Merge pull request #1006 from Vifon/master

Update the vifon keymap
example_keyboards
Jack Humbert 8 years ago committed by GitHub
commit 5036112d39

@ -1,6 +1,3 @@
# Please remove if no longer applicable
$(warning THIS FILE MAY BE TOO LARGE FOR YOUR KEYBOARD)
$(warning Please disable some options in the Makefile to resolve)
# Build Options # Build Options
@ -10,7 +7,7 @@ $(warning Please disable some options in the Makefile to resolve)
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400) CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality

@ -81,6 +81,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* prevent the modifiers from being stuck, sacrificing some memory */ /* prevent the modifiers from being stuck, sacrificing some memory */
#define PREVENT_STUCK_MODIFIERS #define PREVENT_STUCK_MODIFIERS
/* A larger buffer for the dynamic macros as this keymap is not taking
* up that much memory.
*/
#define DYNAMIC_MACRO_SIZE 256
#ifdef SUBPROJECT_rev3 #ifdef SUBPROJECT_rev3
#include "rev3/config.h" #include "rev3/config.h"
#endif #endif

@ -62,7 +62,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_PPG] = { /* Pure Pro: Gaming */ [_PPG] = { /* Pure Pro: Gaming */
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, DF(_RS), _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, XXXXXXX, _______, KM_RS , _______, _______, KM_LW , _______, _______, _______, _______}, {_______, _______, XXXXXXX, _______, KM_RS , _______, _______, KM_LW , _______, _______, _______, _______},
}, },
[_NM] = { /* Numeric */ [_NM] = { /* Numeric */
@ -90,7 +90,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{_______, _______, KC_LGUI, KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, KC_LGUI, KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
[_DYN]= { /* special */ [_DYN]= { /* special */
{_______, DYN_REC_START1, DYN_MACRO_PLAY1, _______, _______, _______, _______, _______, KC_INS, _______, KC_PSCR, KC_PAUS}, {_______, DYN_REC_START1, DYN_MACRO_PLAY1, _______, _______, _______, _______, KC_APP, KC_INS, _______, KC_PSCR, KC_PAUS},
{_______, DYN_REC_START2, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, _______, KC_CAPS, KC_SLCK, KC_NLCK}, {_______, DYN_REC_START2, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, _______, KC_CAPS, KC_SLCK, KC_NLCK},
{KM_SHLK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {KM_SHLK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}

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