* Change global config.h settings
* Make Shift LED brighter
* Compatibility Tweaks
* Update ASCII art and layer comments
* Add comments about MOD layer
* Change ASCII art for reset, since it was out of date
* Use Overwatch theme for Workman layer
* Fix RGB define comments
* Make sure RGB set list matches
* Stop all notes for custom Faux Click
* Switch to OSM for everything, and remove RGB Sleep
* Never use KEYMAP now
* Only enable RGB Sleep on Non-Ergodox boards
* Cleanup do to new rgblight_list.h file
* Add redirect message for RGB codes
* Update userspace documentation
* Cleanup of Userspace
Add unicode support, and cleaned up comments for ifdef statements
* Remove unneeded slashes
* Unicode handling
* Force NKRO
@ -12,7 +12,7 @@ The reason for using seperate files here is that the `drashna.h` file doesn't ge
However, the `rules.mk` file is included when building the firmware. So we can hijack that process to "manually" add a `config.h`. To do so, you would need to add the following to the `rules.mk` in your userspace:
However, the `rules.mk` file is included when building the firmware. So we can hijack that process to "manually" add a `config.h`. To do so, you would need to add the following to the `rules.mk` in your userspace:
```
```c
ifneq ("$(wildcard users/$(KEYMAP)/config.h)","")
ifneq ("$(wildcard users/$(KEYMAP)/config.h)","")
CONFIG_H += users/$(KEYMAP)/config.h
CONFIG_H += users/$(KEYMAP)/config.h
endif
endif
@ -22,7 +22,7 @@ You can replace `$(KEYMAP)` with your name, but it's not necessary. This checks
As for the `config.h` file, you want to make sure that it has an "ifdef" in it to make sure it's only used once. So you want something like this:
As for the `config.h` file, you want to make sure that it has an "ifdef" in it to make sure it's only used once. So you want something like this:
```
```c
#ifndef USERSPACE_CONFIG_H
#ifndef USERSPACE_CONFIG_H
#define USERSPACE_CONFIG_H
#define USERSPACE_CONFIG_H
@ -122,7 +122,7 @@ If you would *also* like to take advantage of this feature, you'll first want to
Then you can create this file and add your macro strings to it:
Then you can create this file and add your macro strings to it:
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
// And I'm not familiar enough to know which is better or why...
PROGMEM const char secret[][64] = {
"test1",
"test2",
"test3",
"test4",
"test5"
};
#endif
```
```
And then, in the `process_record_user` function, you'll want to add this block:
```c
case KC_SECRET_1 ... KC_SECRET_5:
case KC_SECRET_1 ... KC_SECRET_5:
if (!record->event.pressed) {
if (!record->event.pressed) {
send_string_P(secret[keycode - KC_SECRET_1]);
send_string_P(secret[keycode - KC_SECRET_1]);
@ -145,4 +163,13 @@ These are called in the `process_record_user` function, using this block:
break;
break;
```
```
And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined, as well.
And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined in your `<name>.h` file fo the new macros, as well.
Additionally, if you want to make sure that you can disable the function without messing with the file, you need to add this to your `/users/<name>/rules.mk`, so that it catches the flag:
```c
ifeq ($(strip $(NO_SECRETS)), yes)
OPT_DEFS += -DNO_SECRETS
endif
```
Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your `<name>.c` file, rather than reading from your file.