Use BÉPO spécific key aliases with BP_ prefix

keymap_bepo.h: define BP_* keycodes for all possible characters
bepo/keymap.c: use those keycodes in the bépo keymap
example_keyboards
Didier Loiseau 9 years ago
parent f044edbed9
commit 7bb135a1d0

@ -3,9 +3,9 @@
#include "debug.h"
#include "action_layer.h"
#include "led.h"
#include "keymap_extras/keymap_bepo.h"
#define BASE 0 // default layer
#define DVRK 1 // Dvorak layer
#define NUMR 8 // numeric layer
#define FNLR 9 // fn layer
@ -16,15 +16,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Del | | Del | 6 | 7 | 8 | 9 | 0 | - |
* | $ | " | « | » | ( | ) | Del | | Del | @ | + | - | / | * | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T |Backsp| |Backsp| Y | U | I | O | P | [ |
* | Tab | B | É | P | O | È |Backsp| |Backsp| ^ | V | D | L | J | Z |
* |--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------|
* | ] | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* | W | A | U | I | E | , |------| |------| C | T | S | R | N | M |
* |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
* | LShift | À | Y | X | . | K | | | | ' | Q | G | H | F | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | fn | LGui | Play |App/Alt| | RAlt | = | Home | \ |End/Ctl|
* |LCtrl | fn | LGui | Play |App/Alt| |Alt Gr| % | Home | Ç |End/Ctl|
* `-----------------------------------' `-----------------------------------'
* ,--------------. ,-------------.
* |Esc/Alt| num | | Left |Right |
@ -38,10 +38,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSPC,
KC_RBRC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT,
BP_DLR, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_BSPC,
BP_W, BP_A, BP_U, BP_I, BP_E, BP_COMM,
KC_LSFT, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
KC_LCTL, M(MFNLR), KC_LGUI, KC_MPLY, ALT_T(KC_APP),
ALT_T(KC_ESC), TG(NUMR),
@ -49,57 +49,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_SPC, KC_LSFT, KC_PGDN,
// right hand
KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_RALT, KC_EQL, KC_HOME, KC_BSLS, CTL_T(KC_END),
KC_LEFT, KC_RGHT,
KC_UP,
KC_DOWN, KC_RSFT, KC_SPC
),
/* Dvorak layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Del | | Del | 6 | 7 | 8 | 9 | 0 | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | ' | , | . | P | Y |Backsp| |Backsp| F | G | C | R | L | / |
* |--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------|
* | LShift | A | O | E | U | I |------| |------| D | H | T | N | S | -/Shift|
* |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | \/Shift|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | fn | LGui | Play |App/Alt| | RAlt | [ | Home | ] |End/Ctl|
* `-----------------------------------' `-----------------------------------'
* ,--------------. ,-------------.
* |Esc/Alt| num | | Left |Right |
* ,------+-------+------| |------+------+------.
* | | | PgUp | | Up | | |
* |Space |LShift |------| |------|RShift|Space |
* | | | PgDn | | Down | | |
* `---------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[DVRK] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_BSPC,
KC_LSFT, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ENT,
KC_LCTL, M(MFNLR), KC_LGUI, KC_MPLY, ALT_T(KC_APP),
ALT_T(KC_ESC), TG(NUMR),
KC_PGUP,
KC_SPC, KC_LSFT, KC_PGDN,
// right hand
KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, SFT_T(KC_MINS),
KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_BSLS),
KC_RALT, KC_LBRC, KC_HOME, KC_RBRC, CTL_T(KC_END),
KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, BP_EQL,
KC_BSPC, BP_DCRC, BP_V, BP_D, BP_L, BP_J, BP_Z,
BP_C, BP_T, BP_S, BP_R, BP_N, BP_M,
KC_ENT, BP_APOS, BP_Q, BP_G, BP_H, BP_F, KC_RSFT,
BP_ALGR, BP_PERC, KC_HOME, BP_CCED, CTL_T(KC_END),
KC_LEFT, KC_RGHT,
KC_UP,
@ -230,10 +184,6 @@ void * matrix_scan_user(void) {
if (layer_state & (1 << NUMR)) {
ergodox_right_led_1_on();
}
// led 2: Dvorak layer
if (default_layer_state == 1 << DVRK) {
ergodox_right_led_2_on();
}
// led 3: caps lock
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
ergodox_right_led_3_on();

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