Apply new keymap for gh60
parent
998dc6c17e
commit
abf0b04d14
@ -1,24 +1,10 @@
|
|||||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
/*
|
/* Keymap 0: qwerty */
|
||||||
* Plain
|
|
||||||
*/
|
|
||||||
/* Layer 0: Default Layer
|
|
||||||
* ,-----------------------------------------------------------.
|
|
||||||
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|
|
||||||
* |-----------------------------------------------------------|
|
|
||||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|
|
||||||
* |-----------------------------------------------------------|
|
|
||||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|
|
||||||
* |-----------------------------------------------------------|
|
|
||||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|
|
||||||
* |-----------------------------------------------------------|
|
|
||||||
* |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
|
|
||||||
* `-----------------------------------------------------------'
|
|
||||||
*/
|
|
||||||
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
||||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
|
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
|
||||||
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
|
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
|
||||||
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
|
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
|
||||||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
|
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
|
||||||
};
|
};
|
||||||
|
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
|
||||||
|
static const uint16_t PROGMEM fn_actions[] = {};
|
||||||
|
@ -1,75 +1,104 @@
|
|||||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
/* Poker Default Layer
|
/* Keymap 0: qwerty */
|
||||||
* ,-----------------------------------------------------------.
|
|
||||||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|
|
||||||
* |-----------------------------------------------------------|
|
|
||||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|
|
||||||
* |-----------------------------------------------------------|
|
|
||||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|
|
||||||
* |-----------------------------------------------------------|
|
|
||||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|
|
||||||
* |-----------------------------------------------------------|
|
|
||||||
* |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl|
|
|
||||||
* `-----------------------------------------------------------'
|
|
||||||
*/
|
|
||||||
/* Layer 0: qwerty */
|
|
||||||
KEYMAP_ANSI(
|
KEYMAP_ANSI(
|
||||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
||||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
|
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
|
||||||
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
|
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
|
||||||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
|
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
|
||||||
LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
|
LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
|
||||||
/* Layer 1: colemak */
|
/* Keymap 1: colemak */
|
||||||
KEYMAP_ANSI(
|
KEYMAP_ANSI(
|
||||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
||||||
TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
|
TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
|
||||||
BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
|
BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
|
||||||
LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
|
LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
|
||||||
LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
|
LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
|
||||||
/* Layer 2: dvorak */
|
/* Keymap 2: dvorak */
|
||||||
KEYMAP_ANSI(
|
KEYMAP_ANSI(
|
||||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
|
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
|
||||||
TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
|
TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
|
||||||
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
|
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
|
||||||
LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
|
LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
|
||||||
LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
|
LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
|
||||||
/* Layer3: workman */
|
/* Keymap: workman */
|
||||||
KEYMAP_ANSI(
|
KEYMAP_ANSI(
|
||||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
||||||
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
|
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
|
||||||
BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
|
BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
|
||||||
LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
|
LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
|
||||||
LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
|
LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
|
||||||
/* Layer 4: Poker with Arrow */
|
};
|
||||||
|
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
/* Overlay 0: Poker with Arrow */
|
||||||
KEYMAP_ANSI(
|
KEYMAP_ANSI(
|
||||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
||||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
||||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
|
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
|
||||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
|
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
|
||||||
TRNS,TRNS,TRNS, TRNS, FN0, LEFT,DOWN,RGHT),
|
TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
|
||||||
/* Layer 5: Poker with Esc */
|
/* Overlay 1: Poker with Esc */
|
||||||
KEYMAP_ANSI(
|
KEYMAP_ANSI(
|
||||||
ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
||||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
||||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
|
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
|
||||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
|
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
|
||||||
TRNS,TRNS,TRNS, TRNS, FN0, TRNS,TRNS,TRNS),
|
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
|
||||||
/* Layer 6: Poker Fn'd */
|
/* Overlay 2: Poker Fn
|
||||||
|
* ,-----------------------------------------------------------.
|
||||||
|
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
|
||||||
|
* |-----------------------------------------------------------|
|
||||||
|
* | |FnQ| Up| | | | | | |Cal| |Hom|Ins|FnL |
|
||||||
|
* |-----------------------------------------------------------|
|
||||||
|
* | |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
|
||||||
|
* |-----------------------------------------------------------|
|
||||||
|
* | |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| |
|
||||||
|
* |-----------------------------------------------------------|
|
||||||
|
* | | | | FnS | | | | |
|
||||||
|
* `-----------------------------------------------------------'
|
||||||
|
* Fn: to Fn overlay
|
||||||
|
* FnL: to Layout selector overaly
|
||||||
|
* FnQ: toggle Esc overlay
|
||||||
|
* FnS: toggle Arrow overlay
|
||||||
|
*/
|
||||||
KEYMAP_ANSI(
|
KEYMAP_ANSI(
|
||||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
|
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
|
||||||
TRNS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
|
TRNS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, FN4, \
|
||||||
TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
|
TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
|
||||||
TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
|
TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
|
||||||
TRNS,TRNS,TRNS, FN1, FN0, TRNS,TRNS,TRNS),
|
TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS),
|
||||||
|
/* Overlay 3: Layout selector
|
||||||
|
* ,-----------------------------------------------------------.
|
||||||
|
* | Lq| Lc| Ld| Lw| | | | | | | | | | |
|
||||||
|
* |-----------------------------------------------------------|
|
||||||
|
* | |Lq |Lw | | | | | | | | | | | |
|
||||||
|
* |-----------------------------------------------------------|
|
||||||
|
* | | | |Ld | | | | | | | | | |
|
||||||
|
* |-----------------------------------------------------------|
|
||||||
|
* | | | |Lc | | | | | | | | |
|
||||||
|
* |-----------------------------------------------------------|
|
||||||
|
* | | | | | | | | |
|
||||||
|
* `-----------------------------------------------------------'
|
||||||
|
* Lq: set Qwerty layout
|
||||||
|
* Lc: set Colemak layout
|
||||||
|
* Ld: set Dvorak layout
|
||||||
|
* Lw: set Workman layout
|
||||||
|
*/
|
||||||
|
KEYMAP_ANSI(
|
||||||
|
FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
||||||
|
TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
||||||
|
TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
|
||||||
|
TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
|
||||||
|
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
|
||||||
* Fn action definition
|
|
||||||
*/
|
|
||||||
static const uint16_t PROGMEM fn_actions[] = {
|
static const uint16_t PROGMEM fn_actions[] = {
|
||||||
/* Poker Layout */
|
/* Poker Layout */
|
||||||
[0] = ACTION_LAYER_SWITCH_MOMENTARY(6), // FN0 switch to Fn
|
[0] = ACTION_OVERLAY(2), // to Fn overlay
|
||||||
[1] = ACTION_LAYER_SWITCH_TOGGLE(4), // FN1 toggle arrow
|
[1] = ACTION_OVERLAY_TOGGLE(0), // toggle arrow overlay
|
||||||
[2] = ACTION_LAYER_SWITCH_TOGGLE(5), // FN2 toggle Esc
|
[2] = ACTION_OVERLAY_TOGGLE(1), // toggle Esc overlay
|
||||||
[3] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // FN3 Task(RControl,RShift+Esc)
|
[3] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // Task(RControl,RShift+Esc)
|
||||||
|
[4] = ACTION_OVERLAY(3), // to Layout selector
|
||||||
|
[5] = ACTION_SET_DEFAULT_LAYER(0), // set qwerty layout
|
||||||
|
[6] = ACTION_SET_DEFAULT_LAYER(1), // set colemak layout
|
||||||
|
[7] = ACTION_SET_DEFAULT_LAYER(2), // set dvorak layout
|
||||||
|
[8] = ACTION_SET_DEFAULT_LAYER(3), // set workman layout
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue