Merge pull request #650 from Xyverz/master

Minor changes to keymaps and other files
example_keyboards
Jack Humbert 8 years ago committed by GitHub
commit 8f32595820

@ -1,4 +1,10 @@
/*
* PLEASE NOTE: This keymap will NOT work with the Infinity ErgoDox due to the fact that the mappings are
* based on the Matrix Layout in the ez.h file. If you want to use this for the infinity, you'll need to
* figure out where the keys are in the matrix and redo the layout arrays below.
*
* About this keymap:
*
* The Dvorak layout shown herestems from my early Kinesis years, using the Contour PS/2 with a Dvorak
* software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner
* keys. I've decided to continue using this layout with my ErgoDox.
@ -33,8 +39,9 @@ extern keymap_config_t keymap_config;
#define COLEMAK M(_CM)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Dvorak layer
*
[_DV] = { // layer 0 : Dvorak
/*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ] | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | [ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
@ -55,9 +62,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_DV] = { // layer 0 : Dvorak
// left hand
{KC_RBRC, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
{KC_1, KC_QUOT, KC_A, KC_SCLN, KC_GRV, KC_END },
@ -77,8 +81,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_LBRC, KC_BSLS, KC_MINS, KC_RSFT, KC_RGUI, KC_NO }
},
/* Keymap 1: QWERTY layer
*
[_QW] = { // layer 1 : QWERTY
/*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
@ -98,9 +103,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | End | | PgDn | | |
* `--------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_QW] = { // layer 1 : QWERTY
// left hand
{KC_EQL, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
{KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
@ -120,8 +122,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
},
/* Keymap 2: Colemak layer
*
[_CM] = { // layer 2 : Colemak
/*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
@ -141,9 +144,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | End | | PgDn | | |
* `--------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_CM] = { // layer 2 : Colemak
// left hand
{KC_EQL, KC_TAB, KC_BSPC, KC_LSFT, KC_LGUI, KC_NO },
{KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
@ -163,15 +163,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
},
/* Keymap 3: Symbol Layer
*
[_MD] = { // layer 3 : Media layer
/*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | TEENSY | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | PrSc | ScLk | Paus | | FN4 | | FN5 | | Mute | Vol- | Vol+ | | |
* | | | PrSc | ScLk | Paus | | | | | | Mute | Vol- | Vol+ | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| Stop | Prev | Play | Next | Sel | |
* |--------+------+------+------+------+------| FN4 | | FN5 |------+------+------+------+------+--------|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |Dvorak|Qwerty|Colemk| | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
@ -184,8 +185,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | |
* `--------------------' `--------------------'
*/
// Media Layer
[_MD] = { // layer 3 : Media layer
// left hand
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO },
{KC_F1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
@ -205,15 +204,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO }
},
/* Keymap 4: Keypad layer
*
[_KP] = { // layer 4 : Keypad layer
/*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Power | | | | | | | | | | NmLk | KP / | KP * | KP - | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Sleep | | | | | | FN5 | | FN4 | | KP 7 | KP 8 | KP 9 | KP + | |
* | Sleep | | | | | | | | | | KP 7 | KP 8 | KP 9 | KP + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Wake | | | | | |------| |------| | KP 4 | KP 5 | KP 6 | KP + | |
* |--------+------+------+------+------+------| FN5 | | FN4 |------+------+------+------+------+--------|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | KP 1 | KP 2 | KP 3 |KP Ent| |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | KP 0 | | KP . |KP Ent| |
@ -226,8 +226,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | |
* `--------------------' `--------------------'
*/
// Keypad Layer
[_KP] = { // layer 4 : Keypad layer
// left hand
{KC_PWR, KC_SLEP, KC_WAKE, KC_TRNS, KC_TRNS, KC_NO },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
@ -247,6 +245,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO }
},
};
const uint16_t PROGMEM fn_actions[] = {

@ -0,0 +1,122 @@
# Xyverz's ErgoDox EZ Keymap
## Please Note:
This keymap will probably **not** work with the Infinity ErgoDox. It will need **substantial** modification in order to work on the Infinity. This is due to the fact that the mappings are based on the matrix positions in the keymap definition in the ez.h file. If you want to use this for the infinity, you'll need to figure out where the keys are in the matrix and redo the layout arrays below.
## About this keymap:
The Dvorak layout shown herestems from my early Kinesis years, using the Contour PS/2 with a Dvorak software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner keys. I've decided to continue using this layout with my ErgoDox.
The QWERTY layout shown here is based entirely on the Kinesis Advantage layout, with the additional keys as shown in the diagrams. The Colemak layout is merely an adaptation of that.
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
For a better explanation of the layout matrices shown below, take a look at ../../ez/ez.h where the keymap is defined, beginning on line 81.
### Layer 0: Dvorak layer
,--------------------------------------------------.,--------------------------------------------------.
| ] | 1 | 2 | 3 | 4 | 5 | ESC || ESC | 6 | 7 | 8 | 9 | 0 | [ |
|--------+------+------+------+------+-------------||------+------+------+------+------+------+--------|
| Tab | ' | , | . | Y | Y | || | F | G | C | R | L | \ |
|--------+------+------+------+------+------| || |------+------+------+------+------+--------|
| CapsLk | A | O | E | U | I |------||------| D | H | T | N | S | - |
|--------+------+------+------+------+------| _MD || _KP |------+------+------+------+------+--------|
| LShift | Z | X | C | V | X | || | B | M | W | V | Z | RShift |
`--------+------+------+------+------+-------------'`-------------+------+------+------+------+--------'
| LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
`----------------------------------' `----------------------------------'
,-------------.,-------------.
| LCtr | LAlt || Ralt | RCtr |
,------|------|------||------+------+------.
| | | Home || PgUp | | |
| BkSp | Del |------||------| Enter| Space|
| | | End || PgDn | | |
`--------------------'`--------------------'
### Layer 1: QWERTY layer
,--------------------------------------------------.,--------------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | ESC || ESC | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+-------------||------+------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | || | Y | U | I | O | P | \ |
|--------+------+------+------+------+------| || |------+------+------+------+------+--------|
| CapsLk | A | S | D | F | G |------||------| H | J | K | L | ; | ' |
|--------+------+------+------+------+------| _MD || _KP |------+------+------+------+------+--------|
| LShift | Z | X | C | V | B | || | N | M | , | . | / | RShift |
`--------+------+------+------+------+-------------'`-------------+------+------+------+------+--------'
| LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
`----------------------------------' `----------------------------------'
,-------------.,-------------.
| LCtr | LAlt || Ralt | RCtr |
,------|------|------||------+------+------.
| | | Home || PgUp | | |
| BkSp | Del |------||------| Enter| Space|
| | | End || PgDn | | |
`--------------------'`--------------------'
### Keymap 2: Colemak layer
,--------------------------------------------------.,--------------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | ESC || ESC | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+-------------||------+------+------+------+------+------+--------|
| Tab | Q | W | F | P | G | || | J | L | U | Y | ; | \ |
|--------+------+------+------+------+------| || |------+------+------+------+------+--------|
| BkSpc | A | R | S | T | D |------||------| H | N | E | I | O | ' |
|--------+------+------+------+------+------| _MD || _KP |------+------+------+------+------+--------|
| LShift | Z | X | C | V | B | || | K | M | , | . | / | RShift |
`--------+------+------+------+------+-------------'`-------------+------+------+------+------+--------'
| LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
`----------------------------------' `----------------------------------'
,-------------.,-------------.
| LCtr | LAlt || Ralt | RCtr |
,------|------|------||------+------+------.
| | | Home || PgUp | | |
| BkSp | Del |------||------| Enter| Space|
| | | End || PgDn | | |
`--------------------'`--------------------'
### layer 3 : Media layer
,--------------------------------------------------.,--------------------------------------------------.
| TEENSY | F1 | F2 | F3 | F4 | F5 | F11 || F12 | F6 | F7 | F8 | F9 | F10 | |
|--------+------+------+------+------+-------------||------+------+------+------+------+------+--------|
| | | PrSc | ScLk | Paus | | || | | Mute | Vol- | Vol+ | | |
|--------+------+------+------+------+------| || |------+------+------+------+------+--------|
| | | | | | |------||------| Stop | Prev | Play | Next | Sel | |
|--------+------+------+------+------+------| || |------+------+------+------+------+--------|
| | |Dvorak|Qwerty|Colemk| | || | | | | | | |
`--------+------+------+------+------+-------------'`-------------+------+------+------+------+--------'
| | | | | | | | | | | |
`----------------------------------' `----------------------------------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
| | | || | | |
| | |------||------| | |
| | | || | | |
`--------------------'`--------------------'
### Keymap 4: Keypad layer
,--------------------------------------------------.,--------------------------------------------------.
| Power | | | | | | || | | NmLk | KP / | KP * | KP - | |
|--------+------+------+------+------+-------------||------+------+------+------+------+------+--------|
| Sleep | | | | | | || | | KP 7 | KP 8 | KP 9 | KP + | |
|--------+------+------+------+------+------| || |------+------+------+------+------+--------|
| Wake | | | | | |------||------| | KP 4 | KP 5 | KP 6 | KP + | |
|--------+------+------+------+------+------| || |------+------+------+------+------+--------|
| | | | | | | || | | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+-------------'`-------------+------+------+------+------+--------'
| | | | | | | KP 0 | | KP . |KP Ent| |
`----------------------------------' `----------------------------------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
| | | || | | |
| | |------||------| | |
| | | || | | |
`--------------------'`--------------------'

@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN},
{KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT, XXXXXXX, KC_UP, XXXXXXX},
{KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT}
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT}
},
[_DV] = { /* Layer 1: Dvorak */
@ -43,7 +43,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL, KC_END, KC_PGDN},
{KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_LSFT, XXXXXXX, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, XXXXXXX, KC_RSFT, XXXXXXX, KC_UP, XXXXXXX},
{KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT}
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT}
},
[_CM] = { /* Layer 2: Colemak */
@ -52,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT, XXXXXXX, KC_UP, XXXXXXX},
{KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT}
{KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT}
},
[_FL] = { /* Layer 3: Functions */

@ -19,18 +19,15 @@ extern keymap_config_t keymap_config;
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
BACKLIT
};
// Fillers to make layering more clear
@ -129,30 +126,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
@ -161,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
@ -175,8 +153,6 @@ float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
@ -248,34 +224,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_NOTE_ARRAY(tone_plover, false, 0);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}

@ -9,10 +9,10 @@ MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.

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