Allow mod swapping for mod tap (MT) (#1202)

* allow mod swapping for mod tap

* quick include

* fix the mod swapping

* make changes consistent with action code

* fix bug

* re-enable no gui, etc

* fix binary comps

* solid logic
example_keyboards
Jack Humbert 7 years ago committed by GitHub
parent d1fb8d2296
commit 61cdc9aaa4

@ -88,3 +88,31 @@ uint16_t keycode_config(uint16_t keycode) {
return keycode;
}
}
uint8_t mod_config(uint8_t mod) {
keymap_config.raw = eeconfig_read_keymap();
if (keymap_config.swap_lalt_lgui) {
if ((mod & MOD_RGUI) == MOD_LGUI) {
mod &= ~MOD_LGUI;
mod |= MOD_LALT;
} else if ((mod & MOD_RALT) == MOD_LALT) {
mod &= ~MOD_LALT;
mod |= MOD_LGUI;
}
}
if (keymap_config.swap_ralt_rgui) {
if ((mod & MOD_RGUI) == MOD_RGUI) {
mod &= ~MOD_RGUI;
mod |= MOD_RALT;
} else if ((mod & MOD_RALT) == MOD_RALT) {
mod &= ~MOD_RALT;
mod |= MOD_RGUI;
}
}
if (keymap_config.no_gui) {
mod &= ~MOD_LGUI;
mod &= ~MOD_RGUI;
}
return mod;
}

@ -16,11 +16,13 @@
#include "eeconfig.h"
#include "keycode.h"
#include "action_code.h"
#ifndef KEYCODE_CONFIG_H
#define KEYCODE_CONFIG_H
uint16_t keycode_config(uint16_t keycode);
uint8_t mod_config(uint8_t mod);
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {

@ -123,7 +123,8 @@ action_t action_for_key(uint8_t layer, keypos_t key)
action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
break;
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
mod = mod_config((keycode >> 0x8) & 0x1F);
action.code = ACTION_MODS_TAP_KEY(mod, keycode & 0xFF);
break;
#ifdef BACKLIGHT_ENABLE
case BL_0 ... BL_15:

Loading…
Cancel
Save