commit
9fa7a788d3
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = yes # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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@ -0,0 +1,8 @@
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#ifndef LAE3_KEYMAP_H
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#define LAE3_KEYMAP_H
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#include "../../config.h"
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#define PREVENT_STUCK_MODIFIERS
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#endif
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@ -0,0 +1,262 @@
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum planck_layers {
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_QWERTY,
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_ARROW,
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_NUMPAD,
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_MOVEMENT,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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#define _MV _MOVEMENT
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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ARROW,
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NUMPAD,
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LOWER,
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RAISE,
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define KC_MUP KC_MS_UP
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#define KC_MDN KC_MS_DOWN
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#define KC_MLFT KC_MS_LEFT
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#define KC_MRGT KC_MS_RIGHT
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#define KC_MB1 KC_MS_BTN1
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#define KC_MB2 KC_MS_BTN2
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#define KC_MB3 KC_MS_BTN3
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#define KC_MB4 KC_MS_BTN4
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#define KC_MB5 KC_MS_BTN5
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#define KC_MWUP KC_MS_WH_UP
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#define KC_MWDN KC_MS_WH_DOWN
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT },
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
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{KC_LCTL, KC_LGUI, KC_LALT, MO(_MV), LOWER, KC_SPC, KC_SPC, RAISE, MO(_MV), KC_RALT, KC_RGUI, KC_RCTL}
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},
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/* Arrow
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | Up | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | | Left | Down | Right|
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* `-----------------------------------------------------------------------------------'
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*/
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[_ARROW] = {
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT}
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},
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/* Numpad
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | |NumLck| 7 | 8 | 9 | / | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | |Enter | 4 | 5 | 6 | * | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | 3 | 2 | 1 | - | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | 0 | = | + | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NUMPAD] = {
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{_______, _______, _______, _______, _______, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PSLS, _______},
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{_______, _______, _______, _______, _______, _______, KC_PENT, KC_P4, KC_P5, KC_P6, KC_PAST, _______},
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{_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PPLS, _______}
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},
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/* Movement
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* ,-----------------------------------------------------------------------------------.
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* | |MsBut2|Ms Up |MsBut1|MsWhUp| | Home | PgDn | PgUp | End | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | |Ms Lft|Ms Dn |Ms Rgt|MsWhDn| | Left | Down | Up | Right| | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_MOVEMENT] = {
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{_______, KC_MB2, KC_MUP, KC_MB1, KC_MWUP, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______},
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{_______, KC_MLFT, KC_MDN, KC_MRGT, KC_MWDN, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_DEL, KC_END, KC_PGDN, _______},
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{KC_CAPS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_QUOT, XXXXXXX, _______},
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{_______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Caps | ^ | & | * | ( | ) | { | } | | | " | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F9 | F10 | F11 | F12 | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_UNDS, KC_PLUS, KC_INS, KC_HOME, KC_PGUP, _______},
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{KC_CAPS, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_PIPE, KC_DQUO, XXXXXXX, _______},
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{_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* |Reset | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | |Bcklgt| Mute |Vol Dn|Vol Up| | |Qwerty|Arrow |Numpad| | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, BL_STEP, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, QWERTY, ARROW, NUMPAD, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record)
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{
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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} else {
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layer_off(_LOWER);
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}
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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return false;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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} else {
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layer_off(_RAISE);
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}
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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return false;
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case QWERTY:
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if (record->event.pressed) {
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layer_off(_ARROW);
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layer_off(_NUMPAD);
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}
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return false;
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case ARROW:
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if (record->event.pressed) {
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layer_off(_NUMPAD);
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layer_on(_ARROW);
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}
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return false;
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case NUMPAD:
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if (record->event.pressed) {
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layer_off(_ARROW);
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layer_on(_NUMPAD);
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}
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return false;
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}
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return true;
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}
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void matrix_init_user(void)
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{
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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}
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#ifdef AUDIO_ENABLE
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void startup_user()
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{
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_delay_ms(100); // gets rid of tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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}
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void shutdown_user()
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{
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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void music_scale_user(void)
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{
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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}
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#endif
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@ -0,0 +1 @@
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Keymap based around mode-switching for extended functionality
|
Loading…
Reference in New Issue