commit
7a4ec3bd92
@ -0,0 +1,23 @@
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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UNICODEMAP_ENABLE = yes # unicodemap
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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TAP_DANCE_ENABLE = yes
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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@ -0,0 +1,24 @@
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define TAPPING_TERM 300
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#define LEADER_TIMEOUT 400
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#define DISABLE_SPACE_CADET_ROLLOVER
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#define UNICODE_TYPE_DELAY 0
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#define LSPO_KEY KC_9
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#define RSPC_KEY KC_0
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 60
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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// place overrides here
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#endif
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#include "frosty_flake.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "process_unicode.h"
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#include "process_unicodemap.h"
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#include "quantum.h"
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#define _______ KC_TRNS
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//declarations for tap dancing emojis
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void register_hex32(uint32_t hex);
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void cycleEmojis(qk_tap_dance_state_t *state, void *user_data);
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void cycleAnimals(qk_tap_dance_state_t *state, void *user_data);
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void cycleHands(qk_tap_dance_state_t *state, void *user_data);
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void tap(uint16_t keycode){
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register_code(keycode);
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unregister_code(keycode);
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};
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//Tap Dance Declarations
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enum taps{
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TD_CTCPS = 0,
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EMOJIS,
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ANIMAL,
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HAND
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};
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enum unicode_name { // split every five emojis
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THINK = 1, // thinking face 🤔
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GRIN, // grinning face 😊
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SMRK, // smirk 😏
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WEARY, // good shit 😩
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UNAMU, // unamused 😒
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SNEK, // snke 🐍
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PENGUIN, // 🐧
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DRAGON, // 🐉
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MONKEY, // 🐒
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CHICK, // 🐥
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OKOK, // 👌
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EFFU, // 🖕
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INUP, // 👆
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THUP, // 👍
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THDN, // 👎
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BBB, // dat B 🅱
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POO, // poop 💩
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HUNDR, // 100 💯
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EGGPL, // EGGPLANT 🍆
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WATER, // wet 💦
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LIT // fire 🔥
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};
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enum my_macros {
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NEWDESK = 0,
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LEFTDESK,
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RIGHTDESK,
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CLOSEDESK
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};
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enum quick {
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DISFACE = 0,
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TFLIP,
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TPUT,
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SHRUG,
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FACE,
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RANDIG
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};
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// Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Tap once for CTRL, twice for Caps Lock
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[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
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[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, NULL),
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[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, NULL),
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[HAND] = ACTION_TAP_DANCE_FN_ADVANCED(cycleHands, NULL, NULL)
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// Other declarations would go here, separated by commas, if you have them
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};
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// macros
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch(id) {
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case NEWDESK: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
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return MACRO( I(1), D(LGUI), D(LCTL), D(D), U(LGUI), U(LCTL), U(D), END ); // NEW DESKTOP
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}
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break;
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case LEFTDESK: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
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return MACRO( I(1), D(LGUI), D(LCTL), D(LEFT), U(LGUI), U(LCTL), U(LEFT), END ); // LEFT DESKTOP
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}
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break;
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case RIGHTDESK: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
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return MACRO( I(1), D(LGUI), D(LCTL), D(RGHT), U(LGUI), U(LCTL), U(RGHT), END ); // RIGHT DESKTOP
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}
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break;
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case CLOSEDESK: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
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return MACRO( I(1), D(LGUI), D(LCTL), D(F4), U(LGUI), U(LCTL), U(F4), END ); // CLOSE DESKTOP
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}
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break;
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}
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return MACRO_NONE;
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};
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// emojis in unicode
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const uint32_t PROGMEM unicode_map[] = {
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[THINK] = 0x1F914,
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[GRIN] = 0x1F600,
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[BBB] = 0x1F171,
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[POO] = 0x1F4A9,
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[HUNDR] = 0x1F4AF,
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[SMRK] = 0x1F60F,
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[WEARY] = 0x1F629,
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[EGGPL] = 0x1F346,
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[WATER] = 0x1F4A6,
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[LIT] = 0x1F525,
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[UNAMU] = 0x1F612,
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[SNEK] = 0x1F40D,
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[PENGUIN] = 0x1F427,
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[MONKEY] = 0x1F412,
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[CHICK] = 0x1F425,
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[DRAGON] = 0x1F409,
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[OKOK] = 0x1F44C,
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[EFFU] = 0x1F595,
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[INUP] = 0x1F446,
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[THDN] = 0x1F44E,
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[THUP] = 0x1F44D
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};
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// Layouts
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = KEYMAP(\
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
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KC_LSPO,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSPC, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
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TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
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[1] = KEYMAP(\
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
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TD(EMOJIS),TD(ANIMAL),TD(HAND),X(SMRK),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
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KC_TAB, KC_Q, M(0), KC_E, KC_R,X(EGGPL),X(WATER), KC_U, KC_I, KC_O, KC_P, KC_UP ,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
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KC_LCTL, M(1), M(3), M(2), KC_F, X(LIT), X(SNEK), KC_J, KC_K, KC_L,KC_LEFT,KC_RGHT, KC_ENT, KC_P4, KC_P5, KC_P6, \
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KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, X(HUNDR), X(BBB), X(POO), KC_M,KC_COMM, KC_DOT,KC_DOWN, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
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KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, TG(2),_______ , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
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[2] = KEYMAP(\
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
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KC_LCTL, KC_D, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
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KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
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KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, _______, _______, KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
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};
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LEADER_EXTERNS();
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void matrix_scan_user(void) {
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LEADER_DICTIONARY() {
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leading = false;
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leader_end();
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SEQ_TWO_KEYS(KC_A, KC_A) { // select all and copy
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register_code(KC_LCTL);
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tap(KC_A);
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tap(KC_C);
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unregister_code(KC_LCTL);
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}
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}
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}
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void matrix_init_user(void) {
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_delay_ms(500);
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set_unicode_input_mode(UC_WINC);
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};
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void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) {
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if(state->count == 1) {
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unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[state->count]));
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unicode_input_finish();
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}
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else if(state->count <= 5) {
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tap(KC_BSPC);
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unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[state->count]));
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unicode_input_finish();
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}
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};
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void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) {
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if(state->count == 1) {
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unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
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unicode_input_finish();
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}
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else if(state->count <= 5) {
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tap(KC_BSPC);
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unicode_input_start();
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register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
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unicode_input_finish();
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|
}
|
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|
};
|
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|
|
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void cycleHands(qk_tap_dance_state_t *state, void *user_data) {
|
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|
if(state->count == 1) {
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unicode_input_start();
|
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register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
|
||||||
|
unicode_input_finish();
|
||||||
|
}
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|
else if(state->count <= 5) {
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|
tap(KC_BSPC);
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|
unicode_input_start();
|
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register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
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|
unicode_input_finish();
|
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|
}
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};
|
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|
|
@ -0,0 +1,24 @@
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|
# The Nikchi's keymap for frosty_flake
|
||||||
|
|
||||||
|
### FEATURING
|
||||||
|
-SPACE CADET
|
||||||
|
-Caps Lock is now LCTRL
|
||||||
|
-LCTRL is Tap(LCTRL, Caps Lock)
|
||||||
|
|
||||||
|
### LEADER KEY - RALT
|
||||||
|
COMBOS
|
||||||
|
-a,a => Select All, Copy
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
### FN REBINDS for Windows
|
||||||
|
```
|
||||||
|
[W] [New Desktop]
|
||||||
|
[A][S][D] [Left Desk][Delete Desk][Right Desk]
|
||||||
|
|
||||||
|
[Ins][Hom][PUp] [RW][PP][FF]
|
||||||
|
[Del][End][PDn] [MU][VD][VU]
|
||||||
|
|
||||||
|
Arrows are Mouskeys, left three mods are clicks
|
||||||
|
|
||||||
|
```
|
@ -0,0 +1,3 @@
|
|||||||
|
ifndef QUANTUM_DIR
|
||||||
|
include ../../../../Makefile
|
||||||
|
endif
|
@ -0,0 +1,29 @@
|
|||||||
|
#ifndef CONFIG_USER_H
|
||||||
|
#define CONFIG_USER_H
|
||||||
|
|
||||||
|
#include "../../config.h"
|
||||||
|
|
||||||
|
/*
|
||||||
|
* MIDI options
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Prevent use of disabled MIDI features in the keymap */
|
||||||
|
//#define MIDI_ENABLE_STRICT 1
|
||||||
|
|
||||||
|
/* enable basic MIDI features:
|
||||||
|
- MIDI notes can be sent when in Music mode is on
|
||||||
|
*/
|
||||||
|
#define MIDI_BASIC
|
||||||
|
|
||||||
|
/* enable advanced MIDI features:
|
||||||
|
- MIDI notes can be added to the keymap
|
||||||
|
- Octave shift and transpose
|
||||||
|
- Virtual sustain, portamento, and modulation wheel
|
||||||
|
- etc.
|
||||||
|
*/
|
||||||
|
//#define MIDI_ADVANCED
|
||||||
|
|
||||||
|
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||||
|
//#define MIDI_TONE_KEYCODE_OCTAVES 2
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,221 @@
|
|||||||
|
#include "preonic.h"
|
||||||
|
#include "action_layer.h"
|
||||||
|
#include "eeconfig.h"
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
#include "audio.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||||
|
// entirely and just use numbers.
|
||||||
|
|
||||||
|
enum preonic_layers {
|
||||||
|
_QWERTY,
|
||||||
|
_COLEMAK,
|
||||||
|
_DVORAK,
|
||||||
|
_LOWER,
|
||||||
|
_RAISE,
|
||||||
|
_ADJUST
|
||||||
|
};
|
||||||
|
|
||||||
|
enum preonic_keycodes {
|
||||||
|
QWERTY = SAFE_RANGE,
|
||||||
|
LOWER,
|
||||||
|
RAISE,
|
||||||
|
BACKLIT
|
||||||
|
};
|
||||||
|
|
||||||
|
// Fillers to make layering more clear
|
||||||
|
#define _______ KC_TRNS
|
||||||
|
#define XXXXXXX KC_NO
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
|
||||||
|
/* Qwerty
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | CTRL | A | S | D | F | G | H | J | K | L | ; | " |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | Lower| Z | X | C | V | B | N | M | , | . | / |Raise |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | Brite| Ctrl | Alt | GUI |BKSP |SHIFT |ENTER |SPC | Left | Down | Up |Right |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_QWERTY] = {
|
||||||
|
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||||
|
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
|
||||||
|
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||||
|
{LOWER , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RAISE },
|
||||||
|
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, KC_LSFT, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||||
|
},
|
||||||
|
|
||||||
|
/* Lower
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_LOWER] = {
|
||||||
|
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
|
||||||
|
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
|
||||||
|
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
|
||||||
|
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
|
||||||
|
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||||
|
},
|
||||||
|
|
||||||
|
/* Raise
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_RAISE] = {
|
||||||
|
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||||
|
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
|
||||||
|
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||||
|
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
|
||||||
|
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||||
|
},
|
||||||
|
|
||||||
|
/* Adjust (Lower + Raise)
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | Reset| | | | | | | | | | Del |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | | | | | | | | | | |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_ADJUST] = {
|
||||||
|
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
|
||||||
|
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||||
|
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______},
|
||||||
|
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||||
|
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
float tone_startup[][2] = {
|
||||||
|
{NOTE_B5, 20},
|
||||||
|
{NOTE_B6, 8},
|
||||||
|
{NOTE_DS6, 20},
|
||||||
|
{NOTE_B6, 8}
|
||||||
|
};
|
||||||
|
|
||||||
|
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||||
|
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||||
|
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||||
|
|
||||||
|
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||||
|
|
||||||
|
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void persistent_default_layer_set(uint16_t default_layer) {
|
||||||
|
eeconfig_update_default_layer(default_layer);
|
||||||
|
default_layer_set(default_layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
case QWERTY:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||||
|
#endif
|
||||||
|
persistent_default_layer_set(1UL<<_QWERTY);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case LOWER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case RAISE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BACKLIT:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
backlight_step();
|
||||||
|
#endif
|
||||||
|
} else {
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
startup_user();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
|
||||||
|
void startup_user()
|
||||||
|
{
|
||||||
|
_delay_ms(20); // gets rid of tick
|
||||||
|
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void shutdown_user()
|
||||||
|
{
|
||||||
|
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||||
|
_delay_ms(150);
|
||||||
|
stop_all_notes();
|
||||||
|
}
|
||||||
|
|
||||||
|
void music_on_user(void)
|
||||||
|
{
|
||||||
|
music_scale_user();
|
||||||
|
}
|
||||||
|
|
||||||
|
void music_scale_user(void)
|
||||||
|
{
|
||||||
|
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1 @@
|
|||||||
|
# The default Preonic layout - largely based on the Planck's
|
Loading…
Reference in New Issue