hhkb: Change keymap

example_keyboards
tmk 10 years ago
parent 177400b7e0
commit 81fe1fda61

@ -1,4 +1,4 @@
/* /*
* HHKB Layout * HHKB Layout
*/ */
#include "keymap_common.h" #include "keymap_common.h"
@ -40,7 +40,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* `-----------------------------------------------------------' * `-----------------------------------------------------------'
* | | | | | | * | | | | | |
* `-------------------------------------------' * `-------------------------------------------'
*/ */
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS, BSPC, \ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS, BSPC, \
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \ TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \
@ -55,8 +55,41 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
*/ */
#ifdef KEYMAP_SECTION_ENABLE #ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = { const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),
[3] = ACTION_LAYER_MOMENTARY(4),
[4] = ACTION_LAYER_MOMENTARY(5),
[5] = ACTION_LAYER_MOMENTARY(6),
[6] = ACTION_LAYER_MOMENTARY(7),
[7] = ACTION_LAYER_TOGGLE(1),
[8] = ACTION_LAYER_TOGGLE(2),
[9] = ACTION_LAYER_TOGGLE(3),
[10] = ACTION_LAYER_TAP_TOGGLE(1),
[11] = ACTION_LAYER_TAP_TOGGLE(2),
[12] = ACTION_LAYER_TAP_TOGGLE(3),
[13] = ACTION_LAYER_TAP_KEY(1, KC_A),
[14] = ACTION_LAYER_TAP_KEY(2, KC_F),
[15] = ACTION_LAYER_TAP_KEY(3, KC_J),
[16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
[17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
[18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
[19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
[20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
[21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
[22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
[23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
[24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
[25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
[26] = ACTION_MODS_ONESHOT(MOD_LCTL),
[27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
[28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
[29] = ACTION_MODS_ONESHOT(MOD_LSFT),
[30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ESC),
[31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSPACE),
};
#else #else
const uint16_t fn_actions[] PROGMEM = { const uint16_t fn_actions[] PROGMEM = {
#endif [0] = ACTION_LAYER_MOMENTARY(1),
[0] = ACTION_LAYER_MOMENTARY(1),
}; };
#endif

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