = 0; reset_combo(combo);
}
if(NO_COMBO_KEYS_ARE_DOWN && !is_combo_active) {
reset_combo(combo);
} }
return is_combo_key; return is_combo_active;
} }
bool process_combo(uint16_t keycode, keyrecord_t *record) bool process_combo(uint16_t keycode, keyrecord_t *record)
{ {
bool is_combo_key = false; bool is_combo_key = false;
for (int i = 0; i < NUM_ELEMS(key_combos); ++i) { for (int i = 0; i < COMBO_COUNT; ++i) {
combo_t *combo = &key_combos[i]; combo_t *combo = &key_combos[i];
is_combo_key |= process_single_combo(combo, keycode, record); is_combo_key |= process_single_combo(combo, keycode, record);
} }
return !is_combo_key; return !is_combo_key;
}
void matrix_scan_combo(void)
{
#if COMBO_TERM
for (int i = 0; i < COMBO_COUNT; ++i) {
combo_t *combo = &key_combos[i];
if (combo->timer &&
combo->timer != COMBO_TIMER_ELAPSED &&
timer_elapsed(combo->timer) > COMBO_TERM) {
combo->timer = COMBO_TIMER_ELAPSED;
unregister_code16(combo->key);
register_code16(combo->key);
}
}
#endif
} }

@ -5,21 +5,35 @@
#include "progmem.h" #include "progmem.h"
#include "quantum.h" #include "quantum.h"
#ifndef COMBO_TERM
#define COMBO_TERM TAPPING_TERM
#endif
typedef struct typedef struct
{ {
const uint16_t *keys; const uint16_t *keys;
uint16_t action; uint16_t action;
uint32_t state; uint32_t state;
#if COMBO_TERM
uint16_t timer;
uint16_t key;
#endif
} combo_t; } combo_t;
#if COMBO_TERM
#define COMBO(ck, ca) {.keys = &(ck)[0], .action = (ca), .state = 0, .timer = 0, .key = 0}
#else
#define COMBO(ck, ca) {.keys = &(ck)[0], .action = (ca), .state = 0 }
#endif
#define COMBO_END 0 #define COMBO_END 0
#define NUM_ELEMS(a) (sizeof(a)/sizeof 0[a]) #ifndef COMBO_COUNT
#define COMBO_COUNT 0
#endif
extern combo_t key_combos[COMBO_COUNT];
extern combo_t key_combos[1];
bool process_combo(uint16_t keycode, keyrecord_t *record); bool process_combo(uint16_t keycode, keyrecord_t *record);
void matrix_scan_combo(void);
#endif #endif

@ -509,6 +509,11 @@ void matrix_scan_quantum() {
#ifdef TAP_DANCE_ENABLE #ifdef TAP_DANCE_ENABLE
matrix_scan_tap_dance(); matrix_scan_tap_dance();
#endif #endif
#ifdef COMBO_ENABLE
matrix_scan_combo();
#endif
matrix_scan_kb(); matrix_scan_kb();
} }

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