Add tap toggle modifiers

Including documentation.
example_keyboards
Simon Melhart 11 years ago
parent 821578293c
commit a6afa845b9

@ -128,6 +128,17 @@ void process_action(keyrecord_t *record)
} }
break; break;
#endif #endif
case MODS_TAP_TOGGLE:
if (event.pressed) {
if (tap_count <= TAPPING_TOGGLE) {
register_mods(mods);
}
} else {
if (tap_count < TAPPING_TOGGLE) {
unregister_mods(mods);
}
}
break;
default: default:
if (event.pressed) { if (event.pressed) {
if (tap_count > 0) { if (tap_count > 0) {

@ -34,6 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* *
* ACT_MODS_TAP(001r): * ACT_MODS_TAP(001r):
* 001r|mods|0000 0000 Modifiers with OneShot * 001r|mods|0000 0000 Modifiers with OneShot
* 001r|mods|0000 0001 Modifiers with tap toggle
* 001r|mods|0000 00xx (reserved) * 001r|mods|0000 00xx (reserved)
* 001r|mods| keycode Modifiers with Tap Key(Dual role) * 001r|mods| keycode Modifiers with Tap Key(Dual role)
* *
@ -205,12 +206,14 @@ enum mods_bit {
}; };
enum mods_codes { enum mods_codes {
MODS_ONESHOT = 0x00, MODS_ONESHOT = 0x00,
MODS_TAP_TOGGLE = 0x01,
}; };
#define ACTION_KEY(key) ACTION(ACT_MODS, (key)) #define ACTION_KEY(key) ACTION(ACT_MODS, (key))
#define ACTION_MODS(mods) ACTION(ACT_MODS, (mods&0x1f)<<8 | 0) #define ACTION_MODS(mods) ACTION(ACT_MODS, (mods&0x1f)<<8 | 0)
#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods&0x1f)<<8 | (key)) #define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods&0x1f)<<8 | (key))
#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | (key)) #define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | (key))
#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_ONESHOT) #define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_ONESHOT)
#define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_TAP_TOGGLE)
/* /*

@ -526,6 +526,12 @@ Say you want to type 'The', you have to push and hold Shift key before type 't'
Oneshot effect is cancel unless following key is pressed down within `ONESHOT_TIMEOUT` of `config.h`. No timeout when it is `0` or not defined. Oneshot effect is cancel unless following key is pressed down within `ONESHOT_TIMEOUT` of `config.h`. No timeout when it is `0` or not defined.
### 4.4 Tap Toggle Mods
Similar to layer tap toggle, this works as a momentary modifier when holding, but toggles on with several taps. A single tap will 'unstick' the modifier again.
ACTION_MODS_TAP_TOGGLE(MOD_LSFT)
## 5. Legacy Keymap ## 5. Legacy Keymap

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