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@ -10,16 +10,8 @@ extern keymap_config_t keymap_config;
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// entirely and just use numbers.
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _QWERTY 0
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#define _LOWER 1
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#define _LOWER 1
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#define _RAISE 2
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#define _VIM 2
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#define _VIM 3
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#define _GAME 3
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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};
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enum custom_macros {
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enum custom_macros {
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DLEFT,
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DLEFT,
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@ -43,7 +35,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . |/ Ctrl| Shift|
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* | Shift| Z | X | C | V | B | N | M | , | . |/ Ctrl| Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Alt | F4 | GUI |Lower | Bksp | Spc | Ent | Raise| + | Up | Del |
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* | Ctrl | Alt | F4 | GUI |Lower | Bksp | Spc | Ent | Alt | + | Game | Del |
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* `-----------------------------------------------------------------------------------'
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* `-----------------------------------------------------------------------------------'
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*/
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*/
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[_QWERTY] = KEYMAP( \
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[_QWERTY] = KEYMAP( \
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@ -51,7 +43,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH, \
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KC_ESC, KC_A, KC_S, KC_D, LT(_VIM, KC_F), KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_ESC, KC_A, KC_S, KC_D, LT(_VIM, KC_F), KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), OSM(MOD_RSFT), \
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OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), OSM(MOD_RSFT), \
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KC_LCTL, KC_LALT, KC_F4, KC_LGUI, OSL(_LOWER), KC_BSPC, KC_SPC, KC_ENT, RAISE, KC_PLUS, KC_UP, KC_DEL \
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KC_LCTL, KC_LALT, KC_F4, KC_LGUI, OSL(_LOWER), KC_BSPC, KC_SPC, KC_ENT, KC_RALT, KC_PLUS, TG(_GAME), KC_DEL \
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),
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),
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/* Lower
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/* Lower
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@ -75,125 +67,56 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_PSCR, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
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KC_PSCR, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
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),
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),
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/* Raise
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/* Vim Movement (Hold down F)
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* ,-----------------------------------------------------------------------------------.
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* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | { | } | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = KEYMAP( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
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KC_DEL, KC_F1, KC_F2, KC_LCBR, KC_RBRC, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | DLeft|DRight| LCTRL| | | Left | Down | Up | Right| | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | LShft| | | | | | | |
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* `-----------------------------------------------------------------------------------'
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* `-----------------------------------------------------------------------------------'
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*/
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*/
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[_ADJUST] = KEYMAP( \
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[_VIM] = KEYMAP( \
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______, \
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_______, M(DLEFT), M(DRIGHT), KC_LCTL, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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_______, _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______ \
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),
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),
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/* Adjust (Lower + Raise)
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/* Gaming mode (Raise)
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* All one-shot mods are disabled on this layer
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* ,-----------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* | ESC | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | DLeft|DRight| LCTRL| | | Left | Down | Up | Right| | |
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* | CTRL | | | | F | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* | Shift| Z | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | LShft| | | | | | | |
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* | Enter| | | | Alt | Spc | Left | Up | Down | Right| | |
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* `-----------------------------------------------------------------------------------'
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* `-----------------------------------------------------------------------------------'
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*/
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*/
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[_VIM] = KEYMAP( \
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[_GAME] = KEYMAP( \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, M(DLEFT), M(DRIGHT), KC_LCTL, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______ \
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KC_LCTL, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \
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KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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KC_ENT, _______, _______, _______, KC_LALT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______ \
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)
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)
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};
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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default_layer_set(default_layer);
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch(id) {
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switch(id) {
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case DLEFT:
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case DLEFT:
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