Merge pull request #1148 from nooges/hexwire-lets-split
Add Hexwire layout for Let's Splitexample_keyboards
commit
8685d73893
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RGBLIGHT_ENABLE = yes
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@ -0,0 +1,108 @@
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Hexwire's Let's Split Layout
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============================
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### Changes from default layout
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- Main layer
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- The right space bar key has been changed to backspace, as I only hit space with my left thumb
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- Backtick is at the lower right and also serves goes to the 3rd function layer when held
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- Enter key acts as shift when held
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- Escape key acts as control when held
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- Minus key at upper right
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- Lower layer
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- Numbers are on the lower layer, to make it easier to use a numpad on the right hand
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- Arrow keys
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- Straight and curly brackets in the middle two columns
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- Screenshot keys for MacOS
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- Upper layer
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- Symbols are on the upper layer
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- Media keys
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- Page Up/Down, Home/End
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- 3rd function layer
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- Function keys
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## Layouts
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### Qwerty
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```
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,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
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`----+----+----+----+----+----' `----+----+----+----+----+----'
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```
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### Colemak
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```
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,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
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`----+----+----+----+----+----' `----+----+----+----+----+----'
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```
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### Dvorak
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```
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,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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X0 , A , O , E , U , I , D , H , R , N , S ,SLSH,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
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`----+----+----+----+----+----' `----+----+----+----+----+----'
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```
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### Lower
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```
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,----+----+----+----+----+----. ,----+----+----+----+----+----.
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, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , DEL , , P0 ,PDOT, ,
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`----+----+----+----+----+----' `----+----+----+----+----+----'
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```
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### Raise
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```
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,----+----+----+----+----+----. ,----+----+----+----+----+----.
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,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , , , , , ,
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`----+----+----+----+----+----' `----+----+----+----+----+----'
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```
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### 3rd function layer
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```
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,----+----+----+----+----+----. ,----+----+----+----+----+----.
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F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , , , , , , ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , , , , , , ,
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|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , , , , , ,
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`----+----+----+----+----+----' `----+----+----+----+----+----'
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```
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@ -0,0 +1,23 @@
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#ifndef COMPACT_KEYMAP_H
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#define COMPACT_KEYMAP_H
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#define COMPACT_KEYMAP( \
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k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \
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k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \
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k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \
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k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \
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) \
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{ \
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{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
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{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
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{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
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{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
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{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
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{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
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{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
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{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
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}
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#define KC_ KC_TRNS
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#endif
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@ -0,0 +1,35 @@
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define USE_SERIAL
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#define EE_HANDS
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 8
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#ifdef SUBPROJECT_rev1
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#include "../../rev1/config.h"
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#endif
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#ifdef SUBPROJECT_rev2
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#include "../../rev2/config.h"
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#endif
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@ -0,0 +1,205 @@
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#include "lets_split.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "compact_keymap.h"
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extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _FN3 5
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#define _FN4 6
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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FN3,
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FN4,
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ADJUST,
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};
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#define _______ KC_TRNS
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#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
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#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
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#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
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#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
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#define KC_X0 MT(MOD_LCTL, KC_ESC)
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#define KC_X1 LOWER
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#define KC_X2 RAISE
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#define KC_X3 LT(_FN3, KC_GRV)
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#define KC_X4 MT(MOD_LSFT, KC_ENT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
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//`----+----+----+----+----+----' `----+----+----+----+----+----'
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),
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[_COLEMAK] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
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//`----+----+----+----+----+----' `----+----+----+----+----+----'
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),
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[_DVORAK] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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X0 , A , O , E , U , I , D , H , R , N , S ,SLSH,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
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//`----+----+----+----+----+----' `----+----+----+----+----+----'
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),
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[_LOWER] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , DEL , , P0 ,PDOT, ,
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//`----+----+----+----+----+----' `----+----+----+----+----+----'
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),
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[_RAISE] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , , , , , ,
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//`----+----+----+----+----+----' `----+----+----+----+----+----'
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),
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[_FN3] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , , , , , , ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , , , , , , ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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, , , , , , , , , , ,
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//`----+----+----+----+----+----' `----+----+----+----+----+----'
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_ADJUST] = KEYMAP( \
|
||||||
|
_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
|
||||||
|
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||||
|
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||||
|
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void persistant_default_layer_set(uint16_t default_layer) {
|
||||||
|
eeconfig_update_default_layer(default_layer);
|
||||||
|
default_layer_set(default_layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
case QWERTY:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_QWERTY);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case COLEMAK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case DVORAK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_DVORAK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case LOWER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case RAISE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case ADJUST:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
Loading…
Reference in New Issue