Added MIDI_CHORD layer and other little fixes.

Updated readme.md
example_keyboards
Ante Laurijssen 8 years ago
parent a584675735
commit 4c48c29c0e

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@ -3,11 +3,12 @@
// Keyboard Layers
enum keyboard_layers {
BASE, //Base Layer
ARROWFN, //Arrow/FN Layer
MOUSE, //Mouse Layer
MIDI, //Midi Layer
MORSE, //Morse Code Layer
BASE, //Base Layer
ARROWFN, //Arrow/FN Layer
MOUSE, //Mouse Layer
MIDI_BASE, //Midi Layer
MIDI_CHORDS, //Midi Chord Layer
MORSE, //Morse Code Layer
};
// Midi Chords
@ -15,6 +16,8 @@ enum keyboard_layers {
enum midi_chord_modes { //ACTION_FUNCTION id
major,
minor,
dom_seventh,
dim_seventh,
};
enum midi_chord_root { //ACTION_FUNCTION opt
@ -78,6 +81,46 @@ enum midi_chord_id { //ACTION_FUNCTION Progmem Id
AsMinor,
BbMinor = AsMinor,
BMinor,
//Dominant Seventh Chords
CDom7,
CsDom7,
DbDom7 = CsDom7,
DDom7,
DsDom7,
EbDom7 = DsDom7,
EDom7,
FDom7,
FsDom7,
GbDom7 = FsDom7,
GDom7,
GsDom7,
AbDom7 = GsDom7,
ADom7,
AsDom7,
BbDom7 = AsDom7,
BDom7,
//Diminished Seventh Chords
CDim7,
CsDim7,
DbDim7 = CsDim7,
DDim7,
DsDim7,
EbDim7 = DsDim7,
EDim7,
FDim7,
FsDim7,
GbDim7 = FsDim7,
GDim7,
GsDim7,
AbDim7 = GsDim7,
ADim7,
AsDim7,
BbDim7 = AsDim7,
BDim7,
};
enum midi_chord_keycodes { //Midi Chocd Keycodes
@ -121,6 +164,46 @@ enum midi_chord_keycodes { //Midi Chocd Keycodes
MI_CH_Asm = F(AsMinor),
MI_CH_Bbm = MI_CH_Asm,
MI_CH_Bm = F(BMinor),
//Dominant Seventh Keycodes
MI_CH_CDom7 = F(CDom7),
MI_CH_CsDom7 = F(CsDom7),
MI_CH_DbDom7 = MI_CH_CsDom7,
MI_CH_DDom7 = F(DDom7),
MI_CH_DsDom7 = F(DsDom7),
MI_CH_EbDom7 = MI_CH_DsDom7,
MI_CH_EDom7 = F(EDom7),
MI_CH_FDom7 = F(FDom7),
MI_CH_FsDom7 = F(FsDom7),
MI_CH_GbDom7 = MI_CH_FsDom7,
MI_CH_GDom7 = F(GDom7),
MI_CH_GsDom7 = F(GsDom7),
MI_CH_AbDom7 = MI_CH_GsDom7,
MI_CH_ADom7 = F(ADom7),
MI_CH_AsDom7 = F(AsDom7),
MI_CH_BbDom7 = MI_CH_AsDom7,
MI_CH_BDom7 = F(BDom7),
//Diminished Seventh Keycodes
MI_CH_CDim7 = F(CDim7),
MI_CH_CsDim7 = F(CsDim7),
MI_CH_DbDim7 = MI_CH_CsDim7,
MI_CH_DDim7 = F(DDim7),
MI_CH_DsDim7 = F(DsDim7),
MI_CH_EbDim7 = MI_CH_DsDim7,
MI_CH_EDim7 = F(EDim7),
MI_CH_FDim7 = F(FDim7),
MI_CH_FsDim7 = F(FsDim7),
MI_CH_GbDim7 = MI_CH_FsDim7,
MI_CH_GDim7 = F(GDim7),
MI_CH_GsDim7 = F(GsDim7),
MI_CH_AbDim7 = MI_CH_GsDim7,
MI_CH_ADim7 = F(ADim7),
MI_CH_AsDim7 = F(AsDim7),
MI_CH_BbDim7 = MI_CH_AsDim7,
MI_CH_BDim7 = F(BDim7),
};
//Morse Code Macro Keys
@ -202,7 +285,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 1: Arrow/FN Layer
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 TO(3)TO(4)
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 TO(3)TO(5)
PGUP UP INS DEL
@ -215,7 +298,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[ARROWFN] = KEYMAP(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TO(3), TO(4), \
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TO(3), TO(5), \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PGUP, KC_UP, KC_NO, KC_NO, KC_NO, KC_INS, KC_DEL, \
KC_CAPS, KC_HOME, KC_NO, KC_END, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_TRNS, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_SPACE, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_NO, \
@ -225,7 +308,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 2: Mouse Keys Layer
RESET F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
RESET F13 F14 F15 F16 F17 F18 F19 F20 F21 F22 F23 F24
DEBUG BTN1 MS_UPBTN2 WH_UP
@ -239,37 +322,60 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[MOUSE] = KEYMAP(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, \
RESET, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_NO, KC_NO, \
DEBUG, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BTN1, KC_MS_UP, KC_BTN2, KC_WH_U, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_WH_D, KC_BTN3, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_TRNS, KC_NO, KC_NO, KC_POWER, KC_NO, KC_NO, KC_NO, KC_NO
),
/* 3: Midi Layer
/* 3: Midi Base Layer
TO(0) Cmaj Gmaj Dmaj Amaj Emaj BmajGbmajDbmajAbmajEbmajBbmaj Fmaj
TO(0) Cmaj Gmaj Dmaj Amaj Emaj BmajGbmajDbmajAbmajEbmajBbmaj Fmaj TO(4)
C# D# F# G# A# C# D#
OCT+ C# D# F# G# A# C# D#
OCT- C D E F G A B C D E F OCT+
OCT- C D E F G A B C D E F
Am Em Bm F#m C#m G#m D#m Bbm Fm Cm Gm Dm
Cm Gm Dm Am Em Bm Gbm Dbm Abm Ebm Bbm Fm
A-OFF
*/
[MIDI] = KEYMAP(
TO(0), MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Gb, MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, KC_NO, KC_NO, \
KC_NO, KC_NO, MI_Cs, MI_Ds, KC_NO, MI_Fs, MI_Gs, MI_As, KC_NO, MI_Cs_1, MI_Ds_1, KC_NO, KC_NO, KC_NO, \
MI_OCTD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, KC_NO, MI_OCTU, \
MI_CH_Am, KC_NO, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm, MI_CH_Csm, MI_CH_Gsm, MI_CH_Dsm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, KC_NO, MI_CH_Dm, KC_NO, \
KC_NO, KC_NO, KC_NO, MI_ALLOFF, KC_NO, KC_NO, KC_NO, KC_NO
),
[MIDI_BASE] = KEYMAP(
TO(0), MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Gb, MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, KC_NO, TO(4), \
MI_OCTU, KC_NO, MI_Cs, MI_Ds, KC_NO, MI_Fs, MI_Gs, MI_As, KC_NO, MI_Cs_1, MI_Ds_1, KC_NO, KC_NO, KC_NO, \
MI_OCTD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, KC_NO, KC_NO, \
MI_CH_Cm, KC_NO, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Gbm, MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, KC_NO, MI_CH_Fm, KC_NO, \
KC_NO, KC_NO, KC_NO, MI_ALLOFF, KC_NO, KC_NO, KC_NO, KC_NO
),
/* 4: Midi Chord Layer
/* 4: Morse Code Layer
TO(0) Cmaj Gmaj Dmaj Amaj Emaj BmajGbmajDbmajAbmajEbmajBbmaj FmajTO(3)
OCT+ Cm Gm Dm Am Em Bbm Gbm Dbm Abm Ebm Bbm Fm
OCT- Cdom7Gdom7Ddom7Adom7Edom7Bdom7Gbdo7Dbdo7Abdo7Ebdo7Bbdo7Fdom7
Cdim7Gdim7Ddim7Adim7Edim7Bdim7Gbdi7Dbdi7Abdi7Ebdi7Bbdi7Fdim7
A-OFF
*/
[MIDI_CHORDS] = KEYMAP(
TO(0), MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Gb, MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, TO(3), KC_NO, \
MI_OCTU, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bbm, MI_CH_Gbm, MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, KC_NO, \
MI_OCTD, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_GbDom7, MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, KC_NO, MI_CH_FDom7, \
MI_CH_CDim7, KC_NO, MI_CH_GDim7, MI_CH_DDim7, MI_CH_ADim7, MI_CH_EDim7, MI_CH_BDim7, MI_CH_GbDim7, MI_CH_DbDim7, MI_CH_AbDim7, MI_CH_EbDim7, MI_CH_BbDim7, KC_NO, MI_CH_FDim7, KC_NO, \
KC_NO, KC_NO, KC_NO, MI_ALLOFF, KC_NO, KC_NO, KC_NO, KC_NO
),
/* 5: Morse Code Layer
TO(0) 1 2 3 4 5 6 7 8 9 0
@ -720,6 +826,36 @@ const uint16_t PROGMEM fn_actions[] = {
[AMinor] = ACTION_FUNCTION_OPT(minor, A),
[AsMinor] = ACTION_FUNCTION_OPT(minor, As),
[BMinor] = ACTION_FUNCTION_OPT(minor, B),
//Dominant 7th
[CDom7] = ACTION_FUNCTION_OPT(dom_seventh, C),
[CsDom7] = ACTION_FUNCTION_OPT(dom_seventh, Cs),
[DDom7] = ACTION_FUNCTION_OPT(dom_seventh, D),
[DsDom7] = ACTION_FUNCTION_OPT(dom_seventh, Ds),
[EDom7] = ACTION_FUNCTION_OPT(dom_seventh, E),
[FDom7] = ACTION_FUNCTION_OPT(dom_seventh, F),
[FsDom7] = ACTION_FUNCTION_OPT(dom_seventh, Fs),
[GDom7] = ACTION_FUNCTION_OPT(dom_seventh, G),
[GsDom7] = ACTION_FUNCTION_OPT(dom_seventh, Gs),
[ADom7] = ACTION_FUNCTION_OPT(dom_seventh, A),
[AsDom7] = ACTION_FUNCTION_OPT(dom_seventh, As),
[BDom7] = ACTION_FUNCTION_OPT(dom_seventh, B),
//Diminished 7th
[CDim7] = ACTION_FUNCTION_OPT(dim_seventh, C),
[CsDim7] = ACTION_FUNCTION_OPT(dim_seventh, Cs),
[DDim7] = ACTION_FUNCTION_OPT(dim_seventh, D),
[DsDim7] = ACTION_FUNCTION_OPT(dim_seventh, Ds),
[EDim7] = ACTION_FUNCTION_OPT(dim_seventh, E),
[FDim7] = ACTION_FUNCTION_OPT(dim_seventh, F),
[FsDim7] = ACTION_FUNCTION_OPT(dim_seventh, Fs),
[GDim7] = ACTION_FUNCTION_OPT(dim_seventh, G),
[GsDim7] = ACTION_FUNCTION_OPT(dim_seventh, Gs),
[ADim7] = ACTION_FUNCTION_OPT(dim_seventh, A),
[AsDim7] = ACTION_FUNCTION_OPT(dim_seventh, As),
[BDim7] = ACTION_FUNCTION_OPT(dim_seventh, B),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
@ -764,19 +900,30 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
}
uint16_t major_third = root_note + 4;
uint16_t minor_third = root_note + 3;
//uint16_t flat_fifth = root_note + 6;
uint16_t fifth = root_note + 7;
uint16_t minor_seventh = root_note + 10;
uint16_t diminished_seventh = root_note -3;
switch (id) {
case major: //Major chord
dprintf("Root Note:%d - Major Third:%d - Fifth:%d\n", root_note, major_third, fifth);
process_midi(root_note, record);
process_midi(major_third, record);
process_midi(fifth, record);
break;
case minor: //Minor chord
dprintf("Root Note:%d - Minor Third:%d - Fifth:%d\n", root_note, minor_third, fifth);
process_midi(root_note, record);
process_midi(minor_third, record);
process_midi(fifth, record);
break;
case dom_seventh: //Dominant Seventh chord
process_midi(root_note, record);
process_midi(major_third, record);
process_midi(minor_seventh, record);
break;
case dim_seventh: //Diminished Seventh Chord
process_midi(root_note, record);
process_midi(minor_third, record);
process_midi(diminished_seventh, record);
break;
}
}

@ -1,25 +1,75 @@
## Bluebears custom S60X layout
# Bluebears custom S60X layout
Custom keyboard layout for my S60X, my first ever custom mechanical keyboard kit.
This layout was inspired in part by the HHKB line of keyboards and a quest to find the perfect ergonomic, logical layout for what I do. If you like this layout, please feel free to use it, modify it and share it.
## Base Layer
## BASE Layer
![BASE Layer](S60X-Bluebear-BASE-Layer.png)
-Dvorak keyboard layout
-Hold left control key for LCTL, and tap it for ESC
-Hold enter key for RCTL and tap for ENT
-Hold the space key to momentarily switch to [ARROW] layer
-Left bottom key acts as momentary switch to the [MOUSE] layer
-Hold the space key to momentarily switch to ARROWFN layer
-Left bottom key acts as momentary switch to the MOUSE layer
-Hold right alt key for AltGr and tap for APP(which I have mapped to Compose in OS)
-Hold left shift key for LSFT and tap for ( (Space Cadet style)
-Hold right shift key for RSFT and tap for ) (Space Cadet style)
-Tap key on bottom row, second from the right (where APP usually is) to get CTL-Shift (one shot modifier - next key pressed will be modified by ctl-shift)
-Tap key on bottom right to get CTL-Alt (one shot modifier - next key pressed will be modified by ctl-alt)
## Mouse Layer
## ARROWFN Layer
![ARROWFN Layer](S60X-Bluebear-ARROWFN-Layer.png)
-Number row becomes F1 to F12
-C, T, H, N keys become Up, Down, Left, Right
-Access to various other keys normally found on a full sized keyboard
-Top right button toggles MORSE layer
-Second from right, top row, toggles MIDI_BASE layer
## MOUSE Layer
![MOUSE Layer](S60X-Bluebear-MOUSE-Layer.png)
-Move the mouse with mouse keys
-Hitting the escape key in this layer will give RESET, which puts the controller into dfu mode for flashing firmware onto it
-Hitting the space key in this layer is like hitting power button on computer
-Hitting the tab button toggles caps lock
-Number row becomes F13 to F24
## MIDI_BASE Layer
![MIDI_BASE Layer](S60X-Bluebear-MIDI_BASE-Layer.png)
This layer was inspired by the Satan Midi layout (https://github.com/qmk/qmk_firmware/tree/master/keyboards/satan/keymaps/midi) and gives access to basic MIDI notes. What I added were two layers of MIDI chords (major and minor triads) arranged in a circle of fifths pattern. Thanks to @fredizzimo for helping me with the code for these chords.
-Top right button toggles MORSE_CHORDS layer
-Escape brings you back to the BASE layer
## MIDI_CHORDS Layer
![MIDI_CHORDS Layer](S60X-Bluebear-MIDI_CHORDS-Layer.png)
After figuring out how to code my MIDI chord function, I decided to dedicate a full layer to these chords. This chord layout was inspired by the Stradella Base system (https://en.wikipedia.org/wiki/Stradella_bass_system) found on accordions. This layer is a tool for musical composition and songwriting.
-Second from right, top row, toggles MIDI_BASE layer
-Escape brings you back to the BASE layer
## MORSE LAYER
![MORSE Layer](S60X-Bluebear-MORSE-Layer.png)
This layer is really just for fun, and because I am a ham radio operator and morse code enthusiast. Hitting the alphanumerical keys in this layer will send a series of dits (.) and dahs (-) representing that character in morse code.
-Escape brings you back to the BASE layer
### THIS IS STILL A WORK IN PROGRESS
This keyboard layout is still a work in progress and there are a couple of kinks left to iron out. But it is still very usable and the midi and morse code layers are lots of fun to use. Please feel free to use, share and improve all, or part of this layout.

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