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@ -70,8 +70,8 @@ static const uint8_t image_data_lcd_logo[512] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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};
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static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0x80);
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static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
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static const uint32_t initial_color = LCD_COLOR(0, 0, 0xFF);
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static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
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bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
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bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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(void)state;
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@ -155,7 +155,7 @@ static keyframe_animation_t resume_animation = {
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void initialize_user_visualizer(visualizer_state_t* state) {
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void initialize_user_visualizer(visualizer_state_t* state) {
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// The brightness will be dynamically adjustable in the future
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// The brightness will be dynamically adjustable in the future
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// But for now, change it here.
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// But for now, change it here.
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lcd_backlight_brightness(0x50);
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lcd_backlight_brightness(130);
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state->current_lcd_color = initial_color;
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state->current_lcd_color = initial_color;
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state->target_lcd_color = logo_background_color;
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state->target_lcd_color = logo_background_color;
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start_keyframe_animation(&startup_animation);
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start_keyframe_animation(&startup_animation);
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