Fixed indentation and now using quantum keycodes for rgblight

travis_phases
Luiz Ribeiro 8 years ago
parent 60153e7bbc
commit 738b072bb0

@ -201,11 +201,11 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/rgblight.c
CIE1931_CURVE = yes
LED_BREATHING_TABLE = yes
ifeq ($(strip $(RGBLIGHT_CUSTOM_DRIVER)), yes)
ifeq ($(strip $(RGBLIGHT_CUSTOM_DRIVER)), yes)
OPT_DEFS += -DRGBLIGHT_CUSTOM_DRIVER
else
else
SRC += $(QUANTUM_DIR)/light_ws2812.c
endif
endif
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)

@ -20,79 +20,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "rgblight.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,HOME,END,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, DEL,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, INS,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, PGUP,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, UP, PGDN,
LCTL,LALT,LGUI, SPC, RGUI,RALT,RCTL,LEFT,DOWN,RGHT
)
};
enum function_id {
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL,
[0] = KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_HOME,KC_END,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_INS,
KC_FN0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, KC_PGUP,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL,KC_LALT,KC_LGUI, KC_SPC, KC_RGUI,KC_RALT,KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT
),
[1] = KEYMAP(
KC_TRNS,RGB_TOG,RGB_MOD,RGB_HUI,RGB_SAI,RGB_VAI,RGB_HUD,RGB_SAD,RGB_VAD,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_END,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_DEL,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_INS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_RGHT
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(RGBLED_TOGGLE),
[1] = ACTION_FUNCTION(RGBLED_STEP_MODE),
[2] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[3] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[4] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[5] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[6] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[7] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
}
[0] = ACTION_LAYER_MOMENTARY(1),
};

@ -1,4 +1,4 @@
#!/usr/bin/env python3
#!/usr/bin/env python
# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
#
# This program is free software: you can redistribute it and/or modify

@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include "quantum_keycodes.h"
#include "keycode.h"
#include "action.h"

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