|
|
@ -1,6 +1,3 @@
|
|
|
|
<<<<<<< HEAD
|
|
|
|
|
|
|
|
#include "atreus.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
/*
|
|
|
|
* Keyboard: Atreus
|
|
|
|
* Keyboard: Atreus
|
|
|
|
* Keymap: replicaJunction
|
|
|
|
* Keymap: replicaJunction
|
|
|
@ -17,12 +14,6 @@
|
|
|
|
* The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
|
|
|
|
* The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
|
|
|
|
* here: https://colemakmods.github.io/mod-dh/
|
|
|
|
* here: https://colemakmods.github.io/mod-dh/
|
|
|
|
*/
|
|
|
|
*/
|
|
|
|
=======
|
|
|
|
|
|
|
|
// this is the style you want to emulate.
|
|
|
|
|
|
|
|
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "atreus.h"
|
|
|
|
|
|
|
|
>>>>>>> 32725dae5ba50f41bf16a80083727f08beaea7c6
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
|
|