Merge branch 'master' into miuni32-OA
commit
73625a603a
@ -0,0 +1,107 @@
|
||||
# Xyverz's Atreus Keymap
|
||||
|
||||
## About this keymap:
|
||||
|
||||
This is the second iteration of my Atreus keymap. The first one was as close to the planck as I could get at the
|
||||
time, but still very much like the original Atreus keymap. I've managed to get things working better now and have
|
||||
implemented (more like copied) the RAISE/LOWER/ADJUST layers. This is a work in progress, but I think I'm closer
|
||||
to a final go with this.
|
||||
|
||||
I'm using MOD_TAP quite a bit in this keymap. On all layers, R4 pinky keys use mod-tap and are SHIFT when held
|
||||
and their normal keys when tapped. In addition, ESC and TAB are also set as Ctrl and ALT respectively when held,
|
||||
and Enter/ALT on the right thumb key for all layers.
|
||||
|
||||
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
|
||||
|
||||
Recently added: Documentation, Formatting, and another Dvorak layer that has Command on the left thumb, instead of
|
||||
Control.
|
||||
|
||||
## Still to do:
|
||||
|
||||
* Enjoy this revision; figure out new things later.
|
||||
|
||||
### Layer 0: Dvorak layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
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||||
| ' | , | . | P | Y | | F | G | C | R | L |
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||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |Shft Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Layer 1: QWERTY layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | E | R | T | | Y | U | I | O | P |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | S | D | F | G | | H | J | K | L | ; |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |Shft /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 2: Colemak layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | F | P | G | | J | L | U | Y | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | R | S | T | D | | H | N | E | I | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |Shft /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 3: Dvorak for Mac layout
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 4: LOWER layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
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||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ~ | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
|
||||
### Keymap 5: RAISE layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
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||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
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||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ` | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 6: ADJUST layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| F11 | | | | | | | PScr | SLck | Paus | F12 |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| | | | | |------'`------| | | | | RESET|
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||||
`----------------------------------' `----------------------------------'
|
||||
|
@ -1,3 +1,3 @@
|
||||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../../Makefile
|
||||
endif
|
||||
endif
|
||||
|
@ -0,0 +1,107 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if defined(VISUALIZER_ENABLE)
|
||||
|
||||
#include "animations.h"
|
||||
#include "visualizer.h"
|
||||
#ifdef LCD_ENABLE
|
||||
#include "lcd_keyframes.h"
|
||||
#endif
|
||||
#ifdef LCD_BACKLIGHT_ENABLE
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#endif
|
||||
|
||||
#ifdef LED_ENABLE
|
||||
#include "led_keyframes.h"
|
||||
#endif
|
||||
|
||||
#include "visualizer_keyframes.h"
|
||||
|
||||
|
||||
#if defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE)
|
||||
|
||||
// Don't worry, if the startup animation is long, you can use the keyboard like normal
|
||||
// during that time
|
||||
keyframe_animation_t default_startup_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(5000), 0},
|
||||
.frame_functions = {
|
||||
lcd_keyframe_enable,
|
||||
backlight_keyframe_enable,
|
||||
lcd_keyframe_draw_logo,
|
||||
backlight_keyframe_animate_color,
|
||||
},
|
||||
};
|
||||
|
||||
keyframe_animation_t default_suspend_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
|
||||
.frame_functions = {
|
||||
lcd_keyframe_display_layer_text,
|
||||
backlight_keyframe_animate_color,
|
||||
lcd_keyframe_disable,
|
||||
backlight_keyframe_disable,
|
||||
},
|
||||
};
|
||||
#endif
|
||||
|
||||
#if defined(LED_ENABLE)
|
||||
#define CROSSFADE_TIME 1000
|
||||
#define GRADIENT_TIME 3000
|
||||
|
||||
keyframe_animation_t led_test_animation = {
|
||||
.num_frames = 14,
|
||||
.loop = true,
|
||||
.frame_lengths = {
|
||||
gfxMillisecondsToTicks(1000), // fade in
|
||||
gfxMillisecondsToTicks(1000), // no op (leds on)
|
||||
gfxMillisecondsToTicks(1000), // fade out
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
|
||||
0, // mirror leds
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||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
|
||||
0, // normal leds
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
|
||||
},
|
||||
.frame_functions = {
|
||||
led_keyframe_fade_in_all,
|
||||
keyframe_no_operation,
|
||||
led_keyframe_fade_out_all,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_left_to_right_gradient,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_top_to_bottom_gradient,
|
||||
led_keyframe_mirror_orientation,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_left_to_right_gradient,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_top_to_bottom_gradient,
|
||||
led_keyframe_normal_orientation,
|
||||
led_keyframe_crossfade,
|
||||
},
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1,30 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
|
||||
#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// You can use these default animations, but of course you can also write your own custom ones instead
|
||||
extern keyframe_animation_t default_startup_animation;
|
||||
extern keyframe_animation_t default_suspend_animation;
|
||||
|
||||
// An animation for testing and demonstrating the led support, should probably not be used for real world
|
||||
// cases
|
||||
extern keyframe_animation_t led_test_animation;
|
||||
|
||||
#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */
|
@ -0,0 +1,123 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
|
||||
#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
#include "visualizer_keyframes.h"
|
||||
#include "lcd_keyframes.h"
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#include "system/serial_link.h"
|
||||
#include "led.h"
|
||||
#include "animations.h"
|
||||
|
||||
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
|
||||
|
||||
static bool initial_update = true;
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
static keyframe_animation_t lcd_layer_display = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_and_led_states}
|
||||
};
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t color_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = false,
|
||||
// Note that there's a 200 ms no-operation frame,
|
||||
// this prevents the color from changing when activating the layer
|
||||
// momentarily
|
||||
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
|
||||
.frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(130);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
initial_update = true;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
|
||||
// This function should be implemented by the keymap visualizer
|
||||
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
|
||||
// that the simple_visualizer assumes that you are updating
|
||||
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
|
||||
// stopped. This can be done by either double buffering it or by using constant strings
|
||||
static void get_visualizer_layer_and_color(visualizer_state_t* state);
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
// Add more tests, change the colors and layer texts here
|
||||
// Usually you want to check the high bits (higher layers first)
|
||||
// because that's the order layers are processed for keypresses
|
||||
// You can for check for example:
|
||||
// state->status.layer
|
||||
// state->status.default_layer
|
||||
// state->status.leds (see led.h for available statuses)
|
||||
|
||||
uint32_t prev_color = state->target_lcd_color;
|
||||
const char* prev_layer_text = state->layer_text;
|
||||
|
||||
get_visualizer_layer_and_color(state);
|
||||
|
||||
if (initial_update || prev_color != state->target_lcd_color) {
|
||||
start_keyframe_animation(&color_animation);
|
||||
}
|
||||
|
||||
if (initial_update || prev_layer_text != state->layer_text) {
|
||||
start_keyframe_animation(&lcd_layer_display);
|
||||
}
|
||||
// You can also stop existing animations, and start your custom ones here
|
||||
// remember that you should normally have only one animation for the LCD
|
||||
// and one for the background. But you can also combine them if you want.
|
||||
}
|
||||
|
||||
void user_visualizer_suspend(visualizer_state_t* state) {
|
||||
state->layer_text = "Suspending...";
|
||||
uint8_t hue = LCD_HUE(state->current_lcd_color);
|
||||
uint8_t sat = LCD_SAT(state->current_lcd_color);
|
||||
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
|
||||
start_keyframe_animation(&default_suspend_animation);
|
||||
}
|
||||
|
||||
void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
initial_update = true;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */
|
@ -0,0 +1,329 @@
|
||||
/*
|
||||
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
#include "visualizer_keyframes.h"
|
||||
#include "lcd_keyframes.h"
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#include "system/serial_link.h"
|
||||
#include "animations.h"
|
||||
|
||||
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
|
||||
|
||||
static const uint32_t led_emulation_colors[4] = {
|
||||
LCD_COLOR(0, 0, 0),
|
||||
LCD_COLOR(255, 255, 255),
|
||||
LCD_COLOR(84, 255, 255),
|
||||
LCD_COLOR(168, 255, 255),
|
||||
};
|
||||
|
||||
static uint32_t next_led_target_color = 0;
|
||||
|
||||
typedef enum {
|
||||
LCD_STATE_INITIAL,
|
||||
LCD_STATE_LAYER_BITMAP,
|
||||
LCD_STATE_BITMAP_AND_LEDS,
|
||||
} lcd_state_t;
|
||||
|
||||
static lcd_state_t lcd_state = LCD_STATE_INITIAL;
|
||||
|
||||
typedef struct {
|
||||
uint8_t led_on;
|
||||
uint8_t led1;
|
||||
uint8_t led2;
|
||||
uint8_t led3;
|
||||
} visualizer_user_data_t;
|
||||
|
||||
// Don't access from visualization function, use the visualizer state instead
|
||||
static visualizer_user_data_t user_data_keyboard = {
|
||||
.led_on = 0,
|
||||
.led1 = LED_BRIGHTNESS_HI,
|
||||
.led2 = LED_BRIGHTNESS_HI,
|
||||
.led3 = LED_BRIGHTNESS_HI,
|
||||
};
|
||||
|
||||
_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
|
||||
"Please increase the VISUALIZER_USER_DATA_SIZE");
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t one_led_color = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {backlight_keyframe_set_color},
|
||||
};
|
||||
|
||||
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
uint32_t temp = next_led_target_color;
|
||||
next_led_target_color = state->target_lcd_color;
|
||||
state->target_lcd_color = temp;
|
||||
return false;
|
||||
}
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t two_led_colors = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
|
||||
};
|
||||
|
||||
// The LCD animation alternates between the layer name display and a
|
||||
// bitmap that displays all active layers
|
||||
static keyframe_animation_t lcd_bitmap_animation = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_bitmap},
|
||||
};
|
||||
|
||||
static keyframe_animation_t lcd_bitmap_leds_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(130);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
lcd_state = LCD_STATE_INITIAL;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
|
||||
return user_data->led_on & (1u << num);
|
||||
}
|
||||
|
||||
static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
|
||||
for (int i=0; i < 3; i++) {
|
||||
if (is_led_on(user_data, i)) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
|
||||
uint8_t master_index = get_led_index_master(user_data);
|
||||
if (master_index!=0) {
|
||||
for (int i=master_index; i < 3; i++) {
|
||||
if (is_led_on(user_data, i)) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
|
||||
if (is_led_on(user_data, 0) &&
|
||||
is_led_on(user_data, 1) &&
|
||||
is_led_on(user_data, 2)) {
|
||||
return 3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
|
||||
switch (index) {
|
||||
case 1:
|
||||
return user_data->led1;
|
||||
case 2:
|
||||
return user_data->led2;
|
||||
case 3:
|
||||
return user_data->led3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
|
||||
visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
|
||||
|
||||
uint8_t new_index;
|
||||
uint8_t old_index;
|
||||
|
||||
if (is_serial_link_master()) {
|
||||
new_index = get_led_index_master(user_data_new);
|
||||
old_index = get_led_index_master(user_data_old);
|
||||
}
|
||||
else {
|
||||
new_index = get_led_index_slave(user_data_new);
|
||||
old_index = get_led_index_slave(user_data_old);
|
||||
}
|
||||
uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
|
||||
uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
|
||||
|
||||
uint8_t old_brightness = get_brightness(user_data_old, old_index);
|
||||
uint8_t new_brightness = get_brightness(user_data_new, new_index);
|
||||
|
||||
uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
|
||||
uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
|
||||
|
||||
if (lcd_state == LCD_STATE_INITIAL ||
|
||||
new_index != old_index ||
|
||||
new_secondary_index != old_secondary_index ||
|
||||
new_brightness != old_brightness ||
|
||||
new_secondary_brightness != old_secondary_brightness) {
|
||||
|
||||
if (new_secondary_index != 0) {
|
||||
state->target_lcd_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_index], new_brightness);
|
||||
next_led_target_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_secondary_index], new_secondary_brightness);
|
||||
|
||||
stop_keyframe_animation(&one_led_color);
|
||||
start_keyframe_animation(&two_led_colors);
|
||||
} else {
|
||||
state->target_lcd_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_index], new_brightness);
|
||||
stop_keyframe_animation(&two_led_colors);
|
||||
start_keyframe_animation(&one_led_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
if (state->status.leds) {
|
||||
if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
|
||||
state->status.leds != prev_status->leds ||
|
||||
state->status.layer != prev_status->layer ||
|
||||
state->status.default_layer != prev_status->default_layer) {
|
||||
|
||||
// NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
|
||||
stop_keyframe_animation(&lcd_bitmap_animation);
|
||||
|
||||
lcd_state = LCD_STATE_BITMAP_AND_LEDS;
|
||||
// For information:
|
||||
// The logic in this function makes sure that this doesn't happen, but if you call start on an
|
||||
// animation that is already playing it will be restarted.
|
||||
start_keyframe_animation(&lcd_bitmap_leds_animation);
|
||||
}
|
||||
} else {
|
||||
if (lcd_state != LCD_STATE_LAYER_BITMAP ||
|
||||
state->status.layer != prev_status->layer ||
|
||||
state->status.default_layer != prev_status->default_layer) {
|
||||
|
||||
stop_keyframe_animation(&lcd_bitmap_leds_animation);
|
||||
|
||||
lcd_state = LCD_STATE_LAYER_BITMAP;
|
||||
start_keyframe_animation(&lcd_bitmap_animation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
// Check the status here to start and stop animations
|
||||
// You might have to save some state, like the current animation here so that you can start the right
|
||||
// This function is called every time the status changes
|
||||
|
||||
// NOTE that this is called from the visualizer thread, so don't access anything else outside the status
|
||||
// This is also important because the slave won't have access to the active layer for example outside the
|
||||
// status.
|
||||
|
||||
update_emulated_leds(state, prev_status);
|
||||
update_lcd_text(state, prev_status);
|
||||
|
||||
}
|
||||
|
||||
void user_visualizer_suspend(visualizer_state_t* state) {
|
||||
state->layer_text = "Suspending...";
|
||||
uint8_t hue = LCD_HUE(state->current_lcd_color);
|
||||
uint8_t sat = LCD_SAT(state->current_lcd_color);
|
||||
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
|
||||
start_keyframe_animation(&default_suspend_animation);
|
||||
}
|
||||
|
||||
void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
lcd_state = LCD_STATE_INITIAL;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
void ergodox_board_led_on(void){
|
||||
// No board led support
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 0);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 1);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 2);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_board_led_off(void){
|
||||
// No board led support
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 0);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 1);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 2);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_set(uint8_t n) {
|
||||
user_data_keyboard.led1 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_set(uint8_t n) {
|
||||
user_data_keyboard.led2 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_set(uint8_t n) {
|
||||
user_data_keyboard.led3 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "simple_visualizer.h"
|
||||
|
||||
// This function should be implemented by the keymap visualizer
|
||||
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
|
||||
// that the simple_visualizer assumes that you are updating
|
||||
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
|
||||
// stopped. This can be done by either double buffering it or by using constant strings
|
||||
static void get_visualizer_layer_and_color(visualizer_state_t* state) {
|
||||
uint8_t saturation = 60;
|
||||
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
|
||||
saturation = 255;
|
||||
}
|
||||
if (state->status.layer & 0x4) {
|
||||
state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
|
||||
state->layer_text = "Media & Mouse";
|
||||
}
|
||||
else if (state->status.layer & 0x2) {
|
||||
state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
|
||||
state->layer_text = "Symbol";
|
||||
}
|
||||
else {
|
||||
state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
|
||||
state->layer_text = "Default";
|
||||
}
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
# ErgoDox Familiar Layout
|
||||
Familiar layout for those who regularly switch back and forth from ErgoDox to regular QWERTY.
|
||||
|
||||
[![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](../../../../license_GPLv3.md../../../../license_GPLv3.md) [![standard-readme compliant](https://img.shields.io/badge/readme%20style-standard-brightgreen.svg)](https://github.com/RichardLitt/standard-readme)
|
||||
|
||||
## Table of Contents
|
||||
|
||||
- [Background](#background)
|
||||
- [Install](#install)
|
||||
- [Usage](#usage)
|
||||
- [Layers](#layers)
|
||||
- [Contribute](#contribute)
|
||||
- [Issues](#issues)
|
||||
- [License](#license)
|
||||
|
||||
## Background
|
||||
|
||||
This layout is built to be as familiar as possible for users coming directly from a default (QWERTY US) keyboard, while gaining as much advantage as possible from the ErgoDox and QMK featureset. I use an ErgoDoxEZ at home, but I don't have a regular office (CS grad student) so I regularly use either my laptop or a default-setup lab computer; I context switch daily so this layout is meant to reduce the mental overhead as much as possible.
|
||||
|
||||
The default ErgoDoxEZ layout is probably more optimized as a solo daily driver - as are a lot of the others available keymaps. The focus of this layout is to get as much from the 'Dox as possible without overly disrupting long-established muscle memory.
|
||||
|
||||
Key features of the familiar layout:
|
||||
1. QWERTY default layout.
|
||||
1. International symbols layer, mapped in the US-International layout default positions, through [UCIS](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable).
|
||||
1. Numpad layer on right hand.
|
||||
1. Thumb cluster holds spacebar, ALT, and access to secondary layers.
|
||||
1. Function-layer arrow keys in both the first-person-shooter (actually ESDF instead of WASD) and vim (HJKL) locations.
|
||||
|
||||
## Install
|
||||
|
||||
If you are on Windows or Mac, choose the proper line in [`keymap.c`](keymap.c) for [unicode/international character support](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable) (starts at line 235).
|
||||
```c
|
||||
void matrix_init_user(void) {
|
||||
set_unicode_input_mode(UC_LNX); // Linux
|
||||
//set_unicode_input_mode(UC_OSX); // Mac OSX
|
||||
//set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki)
|
||||
//set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki)
|
||||
};
|
||||
```
|
||||
|
||||
For instructions on building and installing this keymap, [go to the wiki](https://github.com/qmk/qmk_firmware/tree/master/keyboards/ergodox#build-dependencies). Below is the command for me; it may be different for you.
|
||||
```sh
|
||||
$ make ergodox-ez-familiar-teensy
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
[![Familiar Layout](familiar.png)](http://www.keyboard-layout-editor.com/#/gists/13508a9f99cff381d58b7be6f7dcc644)
|
||||
|
||||
### Layers
|
||||
1. Base Layer: QWERTY, with arrow keys at bottom right.
|
||||
1. UCIS Layer: US-International symbols layer, plus —. Accessed by toggling the `INTL` layer using the UCIS key (bottom of left thumb cluster).
|
||||
1. UCIS-Shifted Layer: Making shift work for UCIS characters. An ugly workaround. Any ideas? Accessed through holding shift while the UCIS layer is active (toggles the `INSF` layer).
|
||||
1. Numpad Layer: Right hand number pad. Accessed by toggling the `NUMP` layer using the NPAD key (bottom of right thumb cluster).
|
||||
1. Function Layer: F1-F12, arrows on ESDF and HJKL, media player controls. Accessed by holding either FN key (center key of each thumb cluster), which toggles the `ARRW` layer. I know, I need to work on my naming conventions.
|
||||
|
||||
## Contribute
|
||||
|
||||
[Contributor Covenant](http://contributor-covenant.org/)
|
||||
|
||||
I'm terrible at this; I have no background in human-computer interaction, kinesiology, or keyboard-ology. Please send comments/issues/pull requests/angry tweets/etc. If you think there is a better way to take advantage of the ErgoDox/QMK comination without straying far from 84/101-key QWERTY, I want to know it.
|
||||
|
||||
### Issues
|
||||
1. The top two keys of the right thumb cluster are currently unused. I wanted them for screen brightness, but I haven't found a solution I like.
|
||||
1. The `'`, `"`, `[`, and `]` keys are terrible to access; I want to put them somewhere else but I haven't figured out where.
|
||||
1. The `INSF` layer is an ugly workaround. I should write a function for doing different things in the `INTL` layer depending on whether SHIFT is being held. Or something. Ideas?
|
||||
|
||||
## License
|
||||
QMK is licensed ([mostly](https://github.com/qmk/qmk_firmware/issues/1038)) under the [GPLv2](blob/master/license_GPLv2.md). Accordingly, to whatever extent applicable, this keymap is licensed under the [GPLv3](../../../../license_GPLv3.md).
|
Binary file not shown.
After Width: | Height: | Size: 146 KiB |
@ -0,0 +1,71 @@
|
||||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "led_tables.h"
|
||||
|
||||
|
||||
#ifdef USE_CIE1931_CURVE
|
||||
// Lightness curve using the CIE 1931 lightness formula
|
||||
//Generated by the python script provided in http://jared.geek.nz/2013/feb/linear-led-pwm
|
||||
const uint8_t CIE1931_CURVE[] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
|
||||
3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
|
||||
5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
|
||||
10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
|
||||
13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
|
||||
17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
|
||||
22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
|
||||
28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
|
||||
34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
|
||||
41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
|
||||
49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
|
||||
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
|
||||
68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
|
||||
80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
|
||||
92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
|
||||
106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
|
||||
121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
|
||||
138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
|
||||
155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
|
||||
175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
|
||||
196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
|
||||
218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
|
||||
242, 245, 247, 250, 252, 255,
|
||||
};
|
||||
#endif
|
||||
|
||||
#ifdef USE_LED_BREATHING_TABLE
|
||||
const uint8_t LED_BREATHING_TABLE[] PROGMEM = {
|
||||
0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 4, 5, 5, 6, 7, 9,
|
||||
10, 11, 12, 14, 15, 17, 18, 20, 21, 23, 25, 27, 29, 31, 33, 35,
|
||||
37, 40, 42, 44, 47, 49, 52, 54, 57, 59, 62, 65, 67, 70, 73, 76,
|
||||
79, 82, 85, 88, 90, 93, 97, 100, 103, 106, 109, 112, 115, 118, 121, 124,
|
||||
127, 131, 134, 137, 140, 143, 146, 149, 152, 155, 158, 162, 165, 167, 170, 173,
|
||||
176, 179, 182, 185, 188, 190, 193, 196, 198, 201, 203, 206, 208, 211, 213, 215,
|
||||
218, 220, 222, 224, 226, 228, 230, 232, 234, 235, 237, 238, 240, 241, 243, 244,
|
||||
245, 246, 248, 249, 250, 250, 251, 252, 253, 253, 254, 254, 254, 255, 255, 255,
|
||||
255, 255, 255, 255, 254, 254, 254, 253, 253, 252, 251, 250, 250, 249, 248, 246,
|
||||
245, 244, 243, 241, 240, 238, 237, 235, 234, 232, 230, 228, 226, 224, 222, 220,
|
||||
218, 215, 213, 211, 208, 206, 203, 201, 198, 196, 193, 190, 188, 185, 182, 179,
|
||||
176, 173, 170, 167, 165, 162, 158, 155, 152, 149, 146, 143, 140, 137, 134, 131,
|
||||
128, 124, 121, 118, 115, 112, 109, 106, 103, 100, 97, 93, 90, 88, 85, 82,
|
||||
79, 76, 73, 70, 67, 65, 62, 59, 57, 54, 52, 49, 47, 44, 42, 40,
|
||||
37, 35, 33, 31, 29, 27, 25, 23, 21, 20, 18, 17, 15, 14, 12, 11,
|
||||
10, 9, 7, 6, 5, 5, 4, 3, 2, 2, 1, 1, 1, 0, 0, 0
|
||||
};
|
||||
#endif
|
@ -0,0 +1,30 @@
|
||||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef LED_TABLES_H
|
||||
#define LED_TABLES_H
|
||||
|
||||
#include "progmem.h"
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef USE_CIE1931_CURVE
|
||||
extern const uint8_t CIE1931_CURVE[] PROGMEM;
|
||||
#endif
|
||||
|
||||
#ifdef USE_LED_BREATHING_TABLE
|
||||
extern const uint8_t LED_BREATHING_TABLE[] PROGMEM;
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "keyboard.h"
|
||||
#include "action_layer.h"
|
||||
#include "visualizer.h"
|
||||
#include "host.h"
|
||||
|
||||
void post_keyboard_init(void) {
|
||||
visualizer_init();
|
||||
}
|
||||
|
||||
void post_keyboard_task() {
|
||||
visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
|
||||
}
|
@ -1,325 +0,0 @@
|
||||
/**
|
||||
* This file has a different license to the rest of the uGFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Copy this file into your project directory and rename it as gfxconf.h
|
||||
* Edit your copy to turn on the uGFX features you want to use.
|
||||
* The values below are the defaults.
|
||||
*
|
||||
* Only remove the comments from lines where you want to change the
|
||||
* default value. This allows definitions to be included from
|
||||
* driver makefiles when required and provides the best future
|
||||
* compatibility for your project.
|
||||
*
|
||||
* Please use spaces instead of tabs in this file.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GOS - One of these must be defined, preferably in your Makefile //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_OS_CHIBIOS TRUE
|
||||
//#define GFX_USE_OS_FREERTOS FALSE
|
||||
// #define GFX_FREERTOS_USE_TRACE FALSE
|
||||
//#define GFX_USE_OS_WIN32 FALSE
|
||||
//#define GFX_USE_OS_LINUX FALSE
|
||||
//#define GFX_USE_OS_OSX FALSE
|
||||
//#define GFX_USE_OS_ECOS FALSE
|
||||
//#define GFX_USE_OS_RAWRTOS FALSE
|
||||
//#define GFX_USE_OS_ARDUINO FALSE
|
||||
//#define GFX_USE_OS_KEIL FALSE
|
||||
//#define GFX_USE_OS_CMSIS FALSE
|
||||
//#define GFX_USE_OS_RAW32 FALSE
|
||||
// #define INTERRUPTS_OFF() optional_code
|
||||
// #define INTERRUPTS_ON() optional_code
|
||||
// These are not defined by default for some reason
|
||||
#define GOS_NEED_X_THREADS FALSE
|
||||
#define GOS_NEED_X_HEAP FALSE
|
||||
|
||||
// Options that (should where relevant) apply to all operating systems
|
||||
#define GFX_NO_INLINE FALSE
|
||||
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
|
||||
// #define GFX_CPU GFX_CPU_UNKNOWN
|
||||
// #define GFX_OS_HEAP_SIZE 0
|
||||
// #define GFX_OS_NO_INIT FALSE
|
||||
// #define GFX_OS_INIT_NO_WARNING FALSE
|
||||
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
|
||||
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
|
||||
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GDISP //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GDISP TRUE
|
||||
|
||||
//#define GDISP_NEED_AUTOFLUSH FALSE
|
||||
//#define GDISP_NEED_TIMERFLUSH FALSE
|
||||
//#define GDISP_NEED_VALIDATION TRUE
|
||||
//#define GDISP_NEED_CLIP TRUE
|
||||
//#define GDISP_NEED_CIRCLE FALSE
|
||||
//#define GDISP_NEED_ELLIPSE FALSE
|
||||
//#define GDISP_NEED_ARC FALSE
|
||||
//#define GDISP_NEED_ARCSECTORS FALSE
|
||||
//#define GDISP_NEED_CONVEX_POLYGON FALSE
|
||||
//#define GDISP_NEED_SCROLL FALSE
|
||||
//#define GDISP_NEED_PIXELREAD FALSE
|
||||
//#define GDISP_NEED_CONTROL FALSE
|
||||
//#define GDISP_NEED_QUERY FALSE
|
||||
//#define GDISP_NEED_MULTITHREAD FALSE
|
||||
//#define GDISP_NEED_STREAMING FALSE
|
||||
#define GDISP_NEED_TEXT TRUE
|
||||
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
|
||||
// #define GDISP_NEED_ANTIALIAS FALSE
|
||||
// #define GDISP_NEED_UTF8 FALSE
|
||||
#define GDISP_NEED_TEXT_KERNING TRUE
|
||||
// #define GDISP_INCLUDE_FONT_UI1 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
|
||||
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
|
||||
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
|
||||
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
|
||||
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
|
||||
// #define GDISP_INCLUDE_USER_FONTS FALSE
|
||||
|
||||
//#define GDISP_NEED_IMAGE FALSE
|
||||
// #define GDISP_NEED_IMAGE_NATIVE FALSE
|
||||
// #define GDISP_NEED_IMAGE_GIF FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
|
||||
// #define GDISP_NEED_IMAGE_JPG FALSE
|
||||
// #define GDISP_NEED_IMAGE_PNG FALSE
|
||||
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
|
||||
|
||||
//#define GDISP_NEED_PIXMAP FALSE
|
||||
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
|
||||
|
||||
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
|
||||
//#define GDISP_LINEBUF_SIZE 128
|
||||
//#define GDISP_STARTUP_COLOR Black
|
||||
#define GDISP_NEED_STARTUP_LOGO FALSE
|
||||
|
||||
//#define GDISP_TOTAL_DISPLAYS 1
|
||||
|
||||
//#define GDISP_DRIVER_LIST GDISPVMT_Win32, GDISPVMT_Win32
|
||||
// #ifdef GDISP_DRIVER_LIST
|
||||
// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
|
||||
// #define GDISP_HARDWARE_STREAM_WRITE FALSE
|
||||
// #define GDISP_HARDWARE_STREAM_READ FALSE
|
||||
// #define GDISP_HARDWARE_STREAM_POS FALSE
|
||||
// #define GDISP_HARDWARE_DRAWPIXEL FALSE
|
||||
// #define GDISP_HARDWARE_CLEARS FALSE
|
||||
// #define GDISP_HARDWARE_FILLS FALSE
|
||||
// #define GDISP_HARDWARE_BITFILLS FALSE
|
||||
// #define GDISP_HARDWARE_SCROLL FALSE
|
||||
// #define GDISP_HARDWARE_PIXELREAD FALSE
|
||||
// #define GDISP_HARDWARE_CONTROL FALSE
|
||||
// #define GDISP_HARDWARE_QUERY FALSE
|
||||
// #define GDISP_HARDWARE_CLIP FALSE
|
||||
|
||||
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
|
||||
// #endif
|
||||
|
||||
// The custom format is not defined for some reason, so define it as error
|
||||
// so we don't get compiler warnings
|
||||
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
|
||||
|
||||
#define GDISP_USE_GFXNET FALSE
|
||||
// #define GDISP_GFXNET_PORT 13001
|
||||
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
|
||||
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
|
||||
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GWIN //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GWIN FALSE
|
||||
|
||||
//#define GWIN_NEED_WINDOWMANAGER FALSE
|
||||
// #define GWIN_REDRAW_IMMEDIATE FALSE
|
||||
// #define GWIN_REDRAW_SINGLEOP FALSE
|
||||
// #define GWIN_NEED_FLASHING FALSE
|
||||
// #define GWIN_FLASHING_PERIOD 250
|
||||
|
||||
//#define GWIN_NEED_CONSOLE FALSE
|
||||
// #define GWIN_CONSOLE_USE_HISTORY FALSE
|
||||
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
|
||||
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
|
||||
// #define GWIN_CONSOLE_ESCSEQ FALSE
|
||||
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
|
||||
// #define GWIN_CONSOLE_USE_FLOAT FALSE
|
||||
//#define GWIN_NEED_GRAPH FALSE
|
||||
//#define GWIN_NEED_GL3D FALSE
|
||||
|
||||
//#define GWIN_NEED_WIDGET FALSE
|
||||
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
|
||||
// #define GWIN_NEED_LABEL FALSE
|
||||
// #define GWIN_LABEL_ATTRIBUTE FALSE
|
||||
// #define GWIN_NEED_BUTTON FALSE
|
||||
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
|
||||
// #define GWIN_NEED_SLIDER FALSE
|
||||
// #define GWIN_SLIDER_NOSNAP FALSE
|
||||
// #define GWIN_SLIDER_DEAD_BAND 5
|
||||
// #define GWIN_SLIDER_TOGGLE_INC 20
|
||||
// #define GWIN_NEED_CHECKBOX FALSE
|
||||
// #define GWIN_NEED_IMAGE FALSE
|
||||
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
|
||||
// #define GWIN_NEED_RADIO FALSE
|
||||
// #define GWIN_NEED_LIST FALSE
|
||||
// #define GWIN_NEED_LIST_IMAGES FALSE
|
||||
// #define GWIN_NEED_PROGRESSBAR FALSE
|
||||
// #define GWIN_PROGRESSBAR_AUTO FALSE
|
||||
// #define GWIN_NEED_KEYBOARD FALSE
|
||||
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
|
||||
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
|
||||
// #define GWIN_NEED_TEXTEDIT FALSE
|
||||
// #define GWIN_FLAT_STYLING FALSE
|
||||
// #define GWIN_WIDGET_TAGS FALSE
|
||||
|
||||
//#define GWIN_NEED_CONTAINERS FALSE
|
||||
// #define GWIN_NEED_CONTAINER FALSE
|
||||
// #define GWIN_NEED_FRAME FALSE
|
||||
// #define GWIN_NEED_TABSET FALSE
|
||||
// #define GWIN_TABSET_TABHEIGHT 18
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GEVENT //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
|
||||
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
|
||||
//#define GEVENT_MAXIMUM_SIZE 32
|
||||
//#define GEVENT_MAX_SOURCE_LISTENERS 32
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GTIMER //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
|
||||
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
|
||||
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GQUEUE //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GQUEUE FALSE
|
||||
|
||||
//#define GQUEUE_NEED_ASYNC FALSE
|
||||
//#define GQUEUE_NEED_GSYNC FALSE
|
||||
//#define GQUEUE_NEED_FSYNC FALSE
|
||||
//#define GQUEUE_NEED_BUFFERS FALSE
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GINPUT //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
//#define GINPUT_NEED_MOUSE FALSE
|
||||
// #define GINPUT_TOUCH_STARTRAW FALSE
|
||||
// #define GINPUT_TOUCH_NOTOUCH FALSE
|
||||
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
|
||||
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
|
||||
// #define GINPUT_MOUSE_POLL_PERIOD 25
|
||||
// #define GINPUT_MOUSE_CLICK_TIME 300
|
||||
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
|
||||
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
|
||||
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
|
||||
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
|
||||
//#define GINPUT_NEED_KEYBOARD FALSE
|
||||
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
|
||||
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
|
||||
// #define GKEYBOARD_LAYOUT_OFF FALSE
|
||||
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
|
||||
//#define GINPUT_NEED_TOGGLE FALSE
|
||||
//#define GINPUT_NEED_DIAL FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GFILE //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GFILE FALSE
|
||||
|
||||
//#define GFILE_NEED_PRINTG FALSE
|
||||
//#define GFILE_NEED_SCANG FALSE
|
||||
//#define GFILE_NEED_STRINGS FALSE
|
||||
//#define GFILE_NEED_FILELISTS FALSE
|
||||
//#define GFILE_NEED_STDIO FALSE
|
||||
//#define GFILE_NEED_NOAUTOMOUNT FALSE
|
||||
//#define GFILE_NEED_NOAUTOSYNC FALSE
|
||||
|
||||
//#define GFILE_NEED_MEMFS FALSE
|
||||
//#define GFILE_NEED_ROMFS FALSE
|
||||
//#define GFILE_NEED_RAMFS FALSE
|
||||
//#define GFILE_NEED_FATFS FALSE
|
||||
//#define GFILE_NEED_NATIVEFS FALSE
|
||||
//#define GFILE_NEED_CHBIOSFS FALSE
|
||||
|
||||
//#define GFILE_ALLOW_FLOATS FALSE
|
||||
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
|
||||
//#define GFILE_MAX_GFILES 3
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GADC //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GADC FALSE
|
||||
|
||||
//#define GADC_MAX_LOWSPEED_DEVICES 4
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GAUDIO //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GAUDIO FALSE
|
||||
// There seems to be a bug in the ugfx code, the wrong define is used
|
||||
// So define it in order to avoid warnings
|
||||
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
|
||||
// #define GAUDIO_NEED_PLAY FALSE
|
||||
// #define GAUDIO_NEED_RECORD FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GMISC //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GMISC FALSE
|
||||
|
||||
//#define GMISC_NEED_ARRAYOPS FALSE
|
||||
//#define GMISC_NEED_FASTTRIG FALSE
|
||||
//#define GMISC_NEED_FIXEDTRIG FALSE
|
||||
//#define GMISC_NEED_INVSQRT FALSE
|
||||
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
|
||||
// #define GMISC_INVSQRT_REAL_SLOW FALSE
|
||||
//#define GMISC_NEED_MATRIXFLOAT2D FALSE
|
||||
//#define GMISC_NEED_MATRIXFIXED2D FALSE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
@ -1,91 +0,0 @@
|
||||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "lcd_backlight.h"
|
||||
#include "hal.h"
|
||||
|
||||
#define RED_PIN 1
|
||||
#define GREEN_PIN 2
|
||||
#define BLUE_PIN 3
|
||||
#define CHANNEL_RED FTM0->CHANNEL[0]
|
||||
#define CHANNEL_GREEN FTM0->CHANNEL[1]
|
||||
#define CHANNEL_BLUE FTM0->CHANNEL[2]
|
||||
|
||||
#define RGB_PORT PORTC
|
||||
#define RGB_PORT_GPIO GPIOC
|
||||
|
||||
// Base FTM clock selection (72 MHz system clock)
|
||||
// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
|
||||
// Higher pre-scalar will use the most power (also look the best)
|
||||
// Pre-scalar calculations
|
||||
// 0 - 72 MHz -> 549 Hz
|
||||
// 1 - 36 MHz -> 275 Hz
|
||||
// 2 - 18 MHz -> 137 Hz
|
||||
// 3 - 9 MHz -> 69 Hz (Slightly visible flicker)
|
||||
// 4 - 4 500 kHz -> 34 Hz (Visible flickering)
|
||||
// 5 - 2 250 kHz -> 17 Hz
|
||||
// 6 - 1 125 kHz -> 9 Hz
|
||||
// 7 - 562 500 Hz -> 4 Hz
|
||||
// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
|
||||
// Which will reduce the brightness range
|
||||
#define PRESCALAR_DEFINE 0
|
||||
|
||||
void lcd_backlight_hal_init(void) {
|
||||
// Setup Backlight
|
||||
SIM->SCGC6 |= SIM_SCGC6_FTM0;
|
||||
FTM0->CNT = 0; // Reset counter
|
||||
|
||||
// PWM Period
|
||||
// 16-bit maximum
|
||||
FTM0->MOD = 0xFFFF;
|
||||
|
||||
// Set FTM to PWM output - Edge Aligned, Low-true pulses
|
||||
#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
|
||||
CHANNEL_RED.CnSC = CNSC_MODE;
|
||||
CHANNEL_GREEN.CnSC = CNSC_MODE;
|
||||
CHANNEL_BLUE.CnSC = CNSC_MODE;
|
||||
|
||||
// System clock, /w prescalar setting
|
||||
FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
|
||||
|
||||
CHANNEL_RED.CnV = 0;
|
||||
CHANNEL_GREEN.CnV = 0;
|
||||
CHANNEL_BLUE.CnV = 0;
|
||||
|
||||
RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
|
||||
RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
|
||||
RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
|
||||
|
||||
#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
|
||||
RGB_PORT->PCR[RED_PIN] = RGB_MODE;
|
||||
RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
|
||||
RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
|
||||
}
|
||||
|
||||
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
|
||||
CHANNEL_RED.CnV = r;
|
||||
CHANNEL_GREEN.CnV = g;
|
||||
CHANNEL_BLUE.CnV = b;
|
||||
}
|
||||
|
@ -1,121 +0,0 @@
|
||||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
|
||||
|
||||
// Just an example how to write custom keyframe functions, we could have moved
|
||||
// all this into the init function
|
||||
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
// Read the uGFX documentation for information how to use the displays
|
||||
// http://wiki.ugfx.org/index.php/Main_Page
|
||||
gdispClear(White);
|
||||
// You can use static variables for things that can't be found in the animation
|
||||
// or state structs
|
||||
gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
|
||||
gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
|
||||
// Always remember to flush the display
|
||||
gdispFlush();
|
||||
// you could set the backlight color as well, but we won't do it here, since
|
||||
// it's part of the following animation
|
||||
// lcd_backlight_color(hue, saturation, intensity);
|
||||
// We don't need constant updates, just drawing the screen once is enough
|
||||
return false;
|
||||
}
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
// Don't worry, if the startup animation is long, you can use the keyboard like normal
|
||||
// during that time
|
||||
static keyframe_animation_t startup_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
|
||||
.frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
|
||||
};
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t color_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = false,
|
||||
// Note that there's a 200 ms no-operation frame,
|
||||
// this prevents the color from changing when activating the layer
|
||||
// momentarily
|
||||
.frame_lengths = {MS2ST(200), MS2ST(500)},
|
||||
.frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
|
||||
};
|
||||
|
||||
// The LCD animation alternates between the layer name display and a
|
||||
// bitmap that displays all active layers
|
||||
static keyframe_animation_t lcd_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {MS2ST(2000), MS2ST(2000)},
|
||||
.frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(0x50);
|
||||
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
|
||||
start_keyframe_animation(&startup_animation);
|
||||
}
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state) {
|
||||
// Add more tests, change the colors and layer texts here
|
||||
// Usually you want to check the high bits (higher layers first)
|
||||
// because that's the order layers are processed for keypresses
|
||||
// You can for check for example:
|
||||
// state->status.layer
|
||||
// state->status.default_layer
|
||||
// state->status.leds (see led.h for available statuses)
|
||||
if (state->status.layer & 0x2) {
|
||||
state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
|
||||
state->layer_text = "Layer 2";
|
||||
}
|
||||
else {
|
||||
state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
|
||||
state->layer_text = "Layer 1";
|
||||
}
|
||||
// You can also stop existing animations, and start your custom ones here
|
||||
// remember that you should normally have only one animation for the LCD
|
||||
// and one for the background. But you can also combine them if you want.
|
||||
start_keyframe_animation(&lcd_animation);
|
||||
start_keyframe_animation(&color_animation);
|
||||
}
|
@ -0,0 +1,77 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
|
||||
bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
int frame_length = animation->frame_lengths[animation->current_frame];
|
||||
int current_pos = frame_length - animation->time_left_in_frame;
|
||||
uint8_t t_h = LCD_HUE(state->target_lcd_color);
|
||||
uint8_t t_s = LCD_SAT(state->target_lcd_color);
|
||||
uint8_t t_i = LCD_INT(state->target_lcd_color);
|
||||
uint8_t p_h = LCD_HUE(state->prev_lcd_color);
|
||||
uint8_t p_s = LCD_SAT(state->prev_lcd_color);
|
||||
uint8_t p_i = LCD_INT(state->prev_lcd_color);
|
||||
|
||||
uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around
|
||||
int d_h2 = t_h - p_h;
|
||||
// Chose the shortest way around
|
||||
int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1;
|
||||
int d_s = t_s - p_s;
|
||||
int d_i = t_i - p_i;
|
||||
|
||||
int hue = (d_h * current_pos) / frame_length;
|
||||
int sat = (d_s * current_pos) / frame_length;
|
||||
int intensity = (d_i * current_pos) / frame_length;
|
||||
//dprintf("%X -> %X = %X\n", p_h, t_h, hue);
|
||||
hue += p_h;
|
||||
sat += p_s;
|
||||
intensity += p_i;
|
||||
state->current_lcd_color = LCD_COLOR(hue, sat, intensity);
|
||||
lcd_backlight_color(
|
||||
LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
state->prev_lcd_color = state->target_lcd_color;
|
||||
state->current_lcd_color = state->target_lcd_color;
|
||||
lcd_backlight_color(
|
||||
LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
return false;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
lcd_backlight_hal_color(0, 0, 0);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
lcd_backlight_color(LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
return false;
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Animates the LCD backlight color between the current color and the target color (of the state)
|
||||
bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Sets the backlight color to the target color
|
||||
bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */
|
@ -0,0 +1,188 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "lcd_keyframes.h"
|
||||
#include <string.h>
|
||||
#include "action_util.h"
|
||||
#include "led.h"
|
||||
#include "resources/resources.h"
|
||||
|
||||
bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
|
||||
for (int i=0; i<16;i++)
|
||||
{
|
||||
uint32_t mask = (1u << i);
|
||||
if (default_layer & mask) {
|
||||
if (layer & mask) {
|
||||
*buffer = 'B';
|
||||
} else {
|
||||
*buffer = 'D';
|
||||
}
|
||||
} else if (layer & mask) {
|
||||
*buffer = '1';
|
||||
} else {
|
||||
*buffer = '0';
|
||||
}
|
||||
++buffer;
|
||||
|
||||
if (i==3 || i==7 || i==11) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
*buffer = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
const char* layer_help = "1=On D=Default B=Both";
|
||||
char layer_buffer[16 + 4]; // 3 spaces and one null terminator
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
|
||||
format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
|
||||
gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
|
||||
format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
|
||||
gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
|
||||
for (int i = 0; i<8; i++)
|
||||
{
|
||||
uint32_t mask = (1u << i);
|
||||
if (mods & mask) {
|
||||
*buffer = '1';
|
||||
} else {
|
||||
*buffer = '0';
|
||||
}
|
||||
++buffer;
|
||||
|
||||
if (i==3) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
*buffer = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
|
||||
const char* title = "Modifier states";
|
||||
const char* mods_header = " CSAG CSAG ";
|
||||
char status_buffer[12];
|
||||
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
|
||||
gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
|
||||
format_mods_bitmap_string(state->status.mods, status_buffer);
|
||||
gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
|
||||
|
||||
static void get_led_state_string(char* output, visualizer_state_t* state) {
|
||||
uint8_t pos = 0;
|
||||
|
||||
if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
|
||||
memcpy(output + pos, "NUM ", 4);
|
||||
pos += 4;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
|
||||
memcpy(output + pos, "CAPS ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
|
||||
memcpy(output + pos, "SCRL ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_COMPOSE)) {
|
||||
memcpy(output + pos, "COMP ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_KANA)) {
|
||||
memcpy(output + pos, "KANA ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
output[pos] = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
|
||||
{
|
||||
(void)animation;
|
||||
char output[LED_STATE_STRING_SIZE];
|
||||
get_led_state_string(output, state);
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
gdispClear(White);
|
||||
uint8_t y = 10;
|
||||
if (state->status.leds) {
|
||||
char output[LED_STATE_STRING_SIZE];
|
||||
get_led_state_string(output, state);
|
||||
gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
|
||||
y = 17;
|
||||
}
|
||||
gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
(void)animation;
|
||||
// Read the uGFX documentation for information how to use the displays
|
||||
// http://wiki.ugfx.org/index.php/Main_Page
|
||||
gdispClear(White);
|
||||
|
||||
// You can use static variables for things that can't be found in the animation
|
||||
// or state structs, here we use the image
|
||||
|
||||
//gdispGBlitArea is a tricky function to use since it supports blitting part of the image
|
||||
// if you have full screen image, then just use 128 and 32 for both source and target dimensions
|
||||
gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
gdispSetPowerMode(powerOff);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
gdispSetPowerMode(powerOn);
|
||||
return false;
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Displays the layer text centered vertically on the screen
|
||||
bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays a bitmap (0/1) of all the currently active layers
|
||||
bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays a bitmap (0/1) of all the currently active mods
|
||||
bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays the keyboard led states (CAPS (Caps lock), NUM (Num lock), SCRL (Scroll lock), COMP (Compose), KANA)
|
||||
bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays both the layer text and the led states
|
||||
bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays the QMK logo on the LCD screen
|
||||
bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */
|
@ -0,0 +1,61 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "resources.h"
|
||||
|
||||
|
||||
// To generate an image array like this
|
||||
// Ensure the image is 128 x 32 or smaller
|
||||
// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
|
||||
// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
|
||||
// Update array in the source code with the C array produced by the conversion program
|
||||
|
||||
// The image below is generated from lcd_logo.png
|
||||
const uint8_t resource_lcd_logo[512] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
Binary file not shown.
After Width: | Height: | Size: 490 B |
@ -0,0 +1,27 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_
|
||||
#define QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef LCD_ENABLE
|
||||
extern const uint8_t resource_lcd_logo[];
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ */
|
@ -0,0 +1,23 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "visualizer_keyframes.h"
|
||||
|
||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
return false;
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Some predefined keyframe functions that can be used by the user code
|
||||
// Does nothing, useful for adding delays
|
||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ */
|
Loading…
Reference in New Issue