quantum separated

example_keyboards
Jack Humbert 9 years ago
parent ff8d8a50df
commit 46e7fb2d3c

@ -61,6 +61,10 @@ void matrix_print(void);
void matrix_power_up(void);
void matrix_power_down(void);
void *matrix_init_kb(void);
void *matrix_scan_kb(void);
#ifdef __cplusplus
}
#endif

@ -39,7 +39,7 @@
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = planck_lufa
TARGET = planck
# Directory common source filess exist
@ -49,9 +49,7 @@ TOP_DIR = ../..
TARGET_DIR = .
# # project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
SRC = planck.c \
backlight.c
ifdef KEYMAP
@ -128,14 +126,6 @@ MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
ifdef MIDI_ENABLE
SRC += keymap_midi.c \
beeps.c
endif
ifdef UNICODE_ENABLE
SRC += keymap_unicode.c
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
@ -144,8 +134,5 @@ endif
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
include $(TOP_DIR)/quantum.mk

@ -1,116 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = gh60_pjrc
# Directory common source filess exist
TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_jack.c $(SRC)
endif
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
MCU = atmega32u4
#MCU = at90usb1286
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover(+500)
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
plain: OPT_DEFS += -DKEYMAP_PLAIN
plain: all
poker: OPT_DEFS += -DKEYMAP_POKER
poker: all
poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
poker_set: all
poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
poker_bit: all

@ -1,6 +1,5 @@
#include "keymap_common.h"
#include "planck.h"
#include "backlight.h"
#include "debug.h"
#define QWERTY_LAYER 0
#define COLEMAK_LAYER 1

@ -1,234 +0,0 @@
/*
Copyright 2012 Jun Wako
Generated by planckkeyboard.com (2014 Jack Humbert)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCE
# define DEBOUNCE 10
#endif
static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
backlight_init_ports();
// Turn status LED on
DDRE |= (1<<6);
PORTE |= (1<<6);
// initialize row and col
unselect_rows();
init_cols();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
}
uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
return 1;
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
static void init_cols(void)
{
int B = 0, C = 0, D = 0, E = 0, F = 0;
for(int x = 0; x < MATRIX_COLS; x++) {
int col = COLS[x];
if ((col & 0xF0) == 0x20) {
B |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x30) {
C |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x40) {
D |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x50) {
E |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x60) {
F |= (1<<(col & 0x0F));
}
}
DDRB &= ~(B); PORTB |= (B);
DDRC &= ~(C); PORTC |= (C);
DDRD &= ~(D); PORTD |= (D);
DDRE &= ~(E); PORTE |= (E);
DDRF &= ~(F); PORTF |= (F);
}
static matrix_row_t read_cols(void)
{
matrix_row_t result = 0;
for(int x = 0; x < MATRIX_COLS; x++) {
int col = COLS[x];
if ((col & 0xF0) == 0x20) {
result |= (PINB&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x30) {
result |= (PINC&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x40) {
result |= (PIND&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x50) {
result |= (PINE&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x60) {
result |= (PINF&(1<<(col & 0x0F)) ? 0 : (1<<x));
}
}
return result;
}
static void unselect_rows(void)
{
int B = 0, C = 0, D = 0, E = 0, F = 0;
for(int x = 0; x < MATRIX_ROWS; x++) {
int row = ROWS[x];
if ((row & 0xF0) == 0x20) {
B |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x30) {
C |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x40) {
D |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x50) {
E |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x60) {
F |= (1<<(row & 0x0F));
}
}
DDRB &= ~(B); PORTB |= (B);
DDRC &= ~(C); PORTC |= (C);
DDRD &= ~(D); PORTD |= (D);
DDRE &= ~(E); PORTE |= (E);
DDRF &= ~(F); PORTF |= (F);
}
static void select_row(uint8_t row)
{
int row_pin = ROWS[row];
if ((row_pin & 0xF0) == 0x20) {
DDRB |= (1<<(row_pin & 0x0F));
PORTB &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x30) {
DDRC |= (1<<(row_pin & 0x0F));
PORTC &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x40) {
DDRD |= (1<<(row_pin & 0x0F));
PORTD &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x50) {
DDRE |= (1<<(row_pin & 0x0F));
PORTE &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x60) {
DDRF |= (1<<(row_pin & 0x0F));
PORTF &= ~(1<<(row_pin & 0x0F));
}
}

@ -0,0 +1,29 @@
#include "planck.h"
void * matrix_init_user(void) {
};
void * matrix_scan_user(void) {
};
void *matrix_init_kb(void) {
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
// Turn status LED on
DDRE |= (1<<6);
PORTE |= (1<<6);
if (matrix_init_user) {
(*matrix_init_user)();
}
};
void *matrix_scan_kb(void) {
if (matrix_scan_user) {
(*matrix_scan_user)();
}
};

@ -0,0 +1,38 @@
#ifndef PLANCK_H
#define PLANCK_H
#include "matrix.h"
#include "keymap_common.h"
#include "backlight.h"
#include <stddef.h>
#define PLANCK_MIT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b } \
}
#define PLANCK_GRID( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
#endif

@ -908,13 +908,16 @@ int main(void)
print("Keyboard start.\n");
while (1) {
// while (USB_DeviceState == DEVICE_STATE_Suspended) {
// print("[s]");
// suspend_power_down();
// if (USB_Device_RemoteWakeupEnabled && suspend_wakeup_condition()) {
// USB_Device_SendRemoteWakeup();
// }
// }
#ifndef BLUETOOTH_ENABLE
while (USB_DeviceState == DEVICE_STATE_Suspended) {
print("[s]");
suspend_power_down();
if (USB_Device_RemoteWakeupEnabled && suspend_wakeup_condition()) {
USB_Device_SendRemoteWakeup();
}
}
#endif
#ifdef MIDI_ENABLE
midi_device_process(&midi_device);

@ -0,0 +1,69 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
QUANTUM_DIR = $(TOP_DIR)/quantum
# # project specific files
SRC += $(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/matrix.c \
$(QUANTUM_DIR)/led.c
ifdef MIDI_ENABLE
SRC += $(QUANTUM_DIR)/keymap_midi.c \
$(QUANTUM_DIR)/beeps.c
endif
ifdef UNICODE_ENABLE
SRC += $(QUANTUM_DIR)/keymap_unicode.c
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(QUANTUM_DIR)
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

@ -73,6 +73,12 @@ action_t action_for_key(uint8_t layer, keypos_t key)
print("\nDEBUG: enabled.\n");
debug_enable = true;
return;
} else if (keycode >= 0x5000 && keycode < 0x6000) {
int when = (keycode >> 0x9) & 0x3;
int layer = keycode & 0xFF;
action_t action;
action.code = ACTION_LAYER_SET(layer, when);
return action;
} else if (keycode >= 0x6000 && keycode < 0x7000) {
action_t action;
action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);

@ -108,8 +108,14 @@ extern const uint16_t fn_actions[];
#define RESET 0x5000
#define DEBUG 0x5001
// ON_PRESS = 1
// ON_RELEASE = 2
// ON_BOTH = 3
#define TO(layer, when) (layer | 0x5100 | (when << 0x9))
#define MIDI(n) (n | 0x6000)
#define UNI(n) (n | 0x8000)
#endif

@ -0,0 +1,74 @@
#ifndef KEYMAP_COLEMAK_H
#define KEYMAP_COLEMAK_H
#include "keymap_common.h"
// For software implementation of colemak
#define CM_Q KC_Q
#define CM_W KC_W
#define CM_F KC_E
#define CM_P KC_R
#define CM_G KC_T
#define CM_J KC_Y
#define CM_L KC_U
#define CM_U KC_I
#define CM_Y KC_O
#define CM_SCLN KC_P
#define CM_A KC_A
#define CM_R KC_S
#define CM_S KC_D
#define CM_T KC_F
#define CM_D KC_G
#define CM_H KC_H
#define CM_N KC_J
#define CM_E KC_K
#define CM_I KC_L
#define CM_O KC_SCLN
#define CM_Z KC_Z
#define CM_X KC_X
#define CM_C KC_C
#define CM_V KC_V
#define CM_B KC_B
#define CM_K KC_N
#define CM_M KC_M
#define CM_COMM KC_COMM
#define CM_DOT KC_DOT
#define CM_SLSH KC_SLSH
// Make it easy to support these in macros
// TODO: change macro implementation so these aren't needed
#define KC_CM_Q CM_Q
#define KC_CM_W CM_W
#define KC_CM_F CM_F
#define KC_CM_P CM_P
#define KC_CM_G CM_G
#define KC_CM_J CM_J
#define KC_CM_L CM_L
#define KC_CM_U CM_U
#define KC_CM_Y CM_Y
#define KC_CM_SCLN CM_SCLN
#define KC_CM_A CM_A
#define KC_CM_R CM_R
#define KC_CM_S CM_S
#define KC_CM_T CM_T
#define KC_CM_D CM_D
#define KC_CM_H CM_H
#define KC_CM_N CM_N
#define KC_CM_E CM_E
#define KC_CM_I CM_I
#define KC_CM_O CM_O
#define KC_CM_Z CM_Z
#define KC_CM_X CM_X
#define KC_CM_C CM_C
#define KC_CM_V CM_V
#define KC_CM_B CM_B
#define KC_CM_K CM_K
#define KC_CM_M CM_M
#define KC_CM_COMM CM_COMM
#define KC_CM_DOT CM_DOT
#define KC_CM_SLSH CM_SLSH
#endif

@ -0,0 +1,72 @@
#ifndef KEYMAP_DVORAK_H
#define KEYMAP_DVORAK_H
#include "keymap_common.h"
// Normal characters
#define DV_GRV KC_GRV
#define DV_1 KC_1
#define DV_2 KC_2
#define DV_3 KC_3
#define DV_4 KC_4
#define DV_5 KC_5
#define DV_6 KC_6
#define DV_7 KC_7
#define DV_8 KC_8
#define DV_9 KC_9
#define DV_0 KC_0
#define DV_LBRC KC_MINS
#define DV_RBRC KC_EQL
#define DV_QUOT KC_Q
#define DV_COMM KC_W
#define DV_DOT KC_E
#define DV_P KC_R
#define DV_Y KC_T
#define DV_F KC_Y
#define DV_G KC_U
#define DV_C KC_I
#define DV_R KC_O
#define DV_L KC_P
#define DV_SLSH KC_LBRC
#define DV_EQL KC_RBRC
#define DV_A KC_A
#define DV_O KC_S
#define DV_E KC_D
#define DV_U KC_F
#define DV_I KC_G
#define DV_D KC_H
#define DV_H KC_J
#define DV_T KC_K
#define DV_N KC_L
#define DV_S KC_SCLN
#define DV_MINS KC_QUOT
#define DV_SCLN KC_Z
#define DV_Q KC_X
#define DV_J KC_C
#define DV_K KC_V
#define DV_X KC_B
#define DV_B KC_N
#define DV_M KC_M
#define DV_W KC_COMM
#define DV_V KC_DOT
#define DV_Z KC_SLSH
// Shifted characters
#define DV_TILD LSFT(DV_GRV)
#define DV_EXLM LSFT(DV_1)
#define DV_AT LSFT(DV_2)
#define DV_HASH LSFT(DV_3)
#define DV_DLR LSFT(DV_4)
#define DV_PERC LSFT(DV_5)
#define DV_CIRC LSFT(DV_6)
#define DV_AMPR LSFT(DV_7)
#define DV_ASTR LSFT(DV_8)
#define DV_LPRN LSFT(DV_9)
#define DV_RPRN LSFT(DV_0)
#define DV_LCBR LSFT(DV_LBRC)
#define DV_RCBR LSFT(DV_RBRC)
#endif

@ -0,0 +1,36 @@
#ifndef KEYMAP_UK_H
#define KEYMAP_UK_H
#include "keymap_common.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define NO_ALGR KC_RALT
// Normal characters
#define UK_HASH KC_NUHS
#define UK_BSLS KC_NUBS
// Shifted characters
#define UK_NOT LSFT(KC_GRV)
#define UK_QUOT LSFT(KC_2)
#define UK_PND LSFT(KC_3)
#define UK_AT LSFT(KC_QUOT)
#define UK_TILD LSFT(KC_NUHS)
#define UK_PIPE LSFT(KC_NUBS)
// Alt Gr-ed characters
#define UK_BRKP ALGR(KC_GRV)
#define UK_EURO ALGR(KC_4)
#define UK_EACT ALGR(KC_E)
#define UK_UACT ALGR(KC_U)
#define UK_IACT ALGR(KC_I)
#define UK_OACT ALGR(KC_O)
#define UK_AACT ALGR(KC_A)
#endif

@ -38,8 +38,8 @@ static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#if DIODE_DIRECTION == ROW2COL
static matrix_row_t matrix_reversed[MATRIX_COLS];
static matrix_row_t matrix_reversed_debouncing[MATRIX_COLS];
static matrix_row_t matrix_reversed[MATRIX_COLS];
static matrix_row_t matrix_reversed_debouncing[MATRIX_COLS];
#endif
static matrix_row_t read_cols(void);
@ -65,13 +65,6 @@ void matrix_init(void)
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
// Turn status LED on
DDRE |= (1<<6);
PORTE |= (1<<6);
// initialize row and col
unselect_rows();
@ -82,11 +75,16 @@ void matrix_init(void)
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
if (matrix_init_kb) {
(*matrix_init_kb)();
}
}
uint8_t matrix_scan(void)
{
#if DIODE_DIRECTION == COL2ROW
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
@ -144,6 +142,10 @@ uint8_t matrix_scan(void)
}
#endif
if (matrix_scan_kb) {
(*matrix_scan_kb)();
}
return 1;
}
Loading…
Cancel
Save