Added support for let's split kailh socket version (#2010)
* Added support for socket version of the let's split * renamed files * socket-version-workspjrc_hid
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SOCKETS_CONFIG_H
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#define SOCKETS_CONFIG_H
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#include "../config.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xBEE5
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#define PRODUCT_ID 0xFEED
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Duckle29
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#define PRODUCT Lets Split Sockets
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#define DESCRIPTION A split keyboard for the cheapish makers
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 6
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// wiring of each half
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#define MATRIX_ROW_PINS { B1, B5, E6, B4 }
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#define MATRIX_COL_PINS { F4, F7, D7, B3, B2, B6}
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// #define MATRIX_COL_PINS { B6, B2, B3, C6, F7, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
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#define CATERINA_BOOTLOADER
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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// #define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D4
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#define RGBLIGHT_TIMER
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#define RGBLED_NUM 12 // Number of LEDs
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#define ws2812_PORTREG PORTD
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#define ws2812_DDRREG DDRD
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/* Audio settings */
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#ifdef AUDIO_ENABLE
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#define C6_AUDIO // Define this to enable the buzzer
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#endif
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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@ -0,0 +1,3 @@
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BACKLIGHT_ENABLE = no
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AUDIO_ENABLE = yes
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RGBLIGHT_ENABLE = no
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@ -0,0 +1,39 @@
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#include "lets_split.h"
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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#ifdef SSD1306OLED
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_set_user(usb_led);
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}
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#endif
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void matrix_init_kb(void) {
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#ifdef AUDIO_ENABLE
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_delay_ms(20); // gets rid of tick
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PLAY_SONG(tone_startup);
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#endif
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// // green led on
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// DDRD |= (1<<5);
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// PORTD &= ~(1<<5);
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// // orange led on
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// DDRB |= (1<<0);
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// PORTB &= ~(1<<0);
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matrix_init_user();
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};
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void shutdown_user(void) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_goodbye);
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_delay_ms(150);
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stop_all_notes();
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#endif
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}
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@ -0,0 +1,60 @@
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#ifndef REV2_H
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#define REV2_H
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#include "../lets_split.h"
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//void promicro_bootloader_jmp(bool program);
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#include "quantum.h"
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#ifdef USE_I2C
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#include <stddef.h>
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#ifdef __AVR__
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#endif
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#endif
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//void promicro_bootloader_jmp(bool program);
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#ifndef FLIP_HALF
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// Standard Keymap
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// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
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#define KEYMAP( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ L30, L31, L32, L33, L34, L35 }, \
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{ R05, R04, R03, R02, R01, R00 }, \
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{ R15, R14, R13, R12, R11, R10 }, \
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{ R25, R24, R23, R22, R21, R20 }, \
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{ R35, R34, R33, R32, R31, R30 } \
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}
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#else
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// Keymap with right side flipped
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// (TRRS jack on both halves are to the right)
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#define KEYMAP( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ L30, L31, L32, L33, L34, L35 }, \
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{ R00, R01, R02, R03, R04, R05 }, \
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{ R10, R11, R12, R13, R14, R15 }, \
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{ R20, R21, R22, R23, R24, R25 }, \
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{ R30, R31, R32, R33, R34, R35 } \
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}
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#endif
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#endif
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