update planck implementation

rgb_matrix
Jack Humbert 7 years ago
parent cd07b64263
commit 824c80ffa8

@ -62,17 +62,6 @@ bool g_pwm_buffer_update_required = false;
uint8_t g_led_control_registers[DRIVER_COUNT][18] = { { 0 }, { 0 } }; uint8_t g_led_control_registers[DRIVER_COUNT][18] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false; bool g_led_control_registers_update_required = false;
typedef struct
{
uint8_t red_register;
uint8_t red_bit;
uint8_t green_register;
uint8_t green_bit;
uint8_t blue_register;
uint8_t blue_bit;
} led_control_bitmask;
// This is the bit pattern in the LED control registers // This is the bit pattern in the LED control registers
// (for matrix A, add one to register for matrix B) // (for matrix A, add one to register for matrix B)
// //

@ -17,72 +17,6 @@
#include "light.h" #include "light.h"
// const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
// /* driver
// * | matrix
// * | | control_index
// * | | |
// * | | | */
// {0, 0, 3},
// {0, 0, 4},
// {0, 0, 5},
// {0, 1, 3},
// {0, 1, 4},
// {0, 1, 5},
// {1, 0, 3},
// {1, 0, 4},
// {1, 0, 5},
// {1, 1, 3},
// {1, 1, 4},
// {1, 1, 5},
// {0, 0, 6},
// {0, 0, 7},
// {0, 0, 8},
// {0, 1, 6},
// {0, 1, 7},
// {0, 1, 8},
// {1, 0, 6},
// {1, 0, 7},
// {1, 0, 8},
// {1, 1, 6},
// {1, 1, 7},
// {1, 1, 8},
// {0, 0, 9},
// {0, 0, 10},
// {0, 0, 11},
// {0, 1, 9},
// {0, 1, 10},
// {0, 1, 11},
// {1, 0, 9},
// {1, 0, 10},
// {1, 0, 11},
// {1, 1, 9},
// {1, 1, 10},
// {1, 1, 11},
// {0, 0, 12},
// {0, 0, 13},
// {0, 0, 14},
// {0, 1, 12},
// {0, 1, 13},
// #ifdef PLANCK_MIT_LAYOUT
// {0, 1, 14},
// {0, 1, 15},
// {1, 0, 12},
// #else
// {0, 1, 14},
// {0, 1, 15},
// {1, 0, 12},
// #endif
// {1, 0, 13},
// {1, 0, 14},
// {1, 1, 12},
// {1, 1, 13},
// {1, 1, 14},
// };
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* driver /* driver
@ -90,61 +24,60 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
* | | G location * | | G location
* | | | B location * | | | B location
* | | | | */ * | | | | */
{0, C3_1, C2_1, C4_1}, // LED1 {0, C1_3, C2_3, C3_3},
{0, C6_1, C5_1, C7_1}, // LED2 {0, C1_4, C2_4, C3_4},
{0, C4_2, C3_2, C5_2}, // LED3 {0, C1_5, C2_5, C3_5},
{0, C7_2, C6_2, C8_2}, // LED4 {0, C1_11, C2_11, C3_11},
{0, C2_3, C1_3, C3_3}, // LED5 {0, C1_12, C2_12, C3_12},
{0, C5_3, C4_3, C6_3}, // LED6 {0, C1_13, C2_13, C3_13},
{0, C8_3, C7_3, C9_3}, // LED7 {1, C1_3, C2_3, C3_3},
{0, C2_4, C1_4, C3_4}, // LED8 {1, C1_4, C2_4, C3_4},
{0, C6_4, C5_4, C7_4}, // LED9 {1, C1_5, C2_5, C3_5},
{0, C2_5, C1_5, C3_5}, // LED10 {1, C1_11, C2_11, C3_11},
{0, C7_5, C6_5, C8_5}, // LED11 {1, C1_12, C2_12, C3_12},
{0, C2_6, C1_6, C3_6}, // LED12 {1, C1_13, C2_13, C3_13},
{0, C5_6, C4_6, C6_6}, // LED13
{0, C8_6, C7_6, C9_6}, // LED14 {0, C1_6, C2_6, C3_6},
{0, C2_7, C1_7, C3_7}, // LED15 {0, C1_7, C2_7, C3_7},
{0, C5_7, C4_7, C6_7}, // LED16 {0, C1_8, C2_8, C3_8},
{0, C2_8, C1_8, C3_8}, // LED17 {0, C1_14, C2_14, C3_14},
{0, C5_8, C4_8, C6_8}, // LED18 {0, C1_15, C2_15, C3_15},
{0, C1_16, C2_16, C3_16},
{0, C3_9, C2_9, C4_9}, // LED19 {1, C1_6, C2_6, C3_6},
{0, C6_9, C5_9, C7_9}, // LED20 {1, C1_7, C2_7, C3_7},
{0, C4_10, C3_10, C5_10}, // LED21 {1, C1_8, C2_8, C3_8},
{0, C7_10, C6_10, C8_10}, // LED22 {1, C1_14, C2_14, C3_14},
{0, C2_11, C1_11, C3_11}, // LED23 {1, C1_15, C2_15, C3_15},
{0, C5_11, C4_11, C6_11}, // LED24 {1, C1_16, C2_16, C3_16},
{1, C3_1, C2_1, C4_1}, // LED1 {0, C9_1, C8_1, C7_1},
{1, C6_1, C5_1, C7_1}, // LED2 {0, C9_2, C8_2, C7_2},
{1, C4_2, C3_2, C5_2}, // LED3 {0, C9_3, C8_3, C7_3},
{1, C7_2, C6_2, C8_2}, // LED4 {0, C9_9, C8_9, C7_9},
{1, C2_3, C1_3, C3_3}, // LED5 {0, C9_10, C8_10, C7_10},
{1, C5_3, C4_3, C6_3}, // LED6 {0, C9_11, C8_11, C7_11},
{1, C8_3, C7_3, C9_3}, // LED7 {1, C9_1, C8_1, C7_1},
{1, C2_4, C1_4, C3_4}, // LED8 {1, C9_2, C8_2, C7_2},
{1, C6_4, C5_4, C7_4}, // LED9 {1, C9_3, C8_3, C7_3},
{1, C2_5, C1_5, C3_5}, // LED10 {1, C9_9, C8_9, C7_9},
{1, C7_5, C6_5, C8_5}, // LED11 {1, C9_10, C8_10, C7_10},
{1, C2_6, C1_6, C3_6}, // LED12 {1, C9_11, C8_11, C7_11},
{1, C5_6, C4_6, C6_6}, // LED13
{1, C8_6, C7_6, C9_6}, // LED14 {0, C9_4, C8_4, C7_4},
{1, C2_7, C1_7, C3_7}, // LED15 {0, C9_5, C8_5, C7_5},
{1, C5_7, C4_7, C6_7}, // LED16 {0, C9_6, C8_6, C7_6},
{1, C2_8, C1_8, C3_8}, // LED17 {0, C9_12, C8_12, C7_12},
{1, C5_8, C4_8, C6_8}, // LED18 {0, C9_13, C8_13, C7_13},
{0, C9_14, C8_14, C7_14},
{1, C3_9, C2_9, C4_9}, // LED19 {0, C9_15, C8_15, C7_15}, // middle 2u switch
{1, C6_9, C5_9, C7_9}, // LED20 {1, C9_4, C8_4, C7_4},
{1, C4_10, C3_10, C5_10}, // LED21 {1, C9_5, C8_5, C7_5},
{1, C7_10, C6_10, C8_10}, // LED22 {1, C9_6, C8_6, C7_6},
{1, C2_11, C1_11, C3_11}, // LED23 {1, C9_12, C8_12, C7_12},
{1, C5_11, C4_11, C6_11} // LED24 {1, C9_13, C8_13, C7_13},
{1, C9_14, C8_14, C7_14}
}; };
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = { const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
/*{row | col << 4} /*{row | col << 4}

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