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@ -195,24 +195,20 @@ const uint16_t PROGMEM fn_actions[] = {
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};
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};
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#ifdef AUDIO_ENABLE
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = {
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{440.0*pow(2.0,(31)/12.0), 12},
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{440.0*pow(2.0,(28)/12.0), 8},
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{440.0*pow(2.0,(19)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{440.0*pow(2.0,(28)/12.0), 20}
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};
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float goodbye[][2] = SONG(GOODBYE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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#endif
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void persistant_default_layer_set(uint16_t default_layer) {
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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default_layer_set(default_layer);
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@ -310,17 +306,34 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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void matrix_init_user(void) {
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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#ifdef AUDIO_ENABLE
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_delay_ms(20); // stops the tick
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startup_user();
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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#endif
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#endif
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}
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}
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#ifdef AUDIO_ENABLE
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#ifdef AUDIO_ENABLE
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void play_goodbye_tone()
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void startup_user()
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{
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{
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PLAY_NOTE_ARRAY(goodbye, false, 0);
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_delay_ms(20); // gets rid of tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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}
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void shutdown_user()
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{
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
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_delay_ms(150);
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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}
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#endif
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void music_scale_user(void)
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{
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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}
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#endif
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