Change action API

example_keyboards
tmk 12 years ago
parent 7054203e16
commit 9bc82bf61c

@ -26,6 +26,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action.h" #include "action.h"
/* default layer indicates base layer */
uint8_t default_layer = 0;
/* current layer indicates active layer at this time */
uint8_t current_layer = 0;
static void process_action(keyrecord_t *record); static void process_action(keyrecord_t *record);
static bool process_tapping(keyrecord_t *record); static bool process_tapping(keyrecord_t *record);
static void waiting_buffer_scan_tap(void); static void waiting_buffer_scan_tap(void);
@ -203,12 +209,12 @@ void action_exec(keyevent_t event)
static action_t get_action(key_t key) static action_t get_action(key_t key)
{ {
action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col); action_t action = action_for_key(current_layer, key);
/* Transparently use default layer */ /* Transparently use default layer */
if (action.code == ACTION_TRANSPARENT) { if (action.code == ACTION_TRANSPARENT) {
// TODO: layer stacking // TODO: layer stacking
action = keymap_get_action(default_layer, key.pos.row, key.pos.col); action = action_for_key(default_layer, key);
debug("TRNASPARENT: "); debug_hex16(action.code); debug("\n"); debug("TRNASPARENT: "); debug_hex16(action.code); debug("\n");
} }
return action; return action;
@ -509,12 +515,12 @@ static void process_action(keyrecord_t *record)
/* Extentions */ /* Extentions */
case ACT_MACRO: case ACT_MACRO:
// TODO
break; break;
case ACT_COMMAND: case ACT_COMMAND:
break; break;
case ACT_FUNCTION: case ACT_FUNCTION:
// TODO action_function(record, action.func.id, action.func.opt);
keymap_call_function(record, action.func.id, action.func.opt);
break; break;
default: default:
break; break;

@ -21,10 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keycode.h" #include "keycode.h"
/* Execute action per keyevent */
void action_exec(keyevent_t event);
/* Struct to record event and tap count */ /* Struct to record event and tap count */
typedef struct { typedef struct {
keyevent_t event; keyevent_t event;
@ -79,6 +75,21 @@ typedef union {
} action_t; } action_t;
/* layer used currently */
extern uint8_t current_layer;
/* layer to return or start with */
extern uint8_t default_layer;
/* Execute action per keyevent */
void action_exec(keyevent_t event);
/* action for key */
action_t action_for_key(uint8_t layer, key_t key);
/* user defined special function */
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
/* /*
* Utilities for actions. * Utilities for actions.
*/ */
@ -96,98 +107,97 @@ bool waiting_buffer_has_anykey_pressed(void);
/* /*
* Action codes * Action codes
* ============ * ============
* 16bit code: action_kind(4bit) + action_parameter(12bit) * 16bit code: action_kind(4bit) + action_parameter(12bit)
* *
Keyboard Keys * Keyboard Keys
------------- * -------------
ACT_LMODS(0000): * ACT_LMODS(0000):
0000|0000|000000|00 No action * 0000|0000|000000|00 No action
0000|0000|000000|01 Transparent * 0000|0000|000000|01 Transparent
0000|0000| keycode Key * 0000|0000| keycode Key
0000|mods|000000|00 Left mods * 0000|mods|000000|00 Left mods
0000|mods| keycode Key & Left mods * 0000|mods| keycode Key & Left mods
*
ACT_RMODS(0001): * ACT_RMODS(0001):
0001|0000|000000|00 No action(not used) * 0001|0000|000000|00 No action(not used)
0001|0000|000000|01 Transparent(not used) * 0001|0000|000000|01 Transparent(not used)
0001|0000| keycode Key(no used) * 0001|0000| keycode Key(no used)
0001|mods|000000|00 Right mods * 0001|mods|000000|00 Right mods
0001|mods| keycode Key & Right mods * 0001|mods| keycode Key & Right mods
*
ACT_LMODS_TAP(0010): * ACT_LMODS_TAP(0010):
0010|mods|000000|00 Left mods OneShot * 0010|mods|000000|00 Left mods OneShot
0010|mods|000000|01 (reserved) * 0010|mods|000000|01 (reserved)
0010|mods|000000|10 (reserved) * 0010|mods|000000|10 (reserved)
0010|mods|000000|11 (reserved) * 0010|mods|000000|11 (reserved)
0010|mods| keycode Left mods + tap Key * 0010|mods| keycode Left mods + tap Key
*
ACT_RMODS_TAP(0011): * ACT_RMODS_TAP(0011):
0011|mods|000000|00 Right mods OneShot * 0011|mods|000000|00 Right mods OneShot
0011|mods|000000|01 (reserved) * 0011|mods|000000|01 (reserved)
0011|mods|000000|10 (reserved) * 0011|mods|000000|10 (reserved)
0011|mods|000000|11 (reserved) * 0011|mods|000000|11 (reserved)
0011|mods| keycode Right mods + tap Key * 0011|mods| keycode Right mods + tap Key
*
*
Other HID Usage * Other HID Usage
--------------- * ---------------
This action handles other usages than keyboard. * This action handles other usages than keyboard.
ACT_USAGE(0100): * ACT_USAGE(0100):
0100|00| usage(10) System control(0x80) - General Desktop page(0x01) * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C) * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
0100|10| usage(10) (reserved) * 0100|10| usage(10) (reserved)
0100|11| usage(10) (reserved) * 0100|11| usage(10) (reserved)
*
*
Mouse Keys * Mouse Keys
---------- * ----------
TODO: can be combined with 'Other HID Usage'? to save action kind id. * TODO: can be combined with 'Other HID Usage'? to save action kind id.
ACT_MOUSEKEY(0110): * ACT_MOUSEKEY(0110):
0101|XXXX| keycode Mouse key * 0101|XXXX| keycode Mouse key
*
*
Layer Actions * Layer Actions
------------- * -------------
ACT_LAYER(1000): Set layer * ACT_LAYER(1000): Set layer
ACT_LAYER_BIT(1001): Bit-op layer * ACT_LAYER_BIT(1001): Bit-op layer
*
1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary) * 1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary)
1000|LLLL|0000 0001 set L to layer on press * 1000|LLLL|0000 0001 set L to layer on press
1000|LLLL|0000 0010 set L to layer on release * 1000|LLLL|0000 0010 set L to layer on release
1000|----|0000 0011 set default to layer on both(return to default layer) * 1000|----|0000 0011 set default to layer on both(return to default layer)
1000|LLLL| keycode set L to layer while hold and send key on tap * 1000|LLLL| keycode set L to layer while hold and send key on tap
1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps * 1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps
1000|LLLL|1111 1111 set L to default and layer(on press) * 1000|LLLL|1111 1111 set L to default and layer(on press)
*
1001|BBBB|0000 0000 (not used) * 1001|BBBB|0000 0000 (not used)
1001|BBBB|0000 0001 bit-xor layer with B on press * 1001|BBBB|0000 0001 bit-xor layer with B on press
1001|BBBB|0000 0010 bit-xor layer with B on release * 1001|BBBB|0000 0010 bit-xor layer with B on release
1001|BBBB|0000 0011 bit-xor layer with B on both(momentary) * 1001|BBBB|0000 0011 bit-xor layer with B on both(momentary)
1001|BBBB| keycode bit-xor layer with B while hold and send key on tap * 1001|BBBB| keycode bit-xor layer with B while hold and send key on tap
1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps * 1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps
1001|BBBB|1111 1111 bit-xor default with B and set layer(on press) * 1001|BBBB|1111 1111 bit-xor default with B and set layer(on press)
*
*
*
Extensions(11XX) * Extensions(11XX)
---------------- * ----------------
NOTE: NOT FIXED * NOTE: NOT FIXED
*
ACT_MACRO(1100): * ACT_MACRO(1100):
1100|opt | id(8) Macro play? * 1100|opt | id(8) Macro play?
1100|1111| id(8) Macro record? * 1100|1111| id(8) Macro record?
*
ACT_COMMAND(1110): * ACT_COMMAND(1110):
1110|opt | id(8) Built-in Command exec * 1110|opt | id(8) Built-in Command exec
*
ACT_FUNCTION(1111): * ACT_FUNCTION(1111):
1111| address(12) Function? * 1111| address(12) Function?
1111|opt | id(8) Function? * 1111|opt | id(8) Function?
*
*/ */
enum action_kind_id { enum action_kind_id {
ACT_LMODS = 0b0000, ACT_LMODS = 0b0000,

@ -20,11 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action.h" #include "action.h"
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
action_t keymap_keycode_to_action(uint8_t keycode) action_t keymap_keycode_to_action(uint8_t keycode)
{ {
action_t action; action_t action;
@ -60,10 +55,10 @@ action_t keymap_keycode_to_action(uint8_t keycode)
#ifndef NO_LEGACY_KEYMAP_SUPPORT #ifndef NO_LEGACY_KEYMAP_SUPPORT
/* legacy support with weak reference */ /* legacy support with weak reference */
__attribute__ ((weak)) __attribute__ ((weak))
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) action_t action_for_key(uint8_t layer, key_t key)
{ {
/* convert from legacy keycode to action */ /* convert from legacy keycode to action */
uint8_t keycode = keymap_get_keycode(layer, row, col); uint8_t keycode = keymap_get_keycode(layer, key.pos.row, key.pos.col);
action_t action; action_t action;
switch (keycode) { switch (keycode) {
case KC_FN0 ... KC_FN31: case KC_FN0 ... KC_FN31:
@ -84,6 +79,6 @@ action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
#endif #endif
__attribute__ ((weak)) __attribute__ ((weak))
void keymap_call_function(keyrecord_t *event, uint8_t id, uint8_t opt) void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
{ {
} }

@ -23,13 +23,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action.h" #include "action.h"
// TODO: move to action.h?
/* layer used currently */
extern uint8_t current_layer;
/* layer to return or start with */
extern uint8_t default_layer;
/* translates key_t to keycode */ /* translates key_t to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key); uint8_t keymap_key_to_keycode(uint8_t layer, key_t key);
/* translates keycode to action */ /* translates keycode to action */
@ -38,22 +31,12 @@ action_t keymap_keycode_to_action(uint8_t keycode);
action_t keymap_fn_to_action(uint8_t keycode); action_t keymap_fn_to_action(uint8_t keycode);
/* action for key */
// TODO: should use struct key_t? move to action.h?
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
/* user defined special function */
void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt);
#ifndef NO_LEGACY_KEYMAP_SUPPORT #ifndef NO_LEGACY_KEYMAP_SUPPORT
/* keycode of key */ /* keycode of key */
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col); uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);
/* layer to move during press Fn key */ /* layer to move during press Fn key */
uint8_t keymap_fn_layer(uint8_t fn_bits); uint8_t keymap_fn_layer(uint8_t fn_bits);
/* keycode to send when release Fn key without using */ /* keycode to send when release Fn key without using */
uint8_t keymap_fn_keycode(uint8_t fn_bits); uint8_t keymap_fn_keycode(uint8_t fn_bits);
#endif #endif

@ -181,11 +181,8 @@ action_t keymap_fn_to_action(uint8_t keycode)
} }
/* convert key to action */ /* convert key to action */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) action_t action_for_key(uint8_t layer, key_t key)
{ {
key_t key;
key.pos.row = row;
key.pos.col = col;
uint8_t keycode = keymap_key_to_keycode(layer, key); uint8_t keycode = keymap_key_to_keycode(layer, key);
switch (keycode) { switch (keycode) {
case KC_FN0 ... KC_FN31: case KC_FN0 ... KC_FN31:

@ -330,11 +330,8 @@ action_t keymap_fn_to_action(uint8_t keycode)
} }
/* convert key to action */ /* convert key to action */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) action_t action_for_key(uint8_t layer, key_t key)
{ {
key_t key;
key.pos.row = row;
key.pos.col = col;
uint8_t keycode = keymap_key_to_keycode(layer, key); uint8_t keycode = keymap_key_to_keycode(layer, key);
switch (keycode) { switch (keycode) {
case KC_FN0 ... KC_FN31: case KC_FN0 ... KC_FN31:

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